Player Matchup

Osiris
Osiris
 
Osiris
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Cormackcotho44
Fenrir
Level 144
God Stats
4W - 5L
1,521 SR
Queue Stats
65W - 72L
1,492 Elo+
Solo
Sylvanus
Sylvanus
MrVonZank
Sylvanus
Level 80
God Stats
7W - 3L
1,853 SR
Queue Stats
64W - 51L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
silencinho97k
Kukulkan
Level 69
God Stats
1W - 0L
1,337 SR
Queue Stats
7W - 5L
1,812 Elo+
Solo
Team Averages
Level 109
1,542 SR
1,562 Elo+

VS

Team Averages
Level 127
1,497 SR
1,475 Elo+
Chronos
Chronos
 
Chronos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
NuncatePediNada
Thanatos
Level 138
God Stats
38W - 24L
1,563 SR
Queue Stats
174W - 175L
1,439 Elo+
Solo
Achilles
Achilles
Zqii
Achilles
Level 159
God Stats
0W - 1L
1,425 SR
Queue Stats
50W - 49L
1,473 Elo+
Solo
Anhur
Anhur
maxisegundo55
Anhur
Level 68
God Stats
9W - 11L
1,497 SR
Queue Stats
540W - 537L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
3 / 0 / 0
5,191
865
2,567
4,063
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Artemis
 
Artemis
6
0 / 0 / 1
3,437
573
3,034
2,951
764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

6
1 / 2 / 0
3,622
604
2,461
5,575
1,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
MrVonZank
Sylvanus
6
0 / 0 / 1
3,836
639
1,737
4,440
1,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
silencinho97k
Kukulkan
6
0 / 1 / 0
3,743
624
729
1,554
486
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 0 / 0
3,668
611
1,151
2,940
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sol
 
Sol
2
0 / 2 / 0
2,759
460
549
2,042
383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
5
2 / 1 / 1
3,559
593
2,758
4,773
1,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Zqii
Achilles
6
0 / 0 / 1
3,567
595
2,482
5,265
2,828
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,442
574
2,267
3,808
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
4
Kills
3
3
Deaths
4
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
0
3
W
Artemis
 
Artemis
0
0
1
0.5
L
Chronos
 
Chronos
0
0
0
0
L
Sol
 
Sol
0
2
0
0
W
1
2
0
0.5
W
Sylvanus
MrVonZank
Sylvanus
0
0
1
0.5
L
Thanatos
2
1
1
2.5
L
Achilles
Zqii
Achilles
0
0
1
0.5
L
1
1
0
1
W
Kukulkan
silencinho97k
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,528
Damage
9,207
18,583
Taken
18,828
6,907
Mitigated
6,812
9,198
Healing
6,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
2,567
1,138
0
2,208
4,063
2,095
0
609
3,454
0
32,360
W
Artemis
 
Artemis
3,034
1,749
0
923
2,951
764
0
0
2,951
0
18,855
L
Chronos
 
Chronos
1,151
91
0
689
2,940
911
0
729
2,211
21,098
0
L
Sol
 
Sol
549
307
0
421
2,042
383
0
0
2,042
5,377
392
W
2,461
562
0
2,091
5,575
1,758
0
450
5,125
0
18,554
W
Sylvanus
MrVonZank
Sylvanus
1,737
497
1,791
2,185
4,440
1,804
0
0
4,440
10,386
0
L
Thanatos
2,758
1,177
0
2,425
4,773
1,731
0
189
4,584
0
13,831
L
Achilles
Zqii
Achilles
2,482
492
0
1,685
5,265
2,828
0
928
4,337
0
11,107
L
2,267
1,342
0
788
3,808
959
0
620
3,188
0
16,734
W
Kukulkan
silencinho97k
Kukulkan
729
176
0
0
1,554
486
0
641
913
19,201
578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,829
Gold Earned
16,995
170
Minions Killed
109
0
Camps Cleared
0
626,906
Distance Traveled
499,403
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,191
865
55
9
0
135,726
0
W
Artemis
3,437
573
33
6
0
110,784
0
L
Chronos
3,668
611
37
6
0
118,402
1
L
Sol
2,759
460
7
1
0
37,039
0
W
Fenrir
3,622
604
33
6
0
137,685
0
W
Sylvanus
3,836
639
13
2
0
123,662
3
L
Thanatos
3,559
593
26
4
0
126,151
2
L
Achilles
3,567
595
14
2
0
123,573
2
L
Anhur
3,442
574
25
4
0
94,238
0
W
Kukulkan
3,743
624
36
6
0
119,049
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role