Player Matchup

Mulan
Mulan
Bluejay100
Mulan
Level 148
God Stats
73W - 56L
1,587 SR
Queue Stats
160W - 133L
1,623 Elo+
Solo
Thor
Thor
HunterSt4r
Thor
Level 151
God Stats
3W - 2L
1,454 SR
Queue Stats
88W - 66L
1,558 Elo+
Party 2
Ymir
Ymir
MiguelDs97
Ymir
Level 28
God Stats
5W - 1L
1,477 SR
Queue Stats
40W - 36L
1,449 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Pluto_12
Ah Muzen Cab
Level 193
God Stats
211W - 277L
1,430 SR
Queue Stats
975W - 1,100L
1,465 Elo+
Solo
Xing Tian
Xing Tian
Sylintheking
Xing Tian
Level 143
God Stats
26W - 4L
1,759 SR
Queue Stats
124W - 130L
1,510 Elo+
Solo
Team Averages
Level 133
1,541 SR
1,521 Elo+

VS

Team Averages
Level 102
1,600 SR
1,520 Elo+
Nu Wa
Nu Wa
Feardeadwater
Nu Wa
Level 143
God Stats
17W - 8L
1,636 SR
Queue Stats
135W - 121L
1,566 Elo+
Party 3
Kali
Kali
MortemRemains
Kali
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 74L
1,558 Elo+
Party 1
Skadi
Skadi
Shadowninja552
Skadi
Level 128
God Stats
5W - 11L
1,363 SR
Queue Stats
144W - 149L
1,503 Elo+
Party 3
Odin
Odin
TheTaxingDead
Odin
Level 106
God Stats
3W - 4L
1,761 SR
Queue Stats
93W - 79L
1,573 Elo+
Party 1
Cerberus
Cerberus
slickrich
Cerberus
Level 33
God Stats
0W - 1L
1,741 SR
Queue Stats
20W - 39L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
1 / 1 / 6
6,868
1,145
3,585
5,211
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
3 / 1 / 4
7,265
1,211
5,801
4,549
2,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 4
6,873
1,146
2,101
4,512
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Pluto_12
Ah Muzen Cab
12
1 / 0 / 3
6,847
1,141
1,586
2,400
1,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Sylintheking
Xing Tian
12
2 / 0 / 4
6,945
1,158
4,769
5,089
3,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

366

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,766
1,128
7,395
3,846
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 2 / 1
6,393
1,066
3,740
5,749
3,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 3 / 1
6,966
1,161
4,604
6,389
2,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 0 / 2
6,321
1,054
4,213
4,069
3,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
slickrich
Cerberus
9
0 / 0 / 0
4,147
691
0
0
0

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
7
Kills
2
2
Deaths
7
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
1
6
4
L
1
2
1
0.75
W
3
1
4
5
W
0
0
4
2
L
0
2
1
0.25
W
Ah Muzen Cab
Pluto_12
Ah Muzen Cab
1
0
3
2.5
L
1
3
1
0.5
W
Xing Tian
Sylintheking
Xing Tian
2
0
4
4
L
0
0
2
1
L
Cerberus
slickrich
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,842
Damage
19,952
21,761
Taken
20,053
17,201
Mitigated
9,995
2,090
Healing
1,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
3,585
321
0
474
5,211
6,113
0
1,231
3,806
323
5,752
L
7,395
1,083
0
0
3,846
1,302
0
948
2,811
17,776
480
W
5,801
550
0
0
4,549
2,052
0
1,814
2,694
0
15,298
W
2,101
292
0
772
4,512
4,579
0
1,444
3,023
13,221
1,665
L
3,740
738
0
850
5,749
3,180
0
2,551
3,073
0
10,456
W
Ah Muzen Cab
Pluto_12
Ah Muzen Cab
1,586
761
0
578
2,400
1,062
0
982
1,377
0
19,487
L
4,604
1,783
0
2
6,389
2,481
0
1,245
4,883
0
25,318
W
Xing Tian
Sylintheking
Xing Tian
4,769
45
0
266
5,089
3,395
0
1,749
3,086
17,809
0
L
4,213
161
0
274
4,069
3,032
0
1,614
2,244
0
10,176
L
Cerberus
slickrich
Cerberus
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,798
Gold Earned
30,593
124
Minions Killed
117
6
Camps Cleared
5
609,576
Distance Traveled
466,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,868
1,145
8
1
1
114,363
0
L
Nu Wa
6,766
1,128
22
4
2
115,513
0
W
Thor
7,265
1,211
24
4
1
115,021
0
W
Ymir
6,873
1,146
16
3
2
113,710
0
L
Kali
6,393
1,066
29
5
3
116,139
0
W
Ah Muzen Cab
6,847
1,141
45
8
0
140,418
0
L
Skadi
6,966
1,161
60
10
0
112,691
0
W
Xing Tian
6,945
1,158
31
5
2
126,064
0
L
Odin
6,321
1,054
6
1
0
122,074
0
L
Cerberus
4,147
691
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role