Player Matchup

Izanami
Izanami
DAWG DEAD
Izanami
Level 82
God Stats
2W - 3L
1,259 SR
Queue Stats
40W - 42L
1,316 Elo+
Party 1
Charon
Charon
DaRk HaLlOwS1
Charon
Level 149
God Stats
1W - 2L
1,689 SR
Queue Stats
124W - 148L
1,420 Elo+
Party 1
Anubis
Anubis
GamerFreak4613
Anubis
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
183W - 172L
1,481 Elo+
Party 1
Thor
Thor
MasterChief8664
Thor
Level 29
God Stats
2W - 5L
1,701 SR
Queue Stats
13W - 15L
1,708 Elo+
Party 1
Surtr
Surtr
elcucuey
Surtr
Level 102
God Stats
4W - 11L
1,359 SR
Queue Stats
27W - 41L
1,346 Elo+
Solo
Team Averages
Level 102
1,502 SR
1,454 Elo+

VS

Team Averages
Level 85
1,426 SR
1,420 Elo+
Nemesis
Nemesis
 
Nemesis
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Crazy85000
Kuzenbo
Level 62
God Stats
8W - 7L
1,575 SR
Queue Stats
544W - 552L
1,356 Elo+
Party 2
Janus
Janus
Robb_a7x
Janus
Level 103
God Stats
8W - 6L
1,154 SR
Queue Stats
208W - 203L
1,422 Elo+
Party 2
Jormungandr
Jormungandr
TeunkoMC
Jormungandr
Level 89
God Stats
11W - 4L
1,500 SR
Queue Stats
140W - 121L
1,440 Elo+
Solo
Skadi
Skadi
mikelegoldo
Skadi
Level 102
God Stats
25W - 25L
1,402 SR
Queue Stats
255W - 247L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DAWG DEAD
Izanami
7
1 / 6 / 0
4,911
446
3,578
9,565
3,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 3 / 1
4,822
438
5,741
8,303
6,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 0
6,068
552
5,358
8,212
2,986
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

5
0 / 5 / 0
4,169
379
298
7,421
2,351
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
elcucuey
Surtr
9
1 / 1 / 0
5,352
487
4,249
11,858
5,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 1 / 1
6,456
587
2,131
6,824
1,987
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Crazy85000
Kuzenbo
10
3 / 0 / 5
6,607
601
5,114
8,244
9,222
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Robb_a7x
Janus
11
1 / 1 / 2
5,732
521
5,409
6,133
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TeunkoMC
Jormungandr
11
1 / 1 / 0
6,757
614
7,585
8,380
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
5 / 1 / 4
6,613
601
9,100
7,414
2,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
17
Deaths
4
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
1
1
4.5
W
Kuzenbo
Crazy85000
Kuzenbo
3
0
5
5.5
L
Izanami
DAWG DEAD
Izanami
1
6
0
0.17
L
0
3
1
0.17
L
1
2
0
0.5
L
0
5
0
0
W
Janus
Robb_a7x
Janus
1
1
2
2
W
Jormungandr
TeunkoMC
Jormungandr
1
1
0
1
L
Surtr
elcucuey
Surtr
1
1
0
1
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
29,339
45,359
Taken
36,995
21,049
Mitigated
22,506
11,061
Healing
12,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,131
1,048
0
1,270
6,824
1,987
143
1,706
5,118
0
28,090
W
Kuzenbo
Crazy85000
Kuzenbo
5,114
1,976
0
2,786
8,244
9,222
121
2,880
5,364
20,942
0
L
Izanami
DAWG DEAD
Izanami
3,578
2,121
0
350
9,565
3,112
0
1,899
7,666
0
23,860
L
5,741
1,436
76
1,575
8,303
6,980
0
3,215
5,088
25,565
642
L
5,358
195
0
3,661
8,212
2,986
0
4,584
2,974
41,706
2,507
L
298
41
0
0
7,421
2,351
0
171
7,250
0
14,703
W
Janus
Robb_a7x
Janus
5,409
104
0
1,060
6,133
1,707
236
3,460
2,673
37,088
0
W
Jormungandr
TeunkoMC
Jormungandr
7,585
2,756
0
4,453
8,380
6,920
0
140
8,240
54,302
753
L
Surtr
elcucuey
Surtr
4,249
2,437
0
5,399
11,858
5,620
0
7,420
4,438
516
28,249
W
9,100
3,384
248
2,442
7,414
2,670
695
2,730
4,684
0
47,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,322
Gold Earned
32,165
222
Minions Killed
291
0
Camps Cleared
0
901,357
Distance Traveled
1,042,197
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,456
587
43
4
0
215,852
0
W
Kuzenbo
6,607
601
30
3
0
237,583
1
L
Izanami
4,911
446
45
4
0
196,982
0
L
Charon
4,822
438
35
3
0
188,808
1
L
Anubis
6,068
552
68
6
0
176,583
0
L
Thor
4,169
379
24
2
0
143,727
0
W
Janus
5,732
521
57
5
0
221,476
0
W
Jormungandr
6,757
614
102
9
0
167,296
0
L
Surtr
5,352
487
50
5
0
195,257
1
W
Skadi
6,613
601
59
5
0
199,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role