Player Matchup

Chronos
Chronos
ORLANDONOOB
Chronos
Level 163
God Stats
2W - 0L
1,551 SR
Queue Stats
25W - 19L
1,607 Elo+
Party 1
Janus
Janus
jewfroextracts
Janus
Level 151
God Stats
4W - 5L
1,497 SR
Queue Stats
323W - 323L
1,534 Elo+
Solo
Thor
Thor
marcogrijalva
Thor
Level 158
God Stats
7W - 0L
1,597 SR
Queue Stats
43W - 35L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
tetias23
Cthulhu
Level 124
God Stats
2W - 2L
1,198 SR
Queue Stats
37W - 32L
1,513 Elo+
Party 1
Loki
Loki
wayorex
Loki
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,539 Elo+
Party 1
Team Averages
Level 148
1,469 SR
1,553 Elo+

VS

Team Averages
Level 145
1,630 SR
1,575 Elo+
Ra
Ra
BlackIronTarkas
Ra
Level 168
God Stats
1W - 1L
1,511 SR
Queue Stats
182W - 165L
1,503 Elo+
Solo
Nemesis
Nemesis
GodKingNacho
Nemesis
Level 133
God Stats
3W - 1L
1,869 SR
Queue Stats
17W - 9L
1,683 Elo+
Solo
Sylvanus
Sylvanus
Pikabaca
Sylvanus
Level 125
God Stats
8W - 7L
1,557 SR
Queue Stats
132W - 130L
1,558 Elo+
Party 2
Rama
Rama
Spadezyyy
Rama
Level 158
God Stats
12W - 12L
1,714 SR
Queue Stats
143W - 131L
1,568 Elo+
Party 2
Fenrir
Fenrir
Weezyyy
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 113L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ORLANDONOOB
Chronos
12
3 / 1 / 4
6,908
576
6,180
7,309
2,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

12
1 / 2 / 3
6,654
555
5,299
6,882
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 4
6,644
554
6,999
12,798
4,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
tetias23
Cthulhu
11
4 / 0 / 4
6,162
514
6,867
8,503
7,240
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
wayorex
Loki
12
0 / 1 / 1
6,538
545
2,529
5,660
1,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,254
521
3,625
8,781
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GodKingNacho
Nemesis
12
3 / 1 / 0
6,497
541
6,658
10,265
3,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sylvanus
Pikabaca
Sylvanus
9
1 / 4 / 0
5,882
490
4,572
12,048
7,802
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
10
0 / 3 / 1
5,973
498
6,859
8,692
3,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Weezyyy
Fenrir
12
0 / 1 / 1
7,138
595
4,369
6,756
3,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
4
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Nemesis
GodKingNacho
Nemesis
3
1
0
3
W
Chronos
ORLANDONOOB
Chronos
3
1
4
5
L
Sylvanus
Pikabaca
Sylvanus
1
4
0
0.25
L
Rama
0
3
1
0.17
L
Fenrir
Weezyyy
Fenrir
0
1
1
0.5
W
1
2
3
1.25
W
5
0
4
7
W
Cthulhu
tetias23
Cthulhu
4
0
4
6
W
Loki
wayorex
Loki
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,874
Damage
26,083
41,152
Taken
46,542
18,645
Mitigated
21,964
13,007
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,625
292
151
2,187
8,781
3,434
0
3,753
4,772
44,884
0
L
Nemesis
GodKingNacho
Nemesis
6,658
3,005
0
5,599
10,265
3,835
0
901
9,272
0
57,139
W
Chronos
ORLANDONOOB
Chronos
6,180
1,805
0
2,127
7,309
2,960
0
1,052
6,257
51,058
1,118
L
Sylvanus
Pikabaca
Sylvanus
4,572
1,943
1,446
2,695
12,048
7,802
0
6,564
5,123
19,821
2,354
L
Rama
6,859
5,946
0
2,156
8,692
3,362
0
5,534
2,720
0
51,138
L
Fenrir
Weezyyy
Fenrir
4,369
736
0
3,516
6,756
3,531
0
0
6,756
0
51,728
W
5,299
1,201
0
2,543
6,882
2,216
0
2,919
3,851
49,482
1,057
W
6,999
2,197
0
4,683
12,798
4,407
0
1,758
10,919
0
38,969
W
Cthulhu
tetias23
Cthulhu
6,867
1,313
96
2,743
8,503
7,240
0
2,060
6,443
31,198
0
W
Loki
wayorex
Loki
2,529
205
0
815
5,660
1,822
0
0
5,267
0
45,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
31,744
374
Minions Killed
394
0
Camps Cleared
0
1,283,158
Distance Traveled
1,147,360
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,254
521
85
7
0
205,382
1
L
Nemesis
6,497
541
80
7
0
282,548
0
W
Chronos
6,908
576
106
9
0
231,728
5
L
Sylvanus
5,882
490
34
3
0
201,641
0
L
Rama
5,973
498
85
7
0
216,597
0
L
Fenrir
7,138
595
110
9
0
241,192
4
W
Janus
6,654
555
92
8
0
248,991
2
W
Thor
6,644
554
52
4
0
289,563
0
W
Cthulhu
6,162
514
41
3
0
267,876
0
W
Loki
6,538
545
83
7
0
245,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role