Player Matchup

Bacchus
Bacchus
DTA_Daddy13
Bacchus
Level 157
God Stats
76W - 76L
1,533 SR
Queue Stats
212W - 222L
1,483 Elo+
Solo
Shiva
Shiva
FatherTHC-
Shiva
Level 102
God Stats
2W - 1L
1,870 SR
Queue Stats
134W - 114L
1,529 Elo+
Party 1
Hou Yi
Hou Yi
ItsEnTruDeR
Hou Yi
Level 128
God Stats
9W - 8L
1,914 SR
Queue Stats
149W - 159L
1,452 Elo+
Solo
Ne Zha
Ne Zha
KaijuBoom
Ne Zha
Level 105
God Stats
41W - 34L
1,604 SR
Queue Stats
134W - 121L
1,463 Elo+
Party 1
Cthulhu
Cthulhu
YordleSilverhand
Cthulhu
Level 108
God Stats
70W - 54L
1,520 SR
Queue Stats
142W - 123L
1,481 Elo+
Party 1
Team Averages
Level 120
1,688 SR
1,482 Elo+

VS

Team Averages
Level 163
1,580 SR
1,483 Elo+
Poseidon
Poseidon
 
Poseidon
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
B00tymaster69
Mulan
Level 109
God Stats
28W - 14L
1,539 SR
Queue Stats
142W - 111L
1,473 Elo+
Solo
Jormungandr
Jormungandr
JuiceMcDaniels
Jormungandr
Level 153
God Stats
34W - 40L
1,470 SR
Queue Stats
366W - 365L
1,471 Elo+
Party 2
Zeus
Zeus
Super-Rio26
Zeus
Level 162
God Stats
47W - 39L
1,526 SR
Queue Stats
426W - 424L
1,475 Elo+
Party 2
Neith
Neith
imeiden20
Neith
Level 150
God Stats
16W - 7L
1,866 SR
Queue Stats
242W - 217L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DTA_Daddy13
Bacchus
8
0 / 3 / 2
5,504
393
3,592
12,630
13,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shiva
12
3 / 6 / 1
7,181
513
6,216
15,836
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
10
2 / 7 / 1
6,590
471
2,660
10,988
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
KaijuBoom
Ne Zha
12
1 / 3 / 2
6,465
462
4,983
12,873
5,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 1
6,635
474
6,664
8,143
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 0 / 3
8,068
576
3,474
7,994
2,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
7 / 3 / 3
8,891
635
13,818
13,568
9,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
JuiceMcDaniels
Jormungandr
11
1 / 0 / 8
7,332
524
6,064
6,905
5,116
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 0 / 5
7,809
558
12,995
4,068
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
imeiden20
Neith
12
4 / 3 / 3
7,412
529
9,371
10,786
3,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
6
Kills
19
20
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
0
3
5.5
W
7
3
3
2.83
L
Bacchus
DTA_Daddy13
Bacchus
0
3
2
0.33
L
Shiva
3
6
1
0.58
L
Hou Yi
2
7
1
0.36
W
Jormungandr
JuiceMcDaniels
Jormungandr
1
0
8
5
L
Ne Zha
KaijuBoom
Ne Zha
1
3
2
0.67
W
3
0
5
5.5
L
0
1
1
0.5
W
Neith
imeiden20
Neith
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,115
Damage
45,722
60,470
Taken
43,321
35,482
Mitigated
22,380
7,811
Healing
15,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
3,474
766
0
5,041
7,994
2,705
18
622
7,252
64,740
0
W
13,818
1,443
0
3,252
13,568
9,443
325
1,508
11,922
0
67,079
L
Bacchus
DTA_Daddy13
Bacchus
3,592
360
0
3,064
12,630
13,127
0
7,230
5,400
18,438
0
L
Shiva
6,216
791
0
2,075
15,836
9,246
0
2,020
13,816
0
45,538
L
Hou Yi
2,660
1,129
0
974
10,988
3,746
0
3,353
7,635
0
25,332
W
Jormungandr
JuiceMcDaniels
Jormungandr
6,064
1,673
0
1,709
6,905
5,116
0
3,148
3,501
31,898
425
L
Ne Zha
KaijuBoom
Ne Zha
4,983
2,309
136
1,456
12,873
5,811
0
3,431
9,442
0
47,356
W
12,995
499
0
1,316
4,068
1,350
0
1,907
1,925
61,407
1,256
L
6,664
67
106
0
8,143
3,552
0
5,966
2,177
46,040
1,087
W
Neith
imeiden20
Neith
9,371
3,872
0
4,559
10,786
3,766
504
2,201
8,545
0
50,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
39,512
315
Minions Killed
419
0
Camps Cleared
0
1,306,339
Distance Traveled
1,324,983
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,068
576
103
7
0
349,114
5
W
Mulan
8,891
635
90
6
0
219,799
0
L
Bacchus
5,504
393
24
2
0
252,040
0
L
Shiva
7,181
513
78
6
0
257,554
0
L
Hou Yi
6,590
471
44
3
0
228,418
1
W
Jormungandr
7,332
524
48
3
0
270,601
0
L
Ne Zha
6,465
462
78
6
0
308,717
1
W
Zeus
7,809
558
110
8
0
247,897
2
L
Cthulhu
6,635
474
91
7
0
259,610
0
W
Neith
7,412
529
68
5
0
237,572
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role