Player Matchup

Medusa
Medusa
FireProof1284
Medusa
Level 24
God Stats
0W - 1L
1,775 SR
Queue Stats
8W - 7L
1,472 Elo+
Party 2
Kukulkan
Kukulkan
MrBalake
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,353 Elo+
Party 2
Cthulhu
Cthulhu
PurelyPeach
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,472 Elo+
Party 2
Team Averages
Level 26
1,592 SR
1,432 Elo+

VS

Team Averages
Level 38
1,571 SR
1,356 Elo+
Ra
Ra
Kenzuo
Ra
Level 47
God Stats
3W - 2L
1,419 SR
Queue Stats
36W - 30L
1,405 Elo+
Party 1
Medusa
Medusa
kevinogg
Medusa
Level 29
God Stats
4W - 2L
1,723 SR
Queue Stats
36W - 30L
1,405 Elo+
Party 1
Bacchus
Bacchus
manuelturza
Bacchus
Level 38
God Stats
1W - 1L
1,570 SR
Queue Stats
24W - 35L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 1
9,757
697
13,543
13,316
5,435
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
MrBalake
Kukulkan
14
0 / 7 / 3
8,815
630
7,240
11,553
4,708
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
PurelyPeach
Cthulhu
15
1 / 4 / 2
9,453
675
8,394
15,020
14,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
6 / 0 / 8
11,931
852
9,631
9,414
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
kevinogg
Medusa
16
7 / 2 / 7
11,592
828
16,041
16,428
7,479
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
manuelturza
Bacchus
15
2 / 1 / 11
10,374
741
6,858
14,219
17,391
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
15
15
Deaths
3
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Ra
6
0
8
10
L
Kukulkan
MrBalake
Kukulkan
0
7
3
0.21
L
Cthulhu
PurelyPeach
Cthulhu
1
4
2
0.5
W
Medusa
kevinogg
Medusa
7
2
7
5.25
W
Bacchus
manuelturza
Bacchus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
32,530
39,889
Taken
40,061
24,854
Mitigated
29,238
1,980
Healing
14,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,543
6,720
0
1,446
13,316
5,435
1,395
5,029
8,112
0
54,721
W
Ra
9,631
315
4,447
4,576
9,414
4,368
944
5,012
4,389
51,840
0
L
Kukulkan
MrBalake
Kukulkan
7,240
1,063
0
534
11,553
4,708
0
5,266
6,172
29,953
0
L
Cthulhu
PurelyPeach
Cthulhu
8,394
184
0
0
15,020
14,711
150
5,637
9,128
35,424
717
W
Medusa
kevinogg
Medusa
16,041
7,474
0
2,877
16,428
7,479
617
6,042
10,373
0
62,296
W
Bacchus
manuelturza
Bacchus
6,858
307
0
2,400
14,219
17,391
429
5,085
9,123
20,534
2,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,025
Gold Earned
33,897
145
Minions Killed
178
0
Camps Cleared
0
757,992
Distance Traveled
864,156
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,757
697
57
4
0
270,752
0
W
Ra
11,931
852
94
7
0
284,860
0
L
Kukulkan
8,815
630
40
3
0
225,314
0
L
Cthulhu
9,453
675
48
3
0
261,926
0
W
Medusa
11,592
828
69
5
0
295,051
0
W
Bacchus
10,374
741
15
1
0
284,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role