Player Matchup

Hou Yi
Hou Yi
Big Chauncer
Hou Yi
Level 144
God Stats
5W - 5L
1,516 SR
Queue Stats
428W - 399L
1,518 Elo+
Party 1
Fenrir
Fenrir
NameFatalNoob
Fenrir
Level 122
God Stats
4W - 2L
1,560 SR
Queue Stats
56W - 45L
1,561 Elo+
Solo
Nu Wa
Nu Wa
Spartan3910
Nu Wa
Level 147
God Stats
8W - 3L
1,655 SR
Queue Stats
74W - 64L
1,527 Elo+
Party 1
Lancelot
Lancelot
XGrimReaperX108
Lancelot
Level 144
God Stats
8W - 9L
1,624 SR
Queue Stats
533W - 502L
1,594 Elo+
Solo
Cabrakan
Cabrakan
XxRAMMPARTxX
Cabrakan
Level 142
God Stats
8W - 4L
1,754 SR
Queue Stats
195W - 193L
1,573 Elo+
Solo
Team Averages
Level 140
1,622 SR
1,554 Elo+

VS

Team Averages
Level 145
1,392 SR
1,536 Elo+
Hercules
Hercules
 
Hercules
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Bloblyblob
Rama
Level 155
God Stats
3W - 3L
1,313 SR
Queue Stats
260W - 216L
1,664 Elo+
Solo
Hera
Hera
Devielle
Hera
Level 125
God Stats
2W - 2L
1,236 SR
Queue Stats
176W - 172L
1,520 Elo+
Solo
Ymir
Ymir
TermlessRug9624
Ymir
Level 108
God Stats
12W - 18L
1,410 SR
Queue Stats
222W - 236L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
6
0 / 0 / 0
3,375
675
1,418
3,230
1,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,162
632
669
3,786
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 0 / 0
3,288
658
1,759
1,566
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
6
0 / 1 / 0
3,450
690
2,303
5,302
2,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
XxRAMMPARTxX
Cabrakan
3
0 / 2 / 0
2,780
556
693
3,370
2,522
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
1 / 0 / 0
3,816
763
3,191
4,343
3,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
 
Lancelot
7
0 / 0 / 1
3,403
681
812
3,568
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 0 / 1
3,691
738
2,511
1,772
565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
6
1 / 0 / 0
3,429
686
1,282
1,968
629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 1
3,885
777
1,149
3,969
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Lancelot
 
Lancelot
0
0
1
0.5
L
Hou Yi
0
0
0
0
W
1
0
1
1.5
W
Hera
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
L
Lancelot
0
1
0
0
L
Cabrakan
XxRAMMPARTxX
Cabrakan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,842
Damage
8,945
17,254
Taken
15,620
7,248
Mitigated
8,270
8,170
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,191
981
0
2,507
4,343
3,127
0
0
3,912
0
19,222
W
Lancelot
 
Lancelot
812
417
0
2,492
3,568
1,178
0
343
3,225
0
19,621
L
Hou Yi
1,418
525
0
1,935
3,230
1,011
0
324
2,906
0
19,719
W
2,511
2,072
0
1,094
1,772
565
0
162
1,610
0
25,402
W
Hera
1,282
36
0
500
1,968
629
0
1,137
831
20,029
0
L
669
287
0
2,432
3,786
1,197
0
493
3,293
0
13,854
L
1,759
600
0
207
1,566
489
0
789
777
20,842
614
W
1,149
632
0
1,303
3,969
2,771
0
790
3,179
8,199
0
L
Lancelot
2,303
595
0
2,608
5,302
2,029
0
0
4,941
0
17,038
L
Cabrakan
XxRAMMPARTxX
Cabrakan
693
240
0
988
3,370
2,522
0
825
2,545
2,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,055
Gold Earned
18,224
133
Minions Killed
163
0
Camps Cleared
0
466,030
Distance Traveled
522,937
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,816
763
38
8
0
102,212
0
W
Lancelot
3,403
681
42
8
0
131,596
1
L
Hou Yi
3,375
675
38
8
0
87,081
0
W
Rama
3,691
738
41
8
0
89,101
0
W
Hera
3,429
686
32
6
0
97,965
1
L
Fenrir
3,162
632
31
6
0
112,806
0
L
Nu Wa
3,288
658
31
6
0
96,303
0
W
Ymir
3,885
777
10
2
0
102,063
2
L
Lancelot
3,450
690
32
6
0
110,888
0
L
Cabrakan
2,780
556
1
0
0
58,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role