Player Matchup

Nike
Nike
Butterfingers-Jo
Nike
Level 90
God Stats
5W - 2L
1,680 SR
Queue Stats
553W - 541L
1,487 Elo+
Party 3
Chiron
Chiron
ElPR07
Chiron
Level 145
God Stats
3W - 0L
1,697 SR
Queue Stats
260W - 261L
1,451 Elo+
Party 3
Yu Huang
Yu Huang
Soba17
Yu Huang
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 254L
1,447 Elo+
Party 3
Sylvanus
Sylvanus
Thoko894
Sylvanus
Level 144
God Stats
3W - 1L
1,602 SR
Queue Stats
90W - 92L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Yandermeister
Morgan Le Fay
Level 159
God Stats
5W - 9L
1,395 SR
Queue Stats
356W - 368L
1,436 Elo+
Party 3
Team Averages
Level 135
1,575 SR
1,463 Elo+

VS

Team Averages
Level 127
1,440 SR
1,519 Elo+
Danzaburou
Danzaburou
Akuma_8824
Danzaburou
Level 128
God Stats
0W - 2L
1,613 SR
Queue Stats
47W - 59L
1,466 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BranFlakes2
Kumbhakarna
Level 127
God Stats
1W - 4L
1,090 SR
Queue Stats
79W - 82L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
Farmer1219
Zhong Kui
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
79W - 82L
1,541 Elo+
Party 1
Guan Yu
Guan Yu
SK61
Guan Yu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,570 Elo+
Solo
Freya
Freya
dunkin_donuts14
Freya
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 84L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 7
8,819
802
13,258
13,402
13,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chiron
ElPR07
Chiron
17
3 / 1 / 11
9,058
823
9,029
8,117
3,489
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Soba17
Yu Huang
14
1 / 3 / 11
8,730
794
10,058
9,082
4,197
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Thoko894
Sylvanus
14
3 / 4 / 9
8,645
786
8,105
15,278
14,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Yandermeister
Morgan Le Fay
18
6 / 1 / 8
10,193
927
11,029
7,640
3,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Akuma_8824
Danzaburou
17
0 / 2 / 6
8,830
803
13,122
11,071
5,142
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
BranFlakes2
Kumbhakarna
17
3 / 3 / 4
9,168
833
5,899
14,435
16,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Farmer1219
Zhong Kui
15
8 / 7 / 3
10,005
910
15,327
17,471
13,601
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
SK61
Guan Yu
5
0 / 0 / 0
5,920
538
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 6 / 4
8,563
778
6,682
14,515
6,011
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
18
Kills
13
13
Deaths
18
46
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Akuma_8824
Danzaburou
0
2
6
1.5
L
Kumbhakarna
BranFlakes2
Kumbhakarna
3
3
4
1.67
W
5
4
7
2.13
W
Chiron
ElPR07
Chiron
3
1
11
8.5
L
Zhong Kui
Farmer1219
Zhong Kui
8
7
3
1.36
L
Guan Yu
SK61
Guan Yu
0
0
0
0
W
Yu Huang
Soba17
Yu Huang
1
3
11
2.17
W
Sylvanus
Thoko894
Sylvanus
3
4
9
1.88
W
Morgan Le Fay
Yandermeister
Morgan Le Fay
6
1
8
10
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,479
Damage
41,030
53,519
Taken
57,492
39,422
Mitigated
41,709
22,069
Healing
19,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Akuma_8824
Danzaburou
13,122
4,641
893
4,075
11,071
5,142
0
4,598
6,365
0
34,679
L
Kumbhakarna
BranFlakes2
Kumbhakarna
5,899
294
174
2,482
14,435
16,955
0
6,846
7,518
11,440
286
W
13,258
438
840
825
13,402
13,729
117
4,748
8,654
0
20,992
W
Chiron
ElPR07
Chiron
9,029
3,398
2,018
1,836
8,117
3,489
485
6,230
1,887
0
19,743
L
Zhong Kui
Farmer1219
Zhong Kui
15,327
1,618
1,233
4,564
17,471
13,601
0
9,086
8,187
26,442
0
L
Guan Yu
SK61
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Soba17
Yu Huang
10,058
1,563
655
555
9,082
4,197
488
5,491
3,591
22,252
503
W
Sylvanus
Thoko894
Sylvanus
8,105
1,466
7,803
4,696
15,278
14,514
219
6,771
8,507
11,967
0
W
Morgan Le Fay
Yandermeister
Morgan Le Fay
11,029
497
1,171
1,670
7,640
3,493
369
4,275
3,365
26,581
1,057
L
6,682
1,758
1,158
5,061
14,515
6,011
0
7,306
7,157
18,383
382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,445
Gold Earned
42,486
129
Minions Killed
120
0
Camps Cleared
0
1,056,472
Distance Traveled
876,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,830
803
38
3
0
225,142
0
L
Kumbhakarna
9,168
833
21
2
0
224,293
0
W
Nike
8,819
802
18
2
0
223,416
0
W
Chiron
9,058
823
26
2
0
199,450
0
L
Zhong Kui
10,005
910
29
3
0
204,586
0
L
Guan Yu
5,920
538
0
0
0
22,416
0
W
Yu Huang
8,730
794
35
3
0
202,849
0
W
Sylvanus
8,645
786
11
1
0
202,501
0
W
Morgan Le Fay
10,193
927
39
4
0
228,256
0
L
Freya
8,563
778
32
3
0
200,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role