Player Matchup

Hachiman
Hachiman
AllYisusllA
Hachiman
Level 156
God Stats
4W - 5L
1,692 SR
Queue Stats
132W - 133L
1,515 Elo+
Party 3
Bacchus
Bacchus
Blooopsky
Bacchus
Level 158
God Stats
0W - 1L
1,381 SR
Queue Stats
32W - 32L
1,482 Elo+
Party 1
Osiris
Osiris
LegendaryAzzMan
Osiris
Level 113
God Stats
1W - 1L
1,823 SR
Queue Stats
20W - 27L
1,446 Elo+
Party 1
Janus
Janus
SmoggyScarab278
Janus
Level 189
God Stats
1W - 4L
1,273 SR
Queue Stats
170W - 177L
1,537 Elo+
Party 3
Surtr
Surtr
ahnewbiss01
Surtr
Level 155
God Stats
1W - 1L
1,807 SR
Queue Stats
12W - 21L
1,410 Elo+
Party 1
Team Averages
Level 154
1,595 SR
1,478 Elo+

VS

Team Averages
Level 121
1,681 SR
1,558 Elo+
Horus
Horus
BiGTiddYixChel
Horus
Level 120
God Stats
15W - 8L
1,699 SR
Queue Stats
308W - 305L
1,512 Elo+
Solo
Anubis
Anubis
ExtraSmallPeePee
Anubis
Level 69
God Stats
13W - 7L
1,704 SR
Queue Stats
158W - 135L
1,611 Elo+
Solo
Vulcan
Vulcan
SpectR Lion
Vulcan
Level 146
God Stats
12W - 4L
1,793 SR
Queue Stats
46W - 34L
1,566 Elo+
Party 2
Ratatoskr
Ratatoskr
SpectR Magics
Ratatoskr
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 25L
1,582 Elo+
Party 2
Medusa
Medusa
vlZAYlv2176
Medusa
Level 125
God Stats
5W - 4L
1,711 SR
Queue Stats
501W - 513L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AllYisusllA
Hachiman
14
1 / 3 / 2
8,283
828
5,988
8,233
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Blooopsky
Bacchus
14
2 / 5 / 1
8,381
838
6,123
14,294
14,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
1 / 4 / 2
7,744
774
5,877
14,898
15,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 7 / 1
7,968
797
3,886
10,973
2,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,535
754
4,202
12,385
7,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 14
8,698
870
9,451
10,148
6,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
5 / 1 / 12
9,462
946
9,526
6,691
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
15
4 / 0 / 12
9,266
927
12,763
3,786
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ratatoskr
SpectR Magics
Ratatoskr
17
9 / 0 / 9
10,393
1,039
12,069
9,081
4,101
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
16
3 / 2 / 15
9,390
939
9,305
7,690
3,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
85
4
Kills
23
23
Deaths
4
7
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AllYisusllA
Hachiman
1
3
2
0.67
W
2
1
14
9
L
Bacchus
Blooopsky
Bacchus
2
5
1
0.5
W
5
1
12
11
L
1
4
2
0.5
L
0
7
1
0.07
W
Vulcan
4
0
12
10
W
Ratatoskr
SpectR Magics
Ratatoskr
9
0
9
13.5
L
0
4
1
0.13
W
Medusa
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,076
Damage
53,114
60,783
Taken
37,396
42,575
Mitigated
18,936
6,231
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AllYisusllA
Hachiman
5,988
2,583
0
1,333
8,233
2,624
0
1,070
6,999
0
28,301
W
9,451
2,695
406
1,080
10,148
6,488
120
1,428
8,464
0
14,077
L
Bacchus
Blooopsky
Bacchus
6,123
430
0
1,595
14,294
14,804
0
4,647
9,128
17,533
0
W
9,526
540
0
2,298
6,691
3,469
1,056
1,759
4,517
31,836
908
L
5,877
1,603
0
1,666
14,898
15,297
0
5,711
8,616
0
10,018
L
3,886
72
0
370
10,973
2,258
0
4,020
6,662
26,590
0
W
Vulcan
12,763
910
0
130
3,786
1,553
426
1,457
2,261
34,718
0
W
Ratatoskr
SpectR Magics
Ratatoskr
12,069
2,187
0
868
9,081
4,101
0
2,812
5,988
0
28,920
L
4,202
1,089
0
1,267
12,385
7,592
0
4,428
7,412
86
10,625
W
Medusa
9,305
2,517
0
897
7,690
3,325
960
2,602
4,911
0
33,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
47,209
158
Minions Killed
246
0
Camps Cleared
0
911,215
Distance Traveled
1,047,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,283
828
50
5
0
166,266
0
W
Horus
8,698
870
7
1
0
197,703
0
L
Bacchus
8,381
838
31
3
0
186,775
0
W
Anubis
9,462
946
66
7
0
179,362
0
L
Osiris
7,744
774
7
1
0
198,871
0
L
Janus
7,968
797
54
5
0
156,445
0
W
Vulcan
9,266
927
66
7
0
235,445
0
W
Ratatoskr
10,393
1,039
53
5
0
231,818
0
L
Surtr
7,535
754
16
2
0
202,858
0
W
Medusa
9,390
939
54
5
0
203,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role