Player Matchup

Horus
Horus
Creatures66
Horus
Level 144
God Stats
7W - 4L
1,521 SR
Queue Stats
136W - 124L
1,500 Elo+
Party 2
Nike
Nike
Dark BananaPeel
Nike
Level 143
God Stats
2W - 1L
1,568 SR
Queue Stats
29W - 34L
1,427 Elo+
Party 3
Discordia
Discordia
Jclue15
Discordia
Level 126
God Stats
5W - 7L
1,455 SR
Queue Stats
21W - 29L
1,422 Elo+
Party 3
Sol
Sol
Nayruuu
Sol
Level 156
God Stats
14W - 1L
1,858 SR
Queue Stats
294W - 263L
1,557 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Stayy__Goldd
Tsukuyomi
Level 109
God Stats
5W - 6L
1,464 SR
Queue Stats
92W - 86L
1,497 Elo+
Party 2
Team Averages
Level 136
1,573 SR
1,480 Elo+

VS

Team Averages
Level 110
1,523 SR
1,482 Elo+
Maui
Maui
 
Maui
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
EA-HD223
Arachne
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,598 Elo+
Party 1
Baba Yaga
Baba Yaga
constantletdown
Baba Yaga
Level 149
God Stats
0W - 2L
1,304 SR
Queue Stats
21W - 38L
1,196 Elo+
Solo
Ares
Ares
ouchangel_
Ares
Level 130
God Stats
10W - 5L
1,690 SR
Queue Stats
159W - 150L
1,544 Elo+
Party 4
Charybdis
Charybdis
skaggon
Charybdis
Level 29
God Stats
2W - 3L
1,623 SR
Queue Stats
42W - 49L
1,572 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
7,025
439
7,062
11,093
7,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

15
1 / 1 / 0
8,530
533
5,976
13,902
10,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Jclue15
Discordia
16
4 / 0 / 1
9,406
588
8,720
4,268
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
15
6 / 0 / 1
8,645
540
14,460
9,072
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Stayy__Goldd
Tsukuyomi
12
0 / 3 / 4
6,838
427
4,633
12,521
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
16
2 / 1 / 0
9,524
595
9,497
13,122
15,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
EA-HD223
Arachne
13
1 / 1 / 0
7,189
449
2,495
16,509
8,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baba Yaga
constantletdown
Baba Yaga
12
0 / 4 / 0
6,941
434
3,097
8,472
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

11
1 / 4 / 2
7,173
448
2,290
15,446
15,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
skaggon
Charybdis
13
2 / 4 / 0
6,987
437
6,772
10,943
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
8
13
Kills
6
6
Deaths
14
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
2
1
0
2
W
2
2
5
2.25
W
1
1
0
1
L
Arachne
EA-HD223
Arachne
1
1
0
1
W
Discordia
Jclue15
Discordia
4
0
1
4.5
W
Sol
6
0
1
6.5
W
Tsukuyomi
Stayy__Goldd
Tsukuyomi
0
3
4
0.67
L
Baba Yaga
constantletdown
Baba Yaga
0
4
0
0
L
1
4
2
0.5
L
Charybdis
skaggon
Charybdis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,851
Damage
24,151
50,856
Taken
64,492
28,470
Mitigated
46,742
22,774
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
9,497
2,697
0
4,227
13,122
15,123
0
203
12,919
71,580
14,724
W
7,062
2,541
573
3,962
11,093
7,906
60
1,915
9,178
0
22,124
W
5,976
1,255
0
4,259
13,902
10,689
0
7,010
6,892
0
69,244
L
Arachne
EA-HD223
Arachne
2,495
1,732
0
7,778
16,509
8,119
0
3,382
13,127
0
61,446
W
Discordia
Jclue15
Discordia
8,720
239
0
2,023
4,268
1,800
0
2,518
1,750
85,577
1,688
W
Sol
14,460
7,471
0
6,231
9,072
2,985
360
663
8,409
80,816
8,097
W
Tsukuyomi
Stayy__Goldd
Tsukuyomi
4,633
1,045
0
5,726
12,521
5,090
0
2,032
10,489
0
48,438
L
Baba Yaga
constantletdown
Baba Yaga
3,097
150
0
2,270
8,472
3,708
0
4,911
3,561
53,978
0
L
2,290
368
0
1,976
15,446
15,628
0
8,848
6,598
16,370
0
L
Charybdis
skaggon
Charybdis
6,772
3,915
0
3,773
10,943
4,164
0
5,839
5,104
0
50,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
37,814
534
Minions Killed
459
0
Camps Cleared
0
1,596,698
Distance Traveled
1,462,214
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,524
595
151
9
0
280,996
1
W
Horus
7,025
439
25
2
0
337,206
4
W
Nike
8,530
533
141
9
0
314,328
4
L
Arachne
7,189
449
102
6
0
365,176
1
W
Discordia
9,406
588
156
10
0
317,627
8
W
Sol
8,645
540
134
8
0
294,907
3
W
Tsukuyomi
6,838
427
78
5
0
332,630
0
L
Baba Yaga
6,941
434
96
6
0
245,147
1
L
Ares
7,173
448
36
2
0
291,638
0
L
Charybdis
6,987
437
74
5
0
279,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role