Player Matchup

Serqet
Serqet
IMIFenix
Serqet
Level 159
God Stats
9W - 8L
1,620 SR
Queue Stats
317W - 309L
1,430 Elo+
Solo
Fafnir
Fafnir
Riluk_Y-lime
Fafnir
Level 145
God Stats
4W - 5L
1,553 SR
Queue Stats
130W - 185L
1,373 Elo+
Party 2
Danzaburou
Danzaburou
SEBASTIANJSC
Danzaburou
Level 122
God Stats
8W - 9L
1,507 SR
Queue Stats
141W - 179L
1,398 Elo+
Party 2
Eset
Eset
jjmacarena
Eset
Level 104
God Stats
10W - 9L
1,542 SR
Queue Stats
122W - 170L
1,377 Elo+
Party 2
Nike
Nike
koshmar28
Nike
Level 118
God Stats
2W - 5L
1,431 SR
Queue Stats
110W - 165L
1,375 Elo+
Party 2
Team Averages
Level 130
1,531 SR
1,391 Elo+

VS

Team Averages
Level 47
1,385 SR
1,423 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Kaito567567
Hel
Level 69
God Stats
3W - 5L
1,247 SR
Queue Stats
364W - 363L
1,474 Elo+
Solo
Rama
Rama
Price2k14
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 127L
1,496 Elo+
Solo
Cernunnos
Cernunnos
Yooou
Cernunnos
Level 38
God Stats
1W - 1L
1,279 SR
Queue Stats
57W - 61L
1,366 Elo+
Party 1
Sobek
Sobek
wTTxd
Sobek
Level 18
God Stats
3W - 6L
1,396 SR
Queue Stats
40W - 38L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
IMIFenix
Serqet
12
2 / 2 / 2
6,828
488
5,392
11,960
4,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Fafnir
10
0 / 2 / 2
6,777
484
4,891
10,605
10,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SEBASTIANJSC
Danzaburou
13
1 / 0 / 0
7,294
521
6,775
7,664
3,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
1 / 4 / 1
6,724
480
5,113
8,067
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
11
2 / 3 / 0
6,986
499
8,185
13,161
9,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 2 / 3
7,593
542
9,138
10,462
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
4 / 3 / 5
8,171
584
9,213
10,242
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
13
0 / 0 / 0
7,007
501
6,647
6,962
2,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cernunnos
Yooou
Cernunnos
15
2 / 0 / 3
8,983
642
5,530
9,328
3,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
wTTxd
Sobek
10
0 / 1 / 5
6,555
468
4,656
11,763
10,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
11
11
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
2
3
3.25
L
Serqet
IMIFenix
Serqet
2
2
2
1.5
W
4
3
5
2.17
W
Rama
0
0
0
0
L
Fafnir
0
2
2
0.5
L
Danzaburou
SEBASTIANJSC
Danzaburou
1
0
0
1
W
Cernunnos
Yooou
Cernunnos
2
0
3
3.5
L
1
4
1
0.38
L
Nike
2
3
0
0.67
W
Sobek
wTTxd
Sobek
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,356
Damage
35,184
51,457
Taken
48,757
31,173
Mitigated
23,914
15,839
Healing
24,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
9,138
2,238
0
4,021
10,462
4,034
0
1,523
8,747
0
51,465
L
Serqet
IMIFenix
Serqet
5,392
1,565
0
5,158
11,960
4,759
0
2,953
9,007
0
47,903
W
9,213
441
2,379
4,244
10,242
3,533
0
3,868
5,629
58,948
1,206
W
Rama
6,647
5,571
0
5,190
6,962
2,663
0
548
6,414
0
59,735
L
Fafnir
4,891
362
317
3,394
10,605
10,376
0
2,944
7,661
17,502
2,982
L
Danzaburou
SEBASTIANJSC
Danzaburou
6,775
1,873
0
3,215
7,664
3,510
0
750
6,914
0
68,519
W
Cernunnos
Yooou
Cernunnos
5,530
2,992
0
4,873
9,328
3,680
410
55
8,435
0
70,964
L
5,113
186
256
1,062
8,067
2,723
104
4,779
3,288
42,820
236
L
Nike
8,185
1,403
0
2,437
13,161
9,805
0
2,545
10,616
0
47,664
W
Sobek
wTTxd
Sobek
4,656
1,003
0
4,062
11,763
10,004
0
2,310
9,357
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
38,309
379
Minions Killed
409
0
Camps Cleared
0
1,422,972
Distance Traveled
1,421,628
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,593
542
75
5
0
322,145
0
L
Serqet
6,828
488
82
6
0
312,638
2
W
Hel
8,171
584
86
6
0
278,228
0
W
Rama
7,007
501
103
7
0
258,163
0
L
Fafnir
6,777
484
32
2
0
285,832
2
L
Danzaburou
7,294
521
107
8
0
271,209
2
W
Cernunnos
8,983
642
125
9
0
254,017
0
L
Eset
6,724
480
88
6
0
279,697
4
L
Nike
6,986
499
70
5
0
273,596
2
W
Sobek
6,555
468
20
1
0
309,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role