Player Matchup

Geb
Geb
ADJX
Geb
Level 154
God Stats
8W - 2L
1,700 SR
Queue Stats
316W - 284L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
BLACKS1211
Kuzenbo
Level 124
God Stats
4W - 0L
1,710 SR
Queue Stats
75W - 67L
1,480 Elo+
Solo
Arachne
Arachne
Bossoftheworld1
Arachne
Level 127
God Stats
3W - 3L
1,433 SR
Queue Stats
151W - 139L
1,534 Elo+
Solo
Rama
Rama
PimpxLucius
Rama
Level 124
God Stats
28W - 19L
1,610 SR
Queue Stats
156W - 123L
1,535 Elo+
Solo
Discordia
Discordia
delgo101
Discordia
Level 149
God Stats
1W - 1L
1,645 SR
Queue Stats
65W - 54L
1,504 Elo+
Solo
Team Averages
Level 136
1,620 SR
1,515 Elo+

VS

Team Averages
Level 151
1,540 SR
1,573 Elo+
Sun Wukong
Sun Wukong
EpicGamerBen
Sun Wukong
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 48L
1,538 Elo+
Party 1
Thor
Thor
Muffins72
Thor
Level 109
God Stats
2W - 6L
1,555 SR
Queue Stats
83W - 82L
1,592 Elo+
Solo
Apollo
Apollo
RicoRecklesz
Apollo
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 81L
1,504 Elo+
Solo
Thoth
Thoth
Spiker
Thoth
Level 159
God Stats
6W - 1L
1,499 SR
Queue Stats
88W - 55L
1,638 Elo+
Party 1
Artemis
Artemis
slippy
Artemis
Level 184
God Stats
1W - 2L
1,645 SR
Queue Stats
83W - 75L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ADJX
Geb
9
0 / 0 / 6
5,713
519
4,607
9,746
5,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
BLACKS1211
Kuzenbo
12
3 / 1 / 0
6,608
601
4,938
6,263
6,223
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
7 / 3 / 3
6,496
591
3,548
9,958
3,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 2 / 3
6,931
630
8,880
9,501
3,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
delgo101
Discordia
11
1 / 2 / 3
6,099
554
6,401
5,279
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EpicGamerBen
Sun Wukong
10
1 / 3 / 0
5,784
526
2,672
8,860
5,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
10
1 / 5 / 1
5,320
484
2,302
11,367
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
9
1 / 5 / 1
5,183
471
7,717
8,580
3,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Spiker
Thoth
12
3 / 0 / 0
6,635
603
5,130
5,627
1,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
slippy
Artemis
10
1 / 3 / 2
6,108
555
4,808
9,670
5,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
16
Kills
7
8
Deaths
16
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
ADJX
Geb
0
0
6
3
W
Kuzenbo
BLACKS1211
Kuzenbo
3
1
0
3
W
7
3
3
2.83
L
Sun Wukong
EpicGamerBen
Sun Wukong
1
3
0
0.33
L
Thor
1
5
1
0.3
W
5
2
3
3.25
L
Apollo
1
5
1
0.3
L
Thoth
Spiker
Thoth
3
0
0
3
W
Discordia
delgo101
Discordia
1
2
3
1.25
L
Artemis
slippy
Artemis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,374
Damage
22,629
40,747
Taken
44,104
20,153
Mitigated
21,139
13,489
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
ADJX
Geb
4,607
789
1,009
1,639
9,746
5,320
0
945
8,641
15,226
0
W
Kuzenbo
BLACKS1211
Kuzenbo
4,938
1,340
0
2,611
6,263
6,223
0
0
6,263
39,956
4,743
W
3,548
2,714
0
3,990
9,958
3,666
0
1,605
8,141
0
27,163
L
Sun Wukong
EpicGamerBen
Sun Wukong
2,672
197
0
1,700
8,860
5,608
0
4,740
4,080
0
37,688
L
Thor
2,302
591
0
923
11,367
4,731
0
3,591
7,502
0
38,757
W
8,880
6,988
0
3,465
9,501
3,463
0
71
9,430
0
55,066
L
Apollo
7,717
6,039
0
1,986
8,580
3,175
0
1,524
7,056
0
34,758
L
Thoth
Spiker
Thoth
5,130
523
0
1,352
5,627
1,876
0
2,469
2,734
48,114
0
W
Discordia
delgo101
Discordia
6,401
266
0
775
5,279
1,481
0
1,843
3,142
42,985
0
L
Artemis
slippy
Artemis
4,808
1,502
0
2,016
9,670
5,749
0
2,531
7,059
0
24,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,847
Gold Earned
29,030
302
Minions Killed
328
0
Camps Cleared
0
1,125,985
Distance Traveled
1,025,336
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,713
519
17
2
0
247,518
2
W
Kuzenbo
6,608
601
67
6
0
219,526
1
W
Arachne
6,496
591
34
3
0
230,824
0
L
Sun Wukong
5,784
526
69
6
0
179,243
3
L
Thor
5,320
484
70
6
0
218,863
0
W
Rama
6,931
630
97
9
0
222,610
1
L
Apollo
5,183
471
60
5
0
193,370
0
L
Thoth
6,635
603
95
9
0
225,774
2
W
Discordia
6,099
554
87
8
0
205,507
1
L
Artemis
6,108
555
34
3
0
208,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role