Player Matchup

Sol
Sol
AllKumNoPP
Sol
Level 157
God Stats
0W - 2L
1,302 SR
Queue Stats
163W - 165L
1,459 Elo+
Party 1
Rama
Rama
LeMonaRona
Rama
Level 107
God Stats
15W - 8L
1,866 SR
Queue Stats
100W - 99L
1,463 Elo+
Party 1
Fafnir
Fafnir
Lonewolfomega
Fafnir
Level 123
God Stats
17W - 9L
1,557 SR
Queue Stats
180W - 168L
1,518 Elo+
Party 1
Team Averages
Level 129
1,575 SR
1,480 Elo+

VS

Team Averages
Level 129
1,598 SR
1,546 Elo+
Artemis
Artemis
Aket28
Artemis
Level 124
God Stats
4W - 1L
1,225 SR
Queue Stats
19W - 20L
1,474 Elo+
Party 2
Odin
Odin
BlackDemon008
Odin
Level 129
God Stats
47W - 16L
1,662 SR
Queue Stats
131W - 124L
1,590 Elo+
Solo
Baron Samedi
Baron Samedi
intercept12
Baron Samedi
Level 134
God Stats
7W - 2L
1,908 SR
Queue Stats
69W - 62L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 0
9,150
572
13,534
13,942
6,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
1 / 5 / 0
9,583
599
7,441
13,836
6,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 2 / 1
9,631
602
9,404
22,027
31,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aket28
Artemis
17
2 / 0 / 6
10,802
675
15,457
12,299
5,335
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 0 / 5
11,641
728
13,968
20,699
13,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
intercept12
Baron Samedi
17
3 / 1 / 5
10,967
685
15,546
11,695
7,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
9
9
Deaths
1
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Aket28
Artemis
2
0
6
5
L
0
2
0
0
W
4
0
5
6.5
L
1
5
0
0.2
L
0
2
1
0.25
W
Baron Samedi
intercept12
Baron Samedi
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,379
Damage
44,971
49,805
Taken
44,693
44,620
Mitigated
26,730
13,882
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Aket28
Artemis
15,457
5,334
0
3,962
12,299
5,335
1,044
7,311
4,723
0
52,209
L
13,534
2,851
0
6,263
13,942
6,237
0
6,680
7,200
61,228
582
W
13,968
1,707
418
7,333
20,699
13,454
622
8,608
11,611
7,283
34,232
L
7,441
5,962
0
467
13,836
6,602
0
4,442
9,306
0
31,978
L
9,404
1,878
0
7,152
22,027
31,781
0
6,449
15,439
16,736
0
W
Baron Samedi
intercept12
Baron Samedi
15,546
239
3,014
5,457
11,695
7,941
381
5,435
5,800
51,173
429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,364
Gold Earned
33,410
180
Minions Killed
185
0
Camps Cleared
0
799,256
Distance Traveled
887,339
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,802
675
75
5
0
275,121
0
L
Sol
9,150
572
95
6
0
260,523
0
W
Odin
11,641
728
64
4
0
318,395
0
L
Rama
9,583
599
76
5
0
241,716
1
L
Fafnir
9,631
602
9
1
0
297,017
2
W
Baron Samedi
10,967
685
46
3
0
293,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role