Player Matchup

Ra
Ra
Gold III
BurtonGuster773
Ra
Gold III
Level 149
God Stats
13W - 4L
1,760 SR
Queue Stats
162W - 167L
1,531 MMR
Party 2
Danzaburou
Danzaburou
Gold III
Tehbeardedgamer
Danzaburou
Gold III
Level 125
God Stats
24W - 16L
1,645 SR
Queue Stats
120W - 120L
1,475 MMR
Solo
Shiva
Shiva
Gold IV
TmuBoom
Shiva
Gold IV
Level 143
God Stats
9W - 11L
1,385 SR
Queue Stats
147W - 157L
1,440 MMR
Party 2
Ix Chel
Ix Chel
Gold IV
extnndo
Ix Chel
Gold IV
Level 107
God Stats
14W - 11L
1,585 SR
Queue Stats
197W - 201L
1,460 MMR
Solo
King Arthur
King Arthur
Gold III
ladwing
King Arthur
Gold III
Level 148
God Stats
45W - 19L
1,873 SR
Queue Stats
183W - 178L
1,461 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,649 SR
1,473 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,603 SR
1,473 MMR
Ah Puch
Ah Puch
Bronze III
El Bone Man
Ah Puch
Bronze III
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Ymir
Ymir
Gold V
Galexyy55
Ymir
Gold V
Level 128
God Stats
59W - 62L
1,503 SR
Queue Stats
78W - 85L
1,421 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
Retro SykoTik
Erlang Shen
Silver I
Level 128
God Stats
4W - 4L
1,737 SR
Queue Stats
22W - 27L
1,478 MMR
Solo
Hachiman
Hachiman
Gold III
YoooBrian
Hachiman
Gold III
Level 123
God Stats
7W - 9L
1,543 SR
Queue Stats
78W - 81L
1,536 MMR
Party 1
Hades
Hades
Gold IV
iHugoDz
Hades
Gold IV
Level 159
God Stats
1W - 1L
1,732 SR
Queue Stats
79W - 77L
1,476 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
5,680
710
2,884
2,954
1,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Tehbeardedgamer
Danzaburou
8
0 / 0 / 1
5,069
634
2,471
3,103
1,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
TmuBoom
Shiva
8
1 / 0 / 4
4,995
624
3,311
5,738
3,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
extnndo
Ix Chel
10
5 / 0 / 4
5,871
734
7,149
6,839
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
ladwing
King Arthur
10
0 / 0 / 1
5,295
662
5,265
6,588
3,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
KhepriThanatosMedusa

VS

Bans
BellonaBacchusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
El Bone Man
Ah Puch
6
0 / 3 / 1
4,025
503
2,266
4,335
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
7
0 / 1 / 0
4,232
529
2,321
6,773
3,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Retro SykoTik
Erlang Shen
8
1 / 4 / 0
4,414
552
3,122
9,099
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
YoooBrian
Hachiman
7
0 / 1 / 0
3,881
485
1,771
4,125
1,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hades
iHugoDz
Hades
9
0 / 0 / 0
4,390
549
2,376
6,960
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
1
1
Deaths
9
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
L
Ah Puch
El Bone Man
Ah Puch
0
3
1
0.17
L
Ymir
0
1
0
0
L
Erlang Shen
Retro SykoTik
Erlang Shen
1
4
0
0.25
W
Danzaburou
Tehbeardedgamer
Danzaburou
0
0
1
0.5
W
Shiva
TmuBoom
Shiva
1
0
4
3
L
Hachiman
YoooBrian
Hachiman
0
1
0
0
W
Ix Chel
extnndo
Ix Chel
5
0
4
7
L
Hades
iHugoDz
Hades
0
0
0
0
W
King Arthur
ladwing
King Arthur
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,080
Damage
11,856
25,222
Taken
31,292
12,347
Mitigated
13,541
11,521
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,884
249
485
526
2,954
1,110
0
862
2,092
32,039
0
L
Ah Puch
El Bone Man
Ah Puch
2,266
160
0
1,040
4,335
1,500
0
2,725
1,490
19,143
0
L
Ymir
2,321
784
0
1,590
6,773
3,665
0
1,081
5,649
15,267
0
L
Erlang Shen
Retro SykoTik
Erlang Shen
3,122
1,598
0
1,556
9,099
4,597
0
4,098
4,777
0
24,613
W
Danzaburou
Tehbeardedgamer
Danzaburou
2,471
1,205
0
1,200
3,103
1,127
352
735
2,368
0
35,169
W
Shiva
TmuBoom
Shiva
3,311
852
138
1,796
5,738
3,707
21
1,111
4,627
0
15,048
L
Hachiman
YoooBrian
Hachiman
1,771
895
0
1,085
4,125
1,128
0
1,283
2,817
0
18,371
W
Ix Chel
extnndo
Ix Chel
7,149
2,055
540
4,092
6,839
2,598
114
1,879
4,960
35,609
2,117
L
Hades
iHugoDz
Hades
2,376
391
0
3,944
6,960
2,651
0
0
6,505
22,675
0
W
King Arthur
ladwing
King Arthur
5,265
1,780
0
2,744
6,588
3,805
0
2,016
4,212
0
42,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,910
Gold Earned
20,942
271
Minions Killed
202
0
Camps Cleared
0
815,391
Distance Traveled
776,386
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
5,680
710
59
7
0
178,122
4
L
Ah Puch
4,025
503
35
4
0
119,968
0
L
Ymir
4,232
529
28
4
0
165,021
0
L
Erlang Shen
4,414
552
49
6
0
168,019
0
W
Danzaburou
5,069
634
65
8
0
150,307
0
W
Shiva
4,995
624
22
3
0
170,546
2
L
Hachiman
3,881
485
37
5
0
166,392
0
W
Ix Chel
5,871
734
61
8
0
160,004
1
L
Hades
4,390
549
53
7
0
156,986
0
W
King Arthur
5,295
662
64
8
0
156,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role