Player Matchup

Nox
Nox
Father Piccaso
Nox
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,508 Elo+
Party 2
Bellona
Bellona
MasterPadawanD
Bellona
Level 155
God Stats
0W - 2L
1,143 SR
Queue Stats
120W - 127L
1,483 Elo+
Party 2
Ullr
Ullr
Polirise
Ullr
Level 109
God Stats
2W - 2L
1,483 SR
Queue Stats
98W - 93L
1,581 Elo+
Solo
Nemesis
Nemesis
Tanotio
Nemesis
Level 155
God Stats
10W - 6L
1,590 SR
Queue Stats
298W - 322L
1,493 Elo+
Solo
Osiris
Osiris
recovery57
Osiris
Level 196
God Stats
1W - 1L
1,806 SR
Queue Stats
86W - 85L
1,493 Elo+
Party 2
Team Averages
Level 151
1,505 SR
1,512 Elo+

VS

Team Averages
Level 108
1,644 SR
1,543 Elo+
Neith
Neith
Cmoney_2017
Neith
Level 120
God Stats
3W - 0L
1,878 SR
Queue Stats
31W - 28L
1,576 Elo+
Party 1
Yu Huang
Yu Huang
DannyV9673
Yu Huang
Level 27
God Stats
7W - 9L
1,500 SR
Queue Stats
321W - 324L
1,497 Elo+
Solo
The Morrigan
The Morrigan
IMSOLONELY-3000
The Morrigan
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 87L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
Lyon_pendragon
Amaterasu
Level 163
God Stats
6W - 2L
1,753 SR
Queue Stats
244W - 268L
1,452 Elo+
Party 1
Nox
Nox
h2d212
Nox
Level 127
God Stats
8W - 3L
1,589 SR
Queue Stats
330W - 205L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,044
696
6,202
11,592
5,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 4
9,413
724
7,231
15,901
16,632
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
15
1 / 7 / 5
9,014
693
9,856
15,828
6,244
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
Tanotio
Nemesis
15
2 / 6 / 6
9,062
697
10,166
16,937
9,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
recovery57
Osiris
16
3 / 7 / 2
9,465
728
8,391
25,772
24,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 20
11,444
880
19,139
9,582
4,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
DannyV9673
Yu Huang
16
6 / 2 / 17
10,430
802
13,988
9,632
5,155
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
IMSOLONELY-3000
The Morrigan
16
7 / 2 / 18
10,574
813
9,008
6,372
2,833
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
Lyon_pendragon
Amaterasu
17
5 / 3 / 25
11,489
884
16,181
23,656
30,188
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
h2d212
Nox
17
5 / 3 / 23
10,967
844
17,659
9,854
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
134
11
Kills
31
31
Deaths
11
20
Assists
103
Player
Kills
Deaths
Assists
KDA
W
8
1
20
18
W
Yu Huang
DannyV9673
Yu Huang
6
2
17
7.25
L
3
6
3
0.75
W
The Morrigan
IMSOLONELY-3000
The Morrigan
7
2
18
8
W
Amaterasu
Lyon_pendragon
Amaterasu
5
3
25
5.83
L
2
5
4
0.8
L
Ullr
1
7
5
0.5
L
Nemesis
Tanotio
Nemesis
2
6
6
0.83
W
Nox
h2d212
Nox
5
3
23
5.5
L
Osiris
recovery57
Osiris
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,846
Damage
75,975
86,030
Taken
59,096
62,959
Mitigated
48,123
16,351
Healing
25,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,139
4,605
1,718
3,058
9,582
4,945
2,344
1,428
7,926
0
39,071
W
Yu Huang
DannyV9673
Yu Huang
13,988
1,971
1,517
2,069
9,632
5,155
1,493
767
8,690
26,999
0
L
6,202
397
552
1,317
11,592
5,316
0
7,270
4,322
19,809
0
W
The Morrigan
IMSOLONELY-3000
The Morrigan
9,008
2,111
1,525
1,418
6,372
2,833
1,564
766
5,429
19,166
5,220
W
Amaterasu
Lyon_pendragon
Amaterasu
16,181
5,362
956
12,141
23,656
30,188
1,371
2,386
20,774
5,283
24,360
L
7,231
1,439
2,070
1,666
15,901
16,632
0
5,062
10,839
0
16,029
L
Ullr
9,856
3,940
850
1,129
15,828
6,244
0
8,867
6,961
0
30,274
L
Nemesis
Tanotio
Nemesis
10,166
1,509
968
1,479
16,937
9,900
0
7,959
8,978
496
23,934
W
Nox
h2d212
Nox
17,659
2,133
0
1,299
9,854
5,002
1,764
1,351
8,459
29,517
1,334
L
Osiris
recovery57
Osiris
8,391
1,796
643
5,677
25,772
24,867
0
12,997
12,775
0
24,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,998
Gold Earned
54,904
128
Minions Killed
148
0
Camps Cleared
0
1,140,361
Distance Traveled
1,292,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,444
880
31
2
0
283,913
0
W
Yu Huang
10,430
802
28
2
0
219,571
0
L
Nox
9,044
696
25
2
0
222,862
0
W
The Morrigan
10,574
813
30
2
0
260,800
0
W
Amaterasu
11,489
884
23
2
0
284,536
0
L
Bellona
9,413
724
19
1
0
236,648
0
L
Ullr
9,014
693
35
3
0
208,496
0
L
Nemesis
9,062
697
31
2
0
236,793
0
W
Nox
10,967
844
36
3
0
244,024
0
L
Osiris
9,465
728
18
1
0
235,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role