Player Matchup

Gilgamesh
Gilgamesh
AshPhaltPrime567
Gilgamesh
Level 40
God Stats
7W - 7L
1,362 SR
Queue Stats
279W - 287L
1,417 Elo+
Solo
Horus
Horus
Gay Sea Otter
Horus
Level 19
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Pele
Pele
Rollin7252
Pele
Level 15
God Stats
1W - 4L
1,297 SR
Queue Stats
2W - 7L
1,232 Elo+
Party 2
Cernunnos
Cernunnos
Shpimpmunk
Cernunnos
Level 27
God Stats
0W - 1L
1,596 SR
Queue Stats
5W - 9L
1,232 Elo+
Party 2
Ra
Ra
SunSoul94
Ra
Level 75
God Stats
0W - 1L
1,786 SR
Queue Stats
0W - 3L
1,232 Elo+
Party 2
Team Averages
Level 35
1,473 SR
1,269 Elo+

VS

Team Averages
Level 66
1,549 SR
1,396 Elo+
Camazotz
Camazotz
Ch1gbangus
Camazotz
Level 47
God Stats
2W - 2L
1,225 SR
Queue Stats
99W - 122L
1,375 Elo+
Solo
Neith
Neith
GabUchiha
Neith
Level 144
God Stats
3W - 1L
1,765 SR
Queue Stats
74W - 56L
1,567 Elo+
Party 1
Anubis
Anubis
ItZxSloth
Anubis
Level 46
God Stats
13W - 9L
1,523 SR
Queue Stats
240W - 222L
1,479 Elo+
Party 3
Chaac
Chaac
ItsZanny
Chaac
Level 86
God Stats
15W - 7L
1,729 SR
Queue Stats
78W - 67L
1,421 Elo+
Party 3
Ymir
Ymir
MrAnthropy
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 12L
1,139 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
9
1 / 4 / 0
5,534
553
4,467
10,150
5,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
0 / 1 / 0
4,948
495
799
7,076
4,633
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

8
0 / 2 / 0
4,673
467
2,496
9,090
2,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
Shpimpmunk
Cernunnos
8
0 / 4 / 0
4,604
460
3,604
8,215
3,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,169
517
2,260
5,488
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ch1gbangus
Camazotz
9
1 / 0 / 2
5,420
542
2,475
8,303
3,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
GabUchiha
Neith
9
3 / 0 / 3
6,148
615
7,774
4,172
1,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
ItZxSloth
Anubis
12
4 / 1 / 0
6,886
689
5,501
5,406
2,479
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
ItsZanny
Chaac
11
3 / 0 / 0
6,734
673
4,212
7,133
4,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 0 / 3
6,353
635
3,105
5,429
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
21
1
Kills
13
13
Deaths
1
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
1
4
0
0.25
W
Camazotz
Ch1gbangus
Camazotz
1
0
2
2
W
Neith
GabUchiha
Neith
3
0
3
4.5
L
0
1
0
0
W
Anubis
ItZxSloth
Anubis
4
1
0
4
W
Chaac
ItsZanny
Chaac
3
0
0
3
W
2
0
3
3.5
L
0
2
0
0
L
Cernunnos
Shpimpmunk
Cernunnos
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,626
Damage
23,067
40,019
Taken
30,443
17,867
Mitigated
15,266
8,987
Healing
10,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
4,467
1,381
0
1,774
10,150
5,650
0
207
9,943
0
29,269
W
Camazotz
Ch1gbangus
Camazotz
2,475
1,014
0
3,149
8,303
3,043
0
212
8,091
0
35,651
W
Neith
GabUchiha
Neith
7,774
4,065
0
1,770
4,172
1,470
448
0
4,172
0
46,917
L
799
548
480
1,184
7,076
4,633
0
1,264
5,812
0
14,803
W
Anubis
ItZxSloth
Anubis
5,501
550
0
3,278
5,406
2,479
342
1,932
3,278
46,305
1,975
W
Chaac
ItsZanny
Chaac
4,212
1,184
0
1,209
7,133
4,043
296
0
6,848
0
41,926
W
3,105
948
0
924
5,429
4,231
142
0
5,429
21,660
0
L
2,496
656
0
1,643
9,090
2,975
0
1,947
7,143
0
28,570
L
Cernunnos
Shpimpmunk
Cernunnos
3,604
1,878
0
1,808
8,215
3,072
0
1,640
6,575
0
30,107
L
2,260
193
12
2,086
5,488
1,537
18
3,262
2,226
37,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,928
Gold Earned
31,541
255
Minions Killed
320
0
Camps Cleared
0
984,031
Distance Traveled
945,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,534
553
45
5
0
162,068
0
W
Camazotz
5,420
542
54
5
0
181,772
0
W
Neith
6,148
615
78
8
0
189,806
1
L
Horus
4,948
495
33
3
0
203,474
0
W
Anubis
6,886
689
86
9
0
176,249
0
W
Chaac
6,734
673
72
7
0
199,890
1
W
Ymir
6,353
635
30
3
0
198,127
0
L
Pele
4,673
467
56
6
0
244,420
0
L
Cernunnos
4,604
460
51
5
0
187,433
0
L
Ra
5,169
517
70
7
0
186,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role