Player Matchup

Surtr
Surtr
Baka_Jon
Surtr
Level 129
God Stats
12W - 12L
1,431 SR
Queue Stats
376W - 417L
1,528 Elo+
Solo
Ne Zha
Ne Zha
Critt27
Ne Zha
Level 149
God Stats
2W - 7L
1,150 SR
Queue Stats
265W - 288L
1,535 Elo+
Party 1
Hun Batz
Hun Batz
TheIscarian
Hun Batz
Level 122
God Stats
0W - 2L
1,309 SR
Queue Stats
255W - 241L
1,545 Elo+
Solo
Sol
Sol
bamabudd88
Sol
Level 68
God Stats
2W - 1L
1,812 SR
Queue Stats
44W - 46L
1,488 Elo+
Party 1
He Bo
He Bo
zl3royj3nkinsz
He Bo
Level 127
God Stats
2W - 4L
1,526 SR
Queue Stats
106W - 115L
1,530 Elo+
Party 1
Team Averages
Level 119
1,446 SR
1,525 Elo+

VS

Team Averages
Level 123
1,549 SR
1,493 Elo+
Cerberus
Cerberus
 
Cerberus
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Altamese
Athena
Level 169
God Stats
2W - 0L
1,701 SR
Queue Stats
178W - 170L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
PrinceOfKush
Sun Wukong
Level 141
God Stats
7W - 6L
1,207 SR
Queue Stats
294W - 307L
1,463 Elo+
Party 2
Surtr
Surtr
UnicycleSamurai
Surtr
Level 149
God Stats
5W - 1L
1,697 SR
Queue Stats
181W - 197L
1,433 Elo+
Party 2
Janus
Janus
khekhe17
Janus
Level 129
God Stats
5W - 5L
1,642 SR
Queue Stats
537W - 565L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Baka_Jon
Surtr
12
1 / 7 / 4
6,930
770
6,031
14,399
15,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Critt27
Ne Zha
14
2 / 4 / 4
7,210
801
11,733
9,809
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
TheIscarian
Hun Batz
10
1 / 2 / 3
6,206
690
4,207
8,494
4,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
1 / 4 / 5
7,043
783
8,516
8,772
3,672
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 3
6,976
775
6,483
6,313
2,175
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 2 / 13
8,602
956
8,674
11,622
12,759
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Altamese
Athena
14
2 / 1 / 16
8,309
923
4,195
9,104
10,160
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
PrinceOfKush
Sun Wukong
13
3 / 1 / 13
7,708
856
6,007
7,667
8,644
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

13
6 / 3 / 11
8,271
919
10,694
8,097
7,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
khekhe17
Janus
16
5 / 0 / 14
9,096
1,011
14,462
7,209
3,457
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
88
7
Kills
21
21
Deaths
7
19
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
2
13
5.75
W
Athena
Altamese
Athena
2
1
16
10
L
Surtr
Baka_Jon
Surtr
1
7
4
0.43
L
Ne Zha
Critt27
Ne Zha
2
4
4
1
W
Sun Wukong
PrinceOfKush
Sun Wukong
3
1
13
9.5
L
Hun Batz
TheIscarian
Hun Batz
1
2
3
1.25
W
6
3
11
3.83
L
1
4
5
0.88
W
Janus
khekhe17
Janus
5
0
14
12
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,970
Damage
44,032
47,787
Taken
43,699
29,983
Mitigated
42,524
9,421
Healing
15,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,674
843
191
2,968
11,622
12,759
127
3,959
7,663
17,113
3,760
W
Athena
Altamese
Athena
4,195
1,091
1,952
2,339
9,104
10,160
286
3,277
5,827
8,688
0
L
Surtr
Baka_Jon
Surtr
6,031
1,708
460
1,809
14,399
15,116
0
6,104
7,860
271
14,891
L
Ne Zha
Critt27
Ne Zha
11,733
922
673
2,270
9,809
4,939
0
6,160
3,519
0
25,134
W
Sun Wukong
PrinceOfKush
Sun Wukong
6,007
712
1,470
2,021
7,667
8,644
180
3,922
3,745
0
12,280
L
Hun Batz
TheIscarian
Hun Batz
4,207
219
213
1,865
8,494
4,081
0
4,577
3,840
0
7,032
W
10,694
4,663
958
1,612
8,097
7,504
429
3,254
4,843
514
12,973
L
8,516
864
442
1,689
8,772
3,672
0
5,692
2,991
17,606
0
W
Janus
khekhe17
Janus
14,462
1,216
1,192
1,193
7,209
3,457
184
711
6,498
35,977
0
L
6,483
359
0
0
6,313
2,175
0
4,016
2,214
14,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,365
Gold Earned
41,986
105
Minions Killed
133
0
Camps Cleared
0
731,693
Distance Traveled
931,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,602
956
48
5
0
176,954
0
W
Athena
8,309
923
10
1
0
202,318
0
L
Surtr
6,930
770
24
3
0
135,741
0
L
Ne Zha
7,210
801
24
3
0
169,295
0
W
Sun Wukong
7,708
856
25
3
0
204,232
0
L
Hun Batz
6,206
690
6
1
0
121,248
0
W
Surtr
8,271
919
9
1
0
163,815
0
L
Sol
7,043
783
25
3
0
170,074
0
W
Janus
9,096
1,011
41
5
0
183,925
0
L
He Bo
6,976
775
26
3
0
135,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role