Player Matchup

Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
CauseImGhost
Xbalanque
Masters
Level 218
God Stats
4W - 5L
1,520 SR
Queue Stats
49W - 46L
2,522 MMR
Party 1
Susano
Susano
Masters
Fіve
Susano
Masters
Level 121
God Stats
36W - 30L
1,730 SR
Queue Stats
263W - 237L
2,569 MMR
Party 1
Medusa
Medusa
Platinum II
GizmoLover
Medusa
Platinum II
Level 171
God Stats
9W - 7L
1,584 SR
Queue Stats
136W - 119L
1,954 MMR
Solo
Bellona
Bellona
Diamond IV
LURF
Bellona
Diamond IV
Level 129
God Stats
21W - 18L
1,618 SR
Queue Stats
775W - 753L
2,076 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,590 SR
2,124 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 161
1,587 SR
1,986 MMR
Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Løhengramm
Ne Zha
Platinum II
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 65L
1,827 MMR
Solo
Jormungandr
Jormungandr
Masters
SorHades
Jormungandr
Masters
Level 321
God Stats
195W - 108L
1,729 SR
Queue Stats
452W - 358L
2,771 MMR
Solo
Neith
Neith
Masters
Vanityuhh
Neith
Masters
Level 107
God Stats
34W - 20L
1,706 SR
Queue Stats
226W - 197L
2,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 2
5,242
477
2,964
8,126
6,205
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
CauseImGhost
Xbalanque
12
1 / 3 / 2
6,421
584
4,705
9,418
3,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
Fіve
Susano
12
2 / 2 / 1
6,001
546
4,193
8,836
3,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
GizmoLover
Medusa
10
1 / 2 / 0
5,471
497
5,715
7,374
2,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
LURF
Bellona
10
0 / 3 / 2
5,624
511
5,850
13,335
9,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ZeusOlorunOdinAthena

VS

Bans
Sun WukongThorKuzenboThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 1 / 1
7,211
656
6,267
6,818
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
 
Chang'e
10
1 / 1 / 4
5,363
488
3,519
7,185
2,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
9
3 / 2 / 2
5,707
519
5,459
10,072
7,632
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
SorHades
Jormungandr
12
1 / 1 / 3
6,865
624
8,001
9,509
7,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Vanityuhh
Neith
13
3 / 0 / 3
7,176
652
6,251
5,343
2,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
4
Kills
11
11
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
2
1
W
Heimdallr
 
Heimdallr
3
1
1
3.5
W
Chang'e
 
Chang'e
1
1
4
3
L
Xbalanque
CauseImGhost
Xbalanque
1
3
2
0.67
L
Susano
Fіve
Susano
2
2
1
1.25
L
Medusa
GizmoLover
Medusa
1
2
0
0.5
L
Bellona
LURF
Bellona
0
3
2
0.33
W
Ne Zha
3
2
2
2
W
Jormungandr
SorHades
Jormungandr
1
1
3
2.5
W
Neith
Vanityuhh
Neith
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
29,497
47,089
Taken
38,927
25,091
Mitigated
23,515
16,432
Healing
15,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,964
597
0
3,162
8,126
6,205
0
605
7,521
13,570
0
W
Heimdallr
 
Heimdallr
6,267
3,799
0
2,629
6,818
4,302
0
576
6,242
0
63,850
W
Chang'e
 
Chang'e
3,519
227
560
4,352
7,185
2,121
0
177
7,008
36,659
0
L
Xbalanque
CauseImGhost
Xbalanque
4,705
2,722
0
4,415
9,418
3,354
0
344
9,074
0
54,579
L
Susano
Fіve
Susano
4,193
1,494
0
3,752
8,836
3,350
0
997
7,839
0
40,261
L
Medusa
GizmoLover
Medusa
5,715
1,264
0
967
7,374
2,850
0
1,615
5,759
0
47,814
L
Bellona
LURF
Bellona
5,850
2,062
0
4,136
13,335
9,332
0
7,708
5,627
0
42,846
W
Ne Zha
5,459
1,423
0
2,175
10,072
7,632
0
1,470
8,602
0
22,573
W
Jormungandr
SorHades
Jormungandr
8,001
2,268
0
4,149
9,509
7,385
0
0
9,509
56,356
1,783
W
Neith
Vanityuhh
Neith
6,251
1,474
0
2,038
5,343
2,075
0
741
4,602
0
63,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,759
Gold Earned
32,322
357
Minions Killed
395
0
Camps Cleared
0
1,137,058
Distance Traveled
1,140,213
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,242
477
25
2
0
228,440
5
W
Heimdallr
7,211
656
114
10
0
206,868
3
W
Chang'e
5,363
488
48
4
0
261,391
3
L
Xbalanque
6,421
584
95
9
0
192,633
2
L
Susano
6,001
546
84
8
0
282,025
0
L
Medusa
5,471
497
83
8
0
225,621
3
L
Bellona
5,624
511
70
6
0
208,339
2
W
Ne Zha
5,707
519
18
2
0
262,365
0
W
Jormungandr
6,865
624
92
8
0
197,451
2
W
Neith
7,176
652
123
11
0
212,138
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role