Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Kaito567567
Ra
Level 69
God Stats
24W - 31L
1,431 SR
Queue Stats
303W - 318L
1,465 Elo+
Solo
Thanatos
Thanatos
NuncatePediNada
Thanatos
Level 138
God Stats
31W - 17L
1,531 SR
Queue Stats
141W - 132L
1,432 Elo+
Solo
Neith
Neith
etesech350
Neith
Level 124
God Stats
25W - 4L
2,111 SR
Queue Stats
224W - 214L
1,510 Elo+
Solo
Medusa
Medusa
kirtoris123
Medusa
Level 141
God Stats
7W - 3L
1,614 SR
Queue Stats
93W - 93L
1,448 Elo+
Solo
Team Averages
Level 106
1,637 SR
1,471 Elo+

VS

Team Averages
Level 116
1,592 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
MrVonZank
Sylvanus
Level 80
God Stats
7W - 3L
1,898 SR
Queue Stats
64W - 51L
1,517 Elo+
Party 1
Janus
Janus
Zqii
Janus
Level 159
God Stats
1W - 3L
1,561 SR
Queue Stats
50W - 48L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 0 / 2
3,457
691
2,223
1,824
447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
2 / 1 / 0
4,135
827
1,884
2,462
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
6
3 / 0 / 1
4,055
811
1,818
4,447
1,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
7
0 / 0 / 0
4,117
823
2,371
2,693
849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
6
0 / 1 / 2
3,655
731
3,776
3,398
935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 1 / 1
3,112
622
1,401
3,909
1,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
 
Jormungandr
5
0 / 1 / 0
3,024
605
1,082
4,815
2,029
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
 
Tsukuyomi
3
0 / 2 / 0
2,769
554
927
2,618
631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
MrVonZank
Sylvanus
6
1 / 0 / 0
3,707
741
788
4,047
2,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Janus
Zqii
Janus
7
1 / 1 / 0
3,792
758
1,162
3,450
1,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
2
1
L
Artemis
 
Artemis
0
1
1
0.5
L
Jormungandr
 
Jormungandr
0
1
0
0
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
W
2
1
0
2
L
Sylvanus
MrVonZank
Sylvanus
1
0
0
1
W
Thanatos
3
0
1
3.5
L
Janus
Zqii
Janus
1
1
0
1
W
Neith
0
0
0
0
W
Medusa
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,072
Damage
5,360
14,824
Taken
18,839
4,576
Mitigated
6,876
6,427
Healing
7,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
2,223
1,018
126
691
1,824
447
0
250
1,574
11,718
2,642
L
Artemis
 
Artemis
1,401
650
0
464
3,909
1,155
0
846
3,063
0
14,662
L
Jormungandr
 
Jormungandr
1,082
188
0
2,122
4,815
2,029
0
0
4,815
13,528
0
L
Tsukuyomi
 
Tsukuyomi
927
368
0
559
2,618
631
0
323
2,241
0
3,830
W
1,884
332
216
699
2,462
730
0
637
1,705
19,972
530
L
Sylvanus
MrVonZank
Sylvanus
788
281
1,402
2,332
4,047
2,049
0
929
3,118
10,489
0
W
Thanatos
1,818
381
0
2,623
4,447
1,615
0
427
3,980
0
14,806
L
Janus
Zqii
Janus
1,162
153
0
1,000
3,450
1,012
0
1,457
1,807
18,453
397
W
Neith
2,371
986
0
1,322
2,693
849
0
1,082
1,611
0
25,975
W
Medusa
3,776
1,559
0
750
3,398
935
0
413
2,985
0
23,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,419
Gold Earned
16,404
168
Minions Killed
108
0
Camps Cleared
0
512,261
Distance Traveled
475,300
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,457
691
18
4
0
98,362
0
L
Artemis
3,112
622
25
5
0
103,684
0
L
Jormungandr
3,024
605
16
3
0
109,985
3
L
Tsukuyomi
2,769
554
12
2
0
57,753
1
W
Ra
4,135
827
40
8
0
109,741
0
L
Sylvanus
3,707
741
13
3
0
98,233
1
W
Thanatos
4,055
811
29
6
0
121,079
4
L
Janus
3,792
758
42
8
0
105,645
1
W
Neith
4,117
823
43
9
0
82,358
0
W
Medusa
3,655
731
38
8
0
100,721
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role