Player Matchup

Hercules
Hercules
DaserVeliz
Hercules
Level 124
God Stats
2W - 0L
1,685 SR
Queue Stats
66W - 66L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
SushiCatAttack77
Ao Kuang
Level 155
God Stats
2W - 1L
1,309 SR
Queue Stats
116W - 109L
1,519 Elo+
Party 2
Danzaburou
Danzaburou
WeirdBeardEsquir
Danzaburou
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 73L
1,542 Elo+
Party 1
Jormungandr
Jormungandr
sandunerider91
Jormungandr
Level 161
God Stats
3W - 0L
1,689 SR
Queue Stats
73W - 68L
1,499 Elo+
Party 2
Yu Huang
Yu Huang
se-bass69
Yu Huang
Level 157
God Stats
1W - 2L
1,104 SR
Queue Stats
76W - 73L
1,539 Elo+
Party 1
Team Averages
Level 150
1,457 SR
1,518 Elo+

VS

Team Averages
Level 133
1,494 SR
1,520 Elo+
Ullr
Ullr
Eisbhan
Ullr
Level 132
God Stats
0W - 2L
1,330 SR
Queue Stats
109W - 125L
1,544 Elo+
Solo
Cabrakan
Cabrakan
ElMegas
Cabrakan
Level 210
God Stats
1W - 1L
1,715 SR
Queue Stats
450W - 484L
1,516 Elo+
Solo
Anubis
Anubis
RustleThyJimmie
Anubis
Level 102
God Stats
0W - 2L
1,122 SR
Queue Stats
127W - 116L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
mathhewbeast
Tsukuyomi
Level 95
God Stats
8W - 10L
1,718 SR
Queue Stats
244W - 230L
1,531 Elo+
Party 3
Kukulkan
Kukulkan
pandamonium193
Kukulkan
Level 125
God Stats
7W - 4L
1,584 SR
Queue Stats
299W - 278L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaserVeliz
Hercules
13
3 / 3 / 11
8,388
763
5,931
16,098
13,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
7 / 1 / 10
9,875
898
6,507
15,447
17,420
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
WeirdBeardEsquir
Danzaburou
17
5 / 1 / 14
9,736
885
14,861
10,247
5,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Jormungandr
sandunerider91
Jormungandr
15
3 / 3 / 11
8,781
798
11,109
14,020
14,017
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
se-bass69
Yu Huang
17
3 / 1 / 15
9,130
830
8,405
6,260
3,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Eisbhan
Ullr
13
0 / 4 / 6
7,274
661
8,703
10,678
6,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ElMegas
Cabrakan
14
0 / 6 / 4
7,662
697
4,674
14,701
20,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
4 / 2 / 2
8,149
741
11,262
6,450
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
mathhewbeast
Tsukuyomi
12
2 / 5 / 2
7,453
678
10,523
9,684
4,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
13
2 / 4 / 4
7,654
696
10,774
8,114
4,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
21
Kills
8
9
Deaths
21
61
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaserVeliz
Hercules
3
3
11
2.83
L
Ullr
Eisbhan
Ullr
0
4
6
0.75
L
Cabrakan
ElMegas
Cabrakan
0
6
4
0.33
L
4
2
2
2.5
W
7
1
10
12
W
Danzaburou
WeirdBeardEsquir
Danzaburou
5
1
14
12
L
Tsukuyomi
mathhewbeast
Tsukuyomi
2
5
2
0.6
L
Kukulkan
2
4
4
1
W
Jormungandr
sandunerider91
Jormungandr
3
3
11
2.83
W
Yu Huang
se-bass69
Yu Huang
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,813
Damage
45,936
62,072
Taken
49,627
53,576
Mitigated
39,449
27,462
Healing
10,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaserVeliz
Hercules
5,931
1,195
497
6,546
16,098
13,291
232
5,701
10,190
0
10,011
L
Ullr
Eisbhan
Ullr
8,703
3,475
605
2,558
10,678
6,043
0
6,343
4,112
0
16,355
L
Cabrakan
ElMegas
Cabrakan
4,674
413
521
1,521
14,701
20,603
0
6,393
7,326
8,383
821
L
11,262
192
423
1,557
6,450
3,816
0
2,739
3,386
26,610
0
W
6,507
652
2,939
5,938
15,447
17,420
712
6,828
8,351
6,503
1,247
W
Danzaburou
WeirdBeardEsquir
Danzaburou
14,861
3,448
761
3,716
10,247
5,670
890
5,210
4,741
0
34,220
L
Tsukuyomi
mathhewbeast
Tsukuyomi
10,523
1,485
784
578
9,684
4,810
0
4,741
4,366
0
20,283
L
Kukulkan
10,774
1,015
956
697
8,114
4,177
0
3,732
4,207
20,063
0
W
Jormungandr
sandunerider91
Jormungandr
11,109
1,451
892
2,579
14,020
14,017
0
5,421
8,418
24,870
0
W
Yu Huang
se-bass69
Yu Huang
8,405
426
2,149
1,445
6,260
3,178
749
3,050
3,163
22,682
712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,910
Gold Earned
38,192
132
Minions Killed
112
0
Camps Cleared
0
1,076,480
Distance Traveled
924,395
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,388
763
5
0
0
223,122
0
L
Ullr
7,274
661
23
2
0
170,540
0
L
Cabrakan
7,662
697
15
1
0
172,156
0
L
Anubis
8,149
741
31
3
0
191,602
0
W
Ao Kuang
9,875
898
4
0
0
220,726
0
W
Danzaburou
9,736
885
48
4
0
209,902
0
L
Tsukuyomi
7,453
678
14
1
0
183,466
0
L
Kukulkan
7,654
696
29
3
0
206,631
0
W
Jormungandr
8,781
798
32
3
0
213,579
0
W
Yu Huang
9,130
830
43
4
0
209,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role