Player Matchup

Hachiman
Hachiman
HumorousNapkin
Hachiman
Level 58
God Stats
36W - 35L
1,491 SR
Queue Stats
178W - 171L
1,476 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ITSLUIS23
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,526 SR
Queue Stats
74W - 73L
1,444 Elo+
Party 2
Pele
Pele
ItsWolfWhithe
Pele
Level 62
God Stats
1W - 2L
1,668 SR
Queue Stats
25W - 23L
1,478 Elo+
Party 2
Loki
Loki
itsDANIEL12350
Loki
Level 123
God Stats
1W - 3L
1,543 SR
Queue Stats
64W - 57L
1,461 Elo+
Party 2
Sylvanus
Sylvanus
koreanito82
Sylvanus
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 29L
1,444 Elo+
Solo
Team Averages
Level 105
1,545 SR
1,460 Elo+

VS

Team Averages
Level 125
1,547 SR
1,486 Elo+
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Nerhu
Shiva
Level 157
God Stats
9W - 6L
1,614 SR
Queue Stats
178W - 168L
1,478 Elo+
Solo
Zhong Kui
Zhong Kui
RichyRx8
Zhong Kui
Level 130
God Stats
7W - 8L
1,619 SR
Queue Stats
109W - 96L
1,547 Elo+
Solo
Osiris
Osiris
elbernasjuega
Osiris
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
1 / 0 / 1
5,947
496
5,919
6,362
2,287
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
ITSLUIS23
Morgan Le Fay
11
2 / 3 / 0
6,434
536
4,615
8,092
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 0
5,160
430
4,448
13,255
6,922
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
6,355
530
4,322
14,441
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
koreanito82
Sylvanus
9
0 / 3 / 2
5,524
460
4,164
16,314
8,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 0 / 2
5,961
497
4,961
5,064
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Thor
 
Thor
9
2 / 3 / 3
5,906
492
8,774
10,347
5,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Nerhu
Shiva
14
6 / 1 / 0
8,928
744
10,517
10,257
10,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
RichyRx8
Zhong Kui
14
5 / 0 / 2
8,250
688
9,150
10,436
8,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
4 / 1 / 2
6,487
541
6,915
8,363
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
17
17
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
2
1
W
Thor
 
Thor
2
3
3
1.17
L
Hachiman
1
0
1
1.5
L
Morgan Le Fay
ITSLUIS23
Morgan Le Fay
2
3
0
0.67
L
0
6
0
0
W
Shiva
Nerhu
Shiva
6
1
0
6
W
Zhong Kui
RichyRx8
Zhong Kui
5
0
2
6
W
4
1
2
5
L
2
5
0
0.4
L
Sylvanus
koreanito82
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,468
Damage
40,317
58,464
Taken
44,467
26,207
Mitigated
31,084
16,904
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,961
1,475
0
3,172
5,064
1,423
0
489
4,575
36,182
0
W
Thor
 
Thor
8,774
1,701
0
670
10,347
5,638
0
2,708
7,639
0
22,119
L
Hachiman
5,919
3,119
0
2,610
6,362
2,287
159
1,876
4,064
0
46,497
L
Morgan Le Fay
ITSLUIS23
Morgan Le Fay
4,615
519
0
1,338
8,092
3,334
0
3,322
4,770
44,674
0
L
4,448
1,054
0
3,220
13,255
6,922
0
754
12,501
0
33,244
W
Shiva
Nerhu
Shiva
10,517
1,756
0
1,988
10,257
10,739
375
0
10,257
0
69,844
W
Zhong Kui
RichyRx8
Zhong Kui
9,150
2,823
0
5,243
10,436
8,528
133
3,366
7,070
69,289
2,895
W
6,915
3,138
0
2,209
8,363
4,756
0
1,882
6,481
0
27,833
L
4,322
1,805
0
3,901
14,441
5,189
0
3,391
11,018
0
48,691
L
Sylvanus
koreanito82
Sylvanus
4,164
1,395
1,312
4,523
16,314
8,475
0
3,780
12,226
25,217
1,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,420
Gold Earned
35,532
318
Minions Killed
359
0
Camps Cleared
0
1,147,519
Distance Traveled
1,220,166
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,961
497
64
5
0
239,290
0
W
Thor
5,906
492
23
2
0
228,444
0
L
Hachiman
5,947
496
71
6
0
228,857
0
L
Morgan Le Fay
6,434
536
81
7
0
228,768
5
L
Pele
5,160
430
39
3
0
243,388
0
W
Shiva
8,928
744
118
10
0
246,397
3
W
Zhong Kui
8,250
688
116
10
0
223,678
2
W
Osiris
6,487
541
38
3
0
282,357
0
L
Loki
6,355
530
91
8
0
237,416
3
L
Sylvanus
5,524
460
36
3
0
209,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role