Player Matchup

Horus
Horus
 
Horus
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Jessevonrandow
Ishtar
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 80L
1,402 Elo+
Party 1
Awilix
Awilix
Kawaiiininja
Awilix
Level 117
God Stats
10W - 10L
1,498 SR
Queue Stats
81W - 111L
1,418 Elo+
Party 1
Martichoras
Martichoras
jonathan2398
Martichoras
Level 58
God Stats
7W - 3L
1,730 SR
Queue Stats
85W - 98L
1,444 Elo+
Party 1
Zeus
Zeus
leozin157
Zeus
Level 137
God Stats
1W - 1L
1,677 SR
Queue Stats
64W - 72L
1,465 Elo+
Party 1
Team Averages
Level 98
1,581 SR
1,446 Elo+

VS

Team Averages
Level 127
1,546 SR
1,468 Elo+
Hera
Hera
 
Hera
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
alukarty
Chronos
Level 119
God Stats
138W - 152L
1,498 SR
Queue Stats
187W - 214L
1,480 Elo+
Solo
Shiva
Shiva
supperNOOB
Shiva
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,433 Elo+
Party 2
Scylla
Scylla
wkt_2001
Scylla
Level 102
God Stats
1W - 1L
1,730 SR
Queue Stats
29W - 40L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 1 / 5
6,221
1,244
3,933
9,725
8,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 3
6,213
1,243
1,938
2,880
1,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
11
2 / 0 / 1
6,647
1,329
3,238
4,946
1,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
jonathan2398
Martichoras
11
1 / 0 / 3
6,641
1,328
4,757
2,770
1,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zeus
11
1 / 1 / 3
6,317
1,263
2,728
2,538
943
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

378

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
0 / 0 / 1
5,901
1,180
4,722
1,212
557
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
 
Izanami
10
0 / 1 / 1
5,883
1,177
4,581
4,440
1,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
alukarty
Chronos
11
0 / 0 / 2
5,980
1,196
3,806
1,876
666
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shiva
11
2 / 1 / 0
6,479
1,296
6,061
6,495
5,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
wkt_2001
Scylla
10
0 / 3 / 0
5,561
1,112
1,456
3,931
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
5
Kills
2
2
Deaths
5
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
5
2.5
L
Hera
 
Hera
0
0
1
0.5
L
Izanami
 
Izanami
0
1
1
0.5
W
1
0
3
2.5
W
Awilix
2
0
1
2.5
L
Chronos
alukarty
Chronos
0
0
2
1
W
Martichoras
jonathan2398
Martichoras
1
0
3
2.5
W
Zeus
1
1
3
2.5
L
Shiva
2
1
0
2
L
Scylla
wkt_2001
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,594
Damage
20,626
22,859
Taken
17,954
14,023
Mitigated
9,390
5,292
Healing
968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,933
1,333
650
2,647
9,725
8,815
0
3,544
6,181
0
8,444
L
Hera
 
Hera
4,722
507
0
66
1,212
557
0
260
952
13,407
0
L
Izanami
 
Izanami
4,581
3,051
0
0
4,440
1,574
0
684
3,667
0
16,055
W
1,938
1,403
0
491
2,880
1,119
0
1,568
1,312
0
10,553
W
Awilix
3,238
728
134
678
4,946
1,963
0
2,083
2,863
0
8,567
L
Chronos
alukarty
Chronos
3,806
390
0
110
1,876
666
0
45
1,784
13,724
398
W
Martichoras
jonathan2398
Martichoras
4,757
1,231
0
692
2,770
1,183
0
1,290
1,480
0
29,623
W
Zeus
2,728
71
0
0
2,538
943
0
1,374
1,164
14,813
0
L
Shiva
6,061
568
0
792
6,495
5,481
0
804
5,440
0
15,581
L
Scylla
wkt_2001
Scylla
1,456
51
0
0
3,931
1,112
0
935
2,799
5,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
29,804
127
Minions Killed
104
9
Camps Cleared
3
569,750
Distance Traveled
461,247
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,221
1,244
15
3
0
121,175
0
L
Hera
5,901
1,180
18
4
0
88,537
0
L
Izanami
5,883
1,177
30
6
0
86,652
0
W
Ishtar
6,213
1,243
18
4
2
111,220
0
W
Awilix
6,647
1,329
12
2
2
125,529
0
L
Chronos
5,980
1,196
34
7
1
84,407
0
W
Martichoras
6,641
1,328
45
9
2
107,216
0
W
Zeus
6,317
1,263
37
7
3
104,610
0
L
Shiva
6,479
1,296
16
3
1
139,664
0
L
Scylla
5,561
1,112
6
1
1
61,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role