Player Matchup

Hachiman
Hachiman
Drsakthi
Hachiman
Level 41
God Stats
2W - 6L
1,485 SR
Queue Stats
268W - 298L
1,427 Elo+
Solo
Ares
Ares
FreshKlaffy
Ares
Level 107
God Stats
2W - 0L
1,732 SR
Queue Stats
43W - 42L
1,470 Elo+
Solo
Nu Wa
Nu Wa
ITSLUIS23
Nu Wa
Level 127
God Stats
2W - 1L
1,447 SR
Queue Stats
72W - 72L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ItsWolfWhithe
Tsukuyomi
Level 62
God Stats
3W - 3L
1,312 SR
Queue Stats
25W - 23L
1,454 Elo+
Party 2
Ah Puch
Ah Puch
itsDANIEL12350
Ah Puch
Level 123
God Stats
1W - 1L
1,303 SR
Queue Stats
62W - 56L
1,442 Elo+
Party 2
Team Averages
Level 92
1,456 SR
1,444 Elo+

VS

Team Averages
Level 81
1,434 SR
1,493 Elo+
Izanami
Izanami
BlackieChan1999
Izanami
Level 84
God Stats
8W - 4L
1,477 SR
Queue Stats
16W - 21L
1,502 Elo+
Party 1
Mercury
Mercury
Blycon
Mercury
Level 63
God Stats
2W - 5L
1,350 SR
Queue Stats
43W - 44L
1,512 Elo+
Party 1
Ares
Ares
CoDFanboy12
Ares
Level 127
God Stats
0W - 1L
1,717 SR
Queue Stats
4W - 5L
1,522 Elo+
Party 1
Janus
Janus
dumptruckmatt
Janus
Level 55
God Stats
2W - 5L
1,126 SR
Queue Stats
12W - 10L
1,466 Elo+
Solo
Tyr
Tyr
gavarhino
Tyr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 76L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drsakthi
Hachiman
12
1 / 5 / 3
6,612
472
4,878
10,644
4,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 1 / 4
8,020
573
10,692
13,076
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nu Wa
ITSLUIS23
Nu Wa
14
5 / 1 / 5
8,942
639
11,738
7,532
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ItsWolfWhithe
Tsukuyomi
15
10 / 3 / 7
9,051
647
11,621
14,907
6,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
3 / 5 / 3
8,188
585
7,247
11,052
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 3
6,917
494
7,101
11,431
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Blycon
Mercury
12
6 / 7 / 2
7,417
530
9,326
14,991
5,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
2 / 4 / 3
6,443
460
8,243
14,555
12,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

11
3 / 4 / 2
7,076
505
5,457
7,398
2,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 0
6,681
477
4,907
15,409
10,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
25
Kills
15
15
Deaths
25
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
Mercury
Blycon
Mercury
6
7
2
1
L
2
4
3
0.88
W
Hachiman
Drsakthi
Hachiman
1
5
3
0.5
W
6
1
4
8
W
Nu Wa
ITSLUIS23
Nu Wa
5
1
5
7.5
W
Tsukuyomi
ItsWolfWhithe
Tsukuyomi
10
3
7
4.5
L
3
4
2
1
L
2
6
0
0.33
W
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,176
Damage
35,034
57,211
Taken
63,784
29,802
Mitigated
36,812
13,667
Healing
9,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,101
5,256
0
1,721
11,431
5,213
42
5,411
6,020
0
55,746
L
Mercury
Blycon
Mercury
9,326
5,277
0
1,197
14,991
5,818
0
4,579
10,412
0
42,316
L
8,243
1,214
0
1,246
14,555
12,517
0
5,855
8,700
23,089
1,007
W
Hachiman
Drsakthi
Hachiman
4,878
2,908
0
2,695
10,644
4,030
0
2,668
7,976
0
36,882
W
10,692
249
0
1,626
13,076
11,843
0
5,199
7,877
34,216
0
W
Nu Wa
ITSLUIS23
Nu Wa
11,738
4,142
0
2,112
7,532
2,838
372
0
7,532
60,052
2,271
W
Tsukuyomi
ItsWolfWhithe
Tsukuyomi
11,621
3,635
0
4,632
14,907
6,580
222
1,478
13,261
0
64,908
L
5,457
250
0
1,234
7,398
2,734
0
5,393
2,005
35,134
0
L
4,907
347
0
4,536
15,409
10,530
0
8,013
7,396
0
42,827
W
7,247
184
0
2,602
11,052
4,511
1,157
3,415
7,139
56,071
1,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,813
Gold Earned
34,534
348
Minions Killed
301
0
Camps Cleared
0
1,277,033
Distance Traveled
1,261,658
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,917
494
98
7
0
255,582
0
L
Mercury
7,417
530
55
4
0
292,787
0
L
Ares
6,443
460
16
1
0
261,953
0
W
Hachiman
6,612
472
54
4
0
209,337
5
W
Ares
8,020
573
28
2
0
270,989
0
W
Nu Wa
8,942
639
92
7
0
250,999
7
W
Tsukuyomi
9,051
647
83
6
0
318,045
0
L
Janus
7,076
505
68
5
0
193,982
0
L
Tyr
6,681
477
64
5
0
257,354
0
W
Ah Puch
8,188
585
91
7
0
227,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role