Player Matchup

Danzaburou
Danzaburou
D_iscord
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Nasty_Nate__42
Baron Samedi
Level 138
God Stats
0W - 2L
1,550 SR
Queue Stats
57W - 61L
1,523 Elo+
Solo
Jormungandr
Jormungandr
ProfessorYoppa
Jormungandr
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Ishtar
Ishtar
TemptedScruby
Ishtar
Level 87
God Stats
4W - 6L
1,228 SR
Queue Stats
20W - 20L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
ThugPudding
Kukulkan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,565 Elo+
Party 1
Team Averages
Level 110
1,455 SR
1,500 Elo+

VS

Team Averages
Level 113
1,582 SR
1,505 Elo+
Agni
Agni
 
Agni
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
 
Lancelot
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Dashman00
Jing Wei
Level 129
God Stats
2W - 0L
1,669 SR
Queue Stats
5W - 2L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
Draleowolf7
Sun Wukong
Level 103
God Stats
4W - 1L
1,756 SR
Queue Stats
62W - 66L
1,454 Elo+
Solo
Maui
Maui
luv-mako
Maui
Level 107
God Stats
3W - 4L
1,484 SR
Queue Stats
148W - 136L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D_iscord
Danzaburou
15
3 / 3 / 0
8,321
520
9,914
14,306
6,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Nasty_Nate__42
Baron Samedi
10
0 / 2 / 1
5,922
370
6,397
8,154
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
ProfessorYoppa
Jormungandr
14
1 / 1 / 2
8,409
526
8,918
8,006
5,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
0 / 3 / 1
7,718
482
7,977
13,891
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ThugPudding
Kukulkan
14
0 / 2 / 0
7,773
486
4,492
6,404
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
3 / 0 / 3
8,972
561
8,741
8,181
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
 
Lancelot
16
3 / 0 / 2
8,721
545
4,793
16,020
9,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Jing Wei
Dashman00
Jing Wei
16
5 / 0 / 1
9,683
605
11,100
11,298
5,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Draleowolf7
Sun Wukong
13
0 / 3 / 0
7,612
476
4,699
16,822
11,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
13
0 / 1 / 7
8,424
527
6,447
12,583
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
0
3
4.5
W
Lancelot
 
Lancelot
3
0
2
4
L
Danzaburou
D_iscord
Danzaburou
3
3
0
1
W
Jing Wei
Dashman00
Jing Wei
5
0
1
5.5
W
Sun Wukong
Draleowolf7
Sun Wukong
0
3
0
0
L
Baron Samedi
Nasty_Nate__42
Baron Samedi
0
2
1
0.25
L
Jormungandr
ProfessorYoppa
Jormungandr
1
1
2
2
L
0
3
1
0.17
L
Kukulkan
ThugPudding
Kukulkan
0
2
0
0
W
Maui
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,698
Damage
35,780
50,761
Taken
64,904
24,370
Mitigated
41,018
17,726
Healing
29,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,741
499
0
591
8,181
3,396
633
2,532
5,649
66,512
0
W
Lancelot
 
Lancelot
4,793
808
0
10,912
16,020
9,135
0
2,047
13,973
0
80,863
L
Danzaburou
D_iscord
Danzaburou
9,914
3,621
0
3,307
14,306
6,857
0
4,292
9,753
0
81,727
W
Jing Wei
Dashman00
Jing Wei
11,100
8,672
0
4,855
11,298
5,592
140
2,400
8,898
0
86,338
W
Sun Wukong
Draleowolf7
Sun Wukong
4,699
892
0
5,979
16,822
11,541
0
7,598
8,346
0
52,366
L
Baron Samedi
Nasty_Nate__42
Baron Samedi
6,397
302
781
2,970
8,154
4,187
0
2,665
5,442
29,195
0
L
Jormungandr
ProfessorYoppa
Jormungandr
8,918
2,603
0
2,259
8,006
5,856
370
211
6,978
59,423
1,935
L
7,977
3,294
0
6,731
13,891
5,495
0
2,614
11,265
0
70,120
L
Kukulkan
ThugPudding
Kukulkan
4,492
128
73
1,605
6,404
1,975
0
4,642
1,476
61,226
1,574
W
Maui
6,447
1,557
2,530
4,324
12,583
11,354
44
4,230
8,353
34,381
3,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,143
Gold Earned
43,412
482
Minions Killed
504
0
Camps Cleared
0
1,359,302
Distance Traveled
1,671,513
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,972
561
125
8
0
335,818
1
W
Lancelot
8,721
545
112
7
0
439,047
0
L
Danzaburou
8,321
520
116
7
0
317,897
0
W
Jing Wei
9,683
605
135
8
0
311,680
4
W
Sun Wukong
7,612
476
88
6
0
263,921
0
L
Baron Samedi
5,922
370
39
2
0
228,305
1
L
Jormungandr
8,409
526
96
6
0
238,774
0
L
Ishtar
7,718
482
117
7
0
286,010
0
L
Kukulkan
7,773
486
114
7
0
288,316
0
W
Maui
8,424
527
44
3
0
321,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role