Player Matchup

King Arthur
King Arthur
AbDoMiNuSREX
King Arthur
Level 109
God Stats
0W - 2L
1,254 SR
Queue Stats
46W - 34L
1,588 Elo+
Party 2
Surtr
Surtr
KevinJ9857
Surtr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,517 Elo+
Party 2
Neith
Neith
Nikolailolinski
Neith
Level 89
God Stats
4W - 3L
1,704 SR
Queue Stats
24W - 19L
1,504 Elo+
Party 2
Persephone
Persephone
RaccMex
Persephone
Level 90
God Stats
5W - 6L
1,434 SR
Queue Stats
104W - 101L
1,426 Elo+
Solo
Kuzenbo
Kuzenbo
kevinj9856
Kuzenbo
Level 103
God Stats
5W - 3L
1,636 SR
Queue Stats
53W - 54L
1,535 Elo+
Party 2
Team Averages
Level 80
1,506 SR
1,514 Elo+

VS

Team Averages
Level 102
1,496 SR
1,557 Elo+
Janus
Janus
KC Darth JayDer
Janus
Level 41
God Stats
2W - 0L
1,826 SR
Queue Stats
6W - 4L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
KCv1
Gilgamesh
Level 159
God Stats
1W - 0L
1,322 SR
Queue Stats
7W - 2L
1,717 Elo+
Party 1
Cthulhu
Cthulhu
VikingYeeYee
Cthulhu
Level 70
God Stats
9W - 5L
1,333 SR
Queue Stats
204W - 198L
1,485 Elo+
Solo
Ymir
Ymir
bruingrtx
Ymir
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,623 Elo+
Party 1
Hachiman
Hachiman
itsalexisxo_
Hachiman
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 117L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbDoMiNuSREX
King Arthur
11
0 / 4 / 0
6,886
430
5,803
15,676
13,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Surtr
13
1 / 5 / 2
7,428
464
9,665
20,087
10,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 0
6,847
428
4,322
11,197
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
RaccMex
Persephone
16
5 / 2 / 2
10,462
654
9,857
11,849
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
kevinj9856
Kuzenbo
12
1 / 2 / 2
6,868
429
9,009
14,861
16,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 2
8,012
501
4,743
10,644
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KCv1
Gilgamesh
16
8 / 0 / 3
10,193
637
13,020
17,931
16,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
VikingYeeYee
Cthulhu
13
1 / 1 / 5
7,206
450
7,053
8,901
8,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
17
7 / 3 / 7
9,936
621
17,334
17,666
10,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
itsalexisxo_
Hachiman
15
0 / 0 / 3
8,623
539
6,150
8,131
3,388
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
7
Kills
16
16
Deaths
7
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AbDoMiNuSREX
King Arthur
0
4
0
0
W
0
3
2
0.33
W
Gilgamesh
KCv1
Gilgamesh
8
0
3
9.5
L
Surtr
1
5
2
0.4
L
0
3
0
0
L
Persephone
RaccMex
Persephone
5
2
2
3
W
Cthulhu
VikingYeeYee
Cthulhu
1
1
5
3.5
W
Ymir
7
3
7
3.5
W
Hachiman
itsalexisxo_
Hachiman
0
0
3
1.5
L
Kuzenbo
kevinj9856
Kuzenbo
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,656
Damage
48,300
73,670
Taken
63,273
50,213
Mitigated
43,459
14,222
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AbDoMiNuSREX
King Arthur
5,803
740
0
724
15,676
13,188
0
2,760
11,969
0
42,470
W
4,743
258
0
2,043
10,644
4,037
448
7,604
2,860
53,687
226
W
Gilgamesh
KCv1
Gilgamesh
13,020
3,616
0
4,664
17,931
16,435
1,017
1,131
16,800
0
79,917
L
Surtr
9,665
4,742
0
4,570
20,087
10,995
6
8,963
10,721
2,568
73,009
L
4,322
909
0
2,451
11,197
4,177
0
4,265
6,843
0
48,053
L
Persephone
RaccMex
Persephone
9,857
1,046
0
4,132
11,849
4,972
1,477
5,820
5,686
83,153
1,076
W
Cthulhu
VikingYeeYee
Cthulhu
7,053
976
369
3,180
8,901
8,750
120
2,559
6,146
34,737
1,415
W
Ymir
17,334
3,887
0
2,149
17,666
10,849
0
5,180
12,175
77,057
0
W
Hachiman
itsalexisxo_
Hachiman
6,150
3,356
0
5,698
8,131
3,388
2,419
2,370
5,514
0
82,917
L
Kuzenbo
kevinj9856
Kuzenbo
9,009
2,626
0
2,345
14,861
16,881
62
6,724
7,926
34,489
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
43,970
432
Minions Killed
501
0
Camps Cleared
0
1,544,781
Distance Traveled
1,520,633
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,886
430
68
4
0
297,351
0
W
Janus
8,012
501
102
6
0
274,559
0
W
Gilgamesh
10,193
637
116
7
0
328,291
0
L
Surtr
7,428
464
98
6
0
353,822
0
L
Neith
6,847
428
77
5
0
275,453
2
L
Persephone
10,462
654
135
8
0
287,638
1
W
Cthulhu
7,206
450
54
3
0
325,757
0
W
Ymir
9,936
621
103
6
0
293,899
0
W
Hachiman
8,623
539
126
8
0
298,127
0
L
Kuzenbo
6,868
429
54
3
0
330,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role