Player Matchup

Horus
Horus
Gay Sea Otter
Horus
Level 19
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Pele
Pele
Rollin7252
Pele
Level 15
God Stats
1W - 4L
1,349 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2
Odin
Odin
Shpimpmunk
Odin
Level 27
God Stats
0W - 3L
1,520 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 2
Anubis
Anubis
SunSoul94
Anubis
Level 75
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
hadezzk
Izanami
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,260 Elo+
Solo
Team Averages
Level 34
1,455 SR
1,452 Elo+

VS

Team Averages
Level 65
1,472 SR
1,430 Elo+
Raijin
Raijin
Akanesama
Raijin
Level 34
God Stats
3W - 4L
1,392 SR
Queue Stats
210W - 234L
1,320 Elo+
Party 1
Charybdis
Charybdis
El-Macho-Taco-69
Charybdis
Level 29
God Stats
41W - 38L
1,591 SR
Queue Stats
88W - 88L
1,495 Elo+
Party 3
Kuzenbo
Kuzenbo
Iceguzzler
Kuzenbo
Level 49
God Stats
6W - 6L
1,210 SR
Queue Stats
242W - 259L
1,333 Elo+
Party 1
Fafnir
Fafnir
bubbaBballin
Fafnir
Level 107
God Stats
3W - 4L
1,412 SR
Queue Stats
712W - 711L
1,497 Elo+
Party 3
Kumbhakarna
Kumbhakarna
iTryEarth---
Kumbhakarna
Level 104
God Stats
12W - 15L
1,755 SR
Queue Stats
695W - 709L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
7,261
403
3,179
17,506
12,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
2 / 5 / 1
7,725
429
10,517
17,019
6,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 1
7,185
399
4,171
15,986
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
SunSoul94
Anubis
12
0 / 5 / 0
7,556
420
5,898
15,466
6,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
hadezzk
Izanami
14
0 / 4 / 1
7,902
439
7,128
14,389
5,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Akanesama
Raijin
18
10 / 0 / 4
11,096
616
19,715
10,431
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
16
2 / 0 / 5
9,961
553
15,382
12,941
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Kuzenbo
Iceguzzler
Kuzenbo
14
5 / 1 / 6
9,871
548
9,123
15,197
19,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
17
1 / 2 / 2
11,287
627
9,925
13,314
10,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
iTryEarth---
Kumbhakarna
17
5 / 0 / 9
9,829
546
10,468
18,854
10,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
49
3
Kills
23
23
Deaths
3
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
Akanesama
Raijin
10
0
4
12
W
Charybdis
2
0
5
4.5
L
0
5
0
0
W
Kuzenbo
Iceguzzler
Kuzenbo
5
1
6
8
L
2
5
1
0.5
L
1
4
1
0.38
L
Anubis
SunSoul94
Anubis
0
5
0
0
W
Fafnir
1
2
2
1
L
Izanami
hadezzk
Izanami
0
4
1
0.13
W
Kumbhakarna
iTryEarth---
Kumbhakarna
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,893
Damage
64,613
80,366
Taken
70,737
40,312
Mitigated
50,371
20,237
Healing
25,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Akanesama
Raijin
19,715
1,298
0
4,579
10,431
4,073
2,943
3,625
6,631
107,902
842
W
Charybdis
15,382
8,957
243
5,650
12,941
5,224
4,333
213
12,728
0
91,755
L
3,179
1,813
630
2,713
17,506
12,638
0
4,721
12,785
0
20,485
W
Kuzenbo
Iceguzzler
Kuzenbo
9,123
4,143
0
2,865
15,197
19,972
962
628
14,446
26,723
0
L
10,517
4,003
0
4,639
17,019
6,738
0
11,299
5,640
0
54,043
L
4,171
1,162
0
3,765
15,986
9,116
0
11,657
3,874
0
26,743
L
Anubis
SunSoul94
Anubis
5,898
419
140
5,024
15,466
6,556
208
12,898
2,488
60,029
0
W
Fafnir
9,925
2,520
0
4,220
13,314
10,883
16
583
12,165
74,531
5,448
L
Izanami
hadezzk
Izanami
7,128
4,516
0
3,326
14,389
5,264
64
6,755
7,512
0
76,381
W
Kumbhakarna
iTryEarth---
Kumbhakarna
10,468
1,232
0
7,670
18,854
10,219
684
849
17,922
75,476
4,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,629
Gold Earned
52,044
361
Minions Killed
562
0
Camps Cleared
0
1,672,380
Distance Traveled
1,732,596
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,096
616
151
8
0
345,268
1
W
Charybdis
9,961
553
126
7
0
316,150
0
L
Horus
7,261
403
37
2
0
348,522
0
W
Kuzenbo
9,871
548
36
2
0
360,803
0
L
Pele
7,725
429
65
4
0
361,547
0
L
Odin
7,185
399
46
3
0
347,661
0
L
Anubis
7,556
420
98
5
0
318,835
0
W
Fafnir
11,287
627
148
8
0
302,034
1
L
Izanami
7,902
439
115
6
0
295,815
2
W
Kumbhakarna
9,829
546
101
6
0
408,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role