Player Matchup

Awilix
Awilix
Calo1026
Awilix
Level 159
God Stats
7W - 3L
1,671 SR
Queue Stats
85W - 92L
1,505 Elo+
Party 1
Geb
Geb
Lethql
Geb
Level 94
God Stats
5W - 6L
1,478 SR
Queue Stats
155W - 126L
1,583 Elo+
Solo
Charon
Charon
ThatHape
Charon
Level 137
God Stats
0W - 1L
2,015 SR
Queue Stats
36W - 30L
1,564 Elo+
Party 3
Scylla
Scylla
ThatReiter
Scylla
Level 158
God Stats
2W - 2L
1,841 SR
Queue Stats
88W - 74L
1,569 Elo+
Party 3
Neith
Neith
iv0nne
Neith
Level 129
God Stats
11W - 5L
1,776 SR
Queue Stats
155W - 150L
1,534 Elo+
Party 1
Team Averages
Level 135
1,756 SR
1,551 Elo+

VS

Team Averages
Level 162
1,513 SR
1,556 Elo+
Hou Yi
Hou Yi
Alejhina97
Hou Yi
Level 119
God Stats
2W - 0L
1,500 SR
Queue Stats
181W - 164L
1,529 Elo+
Solo
Tsukuyomi
Tsukuyomi
Arcaider
Tsukuyomi
Level 210
God Stats
3W - 3L
1,505 SR
Queue Stats
191W - 182L
1,583 Elo+
Party 2
Bakasura
Bakasura
Banglorius
Bakasura
Level 194
God Stats
6W - 6L
1,383 SR
Queue Stats
172W - 152L
1,577 Elo+
Party 2
Sylvanus
Sylvanus
CallinAdrean
Sylvanus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 78L
1,539 Elo+
Solo
Ra
Ra
skaiszx
Ra
Level 219
God Stats
8W - 3L
1,679 SR
Queue Stats
272W - 260L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Calo1026
Awilix
10
3 / 2 / 0
5,709
571
5,803
7,947
3,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Geb
Lethql
Geb
10
0 / 0 / 0
5,421
542
4,871
5,214
3,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charon
ThatHape
Charon
8
0 / 0 / 3
5,444
544
4,061
4,405
2,731
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
ThatReiter
Scylla
10
1 / 0 / 1
5,227
523
3,824
3,021
937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
iv0nne
Neith
9
0 / 3 / 1
4,892
489
4,495
5,901
2,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alejhina97
Hou Yi
11
2 / 0 / 0
5,932
593
4,108
6,863
2,465
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Arcaider
Tsukuyomi
9
0 / 2 / 2
5,099
510
1,739
8,532
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bakasura
Banglorius
Bakasura
11
2 / 1 / 0
6,437
644
5,750
13,182
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
CallinAdrean
Sylvanus
8
0 / 1 / 0
5,071
507
2,239
8,403
3,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 1
6,298
630
3,140
4,282
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
5
5
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Alejhina97
Hou Yi
2
0
0
2
W
Tsukuyomi
Arcaider
Tsukuyomi
0
2
2
0.5
W
Bakasura
Banglorius
Bakasura
2
1
0
2
W
Sylvanus
CallinAdrean
Sylvanus
0
1
0
0
L
Awilix
Calo1026
Awilix
3
2
0
1.5
L
Geb
Lethql
Geb
0
0
0
0
L
Charon
ThatHape
Charon
0
0
3
1.5
L
Scylla
ThatReiter
Scylla
1
0
1
1.5
L
Neith
iv0nne
Neith
0
3
1
0.17
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
16,976
26,488
Taken
41,262
12,881
Mitigated
17,105
5,476
Healing
24,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Alejhina97
Hou Yi
4,108
2,026
0
3,138
6,863
2,465
0
881
5,982
0
50,964
W
Tsukuyomi
Arcaider
Tsukuyomi
1,739
332
0
3,914
8,532
2,786
63
1,188
7,210
0
30,911
W
Bakasura
Banglorius
Bakasura
5,750
4,259
0
10,466
13,182
6,504
0
3,872
8,610
0
30,250
W
Sylvanus
CallinAdrean
Sylvanus
2,239
986
1,606
2,884
8,403
3,607
0
3,418
4,827
12,750
1,181
L
Awilix
Calo1026
Awilix
5,803
2,659
0
794
7,947
3,416
0
570
6,995
0
42,869
L
Geb
Lethql
Geb
4,871
672
0
1,270
5,214
3,780
0
0
4,654
35,268
1,766
L
Charon
ThatHape
Charon
4,061
403
0
1,608
4,405
2,731
0
1,548
2,761
18,593
1,504
L
Scylla
ThatReiter
Scylla
3,824
154
0
958
3,021
937
0
1,623
1,238
36,648
0
L
Neith
iv0nne
Neith
4,495
1,179
0
846
5,901
2,017
0
957
4,944
0
34,944
W
3,140
334
653
1,776
4,282
1,743
82
2,098
2,090
53,218
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,693
Gold Earned
28,837
311
Minions Killed
345
0
Camps Cleared
0
1,062,779
Distance Traveled
1,057,892
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
5,932
593
82
8
0
175,970
0
W
Tsukuyomi
5,099
510
60
6
0
225,366
0
W
Bakasura
6,437
644
87
9
0
230,288
0
W
Sylvanus
5,071
507
16
2
0
193,361
2
L
Awilix
5,709
571
59
6
0
248,565
0
L
Geb
5,421
542
72
7
0
199,720
2
L
Charon
5,444
544
31
3
0
208,617
4
L
Scylla
5,227
523
88
9
0
219,276
2
L
Neith
4,892
489
61
6
0
186,601
0
W
Ra
6,298
630
100
10
0
232,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role