Player Matchup

Rama
Rama
Jmanbrau562
Rama
Level 64
God Stats
0W - 2L
1,115 SR
Queue Stats
1W - 3L
1,190 Elo+
Party 1
Izanami
Izanami
Mewsaky
Izanami
Level 4
God Stats
1W - 2L
1,190 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 1
Chang'e
Chang'e
daisnki
Chang'e
Level 79
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 2L
1,296 Elo+
Party 1
Team Averages
Level 49
1,181 SR
1,260 Elo+

VS

Team Averages
Level 127
1,509 SR
1,470 Elo+
Apollo
Apollo
Dr real Savage
Apollo
Level 126
God Stats
7W - 9L
1,459 SR
Queue Stats
545W - 574L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Duck-Kayto
Nu Wa
Level 140
God Stats
163W - 152L
1,569 SR
Queue Stats
215W - 229L
1,435 Elo+
Solo
Pele
Pele
lobo51
Pele
Level 115
God Stats
10W - 7L
1,497 SR
Queue Stats
319W - 310L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
11,235
803
13,854
17,991
5,725
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Mewsaky
Izanami
11
0 / 4 / 4
8,457
604
3,102
11,615
3,878
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Chang'e
daisnki
Chang'e
15
2 / 3 / 5
9,695
693
4,793
16,144
6,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
10,044
717
7,123
12,082
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
17
1 / 0 / 8
11,005
786
17,268
7,308
3,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Pele
lobo51
Pele
16
5 / 3 / 3
11,090
792
13,235
14,275
7,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
10
10
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
2
1.25
W
Nu Wa
1
0
8
5
L
5
3
1
1.83
L
Izanami
Mewsaky
Izanami
0
4
4
0.5
L
Chang'e
daisnki
Chang'e
2
3
5
1.5
W
Pele
lobo51
Pele
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,749
Damage
37,626
45,750
Taken
33,665
15,932
Mitigated
16,082
12,015
Healing
8,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,123
2,413
0
172
12,082
5,304
578
1,147
10,914
0
31,267
W
Nu Wa
17,268
6,052
48
3,680
7,308
3,125
1,513
1,170
6,138
69,756
1,070
L
13,854
11,568
0
2,991
17,991
5,725
868
7,269
10,362
0
63,994
L
Izanami
Mewsaky
Izanami
3,102
2,389
0
574
11,615
3,878
540
3,603
7,580
0
23,436
L
Chang'e
daisnki
Chang'e
4,793
700
3,504
4,946
16,144
6,329
444
6,342
9,597
38,527
589
W
Pele
lobo51
Pele
13,235
1,602
0
4,639
14,275
7,653
219
2,664
11,590
0
50,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
32,139
208
Minions Killed
193
0
Camps Cleared
0
685,689
Distance Traveled
826,569
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,044
717
35
3
0
262,655
2
W
Nu Wa
11,005
786
87
6
0
259,843
2
L
Rama
11,235
803
113
8
0
238,872
0
L
Izanami
8,457
604
41
3
0
186,847
0
L
Chang'e
9,695
693
54
4
0
259,970
0
W
Pele
11,090
792
71
5
0
304,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role