Player Matchup

Hachiman
Hachiman
EI-TRAVIEZO-4I20
Hachiman
Level 49
God Stats
19W - 23L
1,369 SR
Queue Stats
113W - 134L
1,362 Elo+
Party 2
Bellona
Bellona
Toqjn
Bellona
Level 33
God Stats
6W - 6L
1,585 SR
Queue Stats
7W - 15L
1,294 Elo+
Solo
Jormungandr
Jormungandr
cguerrero0823
Jormungandr
Level 85
God Stats
9W - 9L
1,703 SR
Queue Stats
388W - 371L
1,472 Elo+
Solo
Scylla
Scylla
jossicK
Scylla
Level 32
God Stats
43W - 51L
1,422 SR
Queue Stats
64W - 74L
1,335 Elo+
Party 2
Loki
Loki
krispyckenstrip
Loki
Level 47
God Stats
6W - 9L
1,391 SR
Queue Stats
55W - 77L
1,369 Elo+
Solo
Team Averages
Level 49
1,494 SR
1,366 Elo+

VS

Team Averages
Level 63
1,414 SR
1,384 Elo+
Fenrir
Fenrir
A6663L
Fenrir
Level 42
God Stats
1W - 3L
1,127 SR
Queue Stats
73W - 89L
1,304 Elo+
Solo
Rama
Rama
Angryd1nglberry
Rama
Level 60
God Stats
21W - 18L
1,561 SR
Queue Stats
191W - 186L
1,354 Elo+
Party 1
King Arthur
King Arthur
Fredex2471
King Arthur
Level 47
God Stats
2W - 3L
1,429 SR
Queue Stats
192W - 188L
1,421 Elo+
Party 1
Terra
Terra
ItzNewKiller
Terra
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 239L
1,426 Elo+
Solo
Ra
Ra
TiedSaucer20102
Ra
Level 59
God Stats
5W - 5L
1,452 SR
Queue Stats
98W - 101L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,710
381
3,267
7,019
2,148
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Toqjn
Bellona
11
3 / 5 / 1
7,647
510
6,248
14,428
10,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
cguerrero0823
Jormungandr
12
1 / 1 / 0
7,051
470
7,176
10,385
8,800
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
jossicK
Scylla
12
0 / 3 / 2
6,625
442
4,746
6,971
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 5 / 1
6,461
431
3,953
10,444
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
A6663L
Fenrir
17
5 / 2 / 2
9,269
618
4,637
9,940
5,317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
6 / 0 / 1
8,491
566
6,776
6,714
2,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
Fredex2471
King Arthur
13
2 / 1 / 3
8,250
550
8,172
11,966
9,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 9
7,985
532
3,260
14,194
11,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
4 / 1 / 3
9,846
656
7,940
6,650
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
17
18
Deaths
5
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
A6663L
Fenrir
5
2
2
3
W
6
0
1
6.5
L
0
4
0
0
W
King Arthur
Fredex2471
King Arthur
2
1
3
3.5
W
0
1
9
4.5
W
4
1
3
5.5
L
Bellona
Toqjn
Bellona
3
5
1
0.7
L
Jormungandr
cguerrero0823
Jormungandr
1
1
0
1
L
Scylla
jossicK
Scylla
0
3
2
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,390
Damage
30,785
49,247
Taken
49,464
27,293
Mitigated
31,789
10,640
Healing
16,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
A6663L
Fenrir
4,637
1,335
0
950
9,940
5,317
0
1,730
8,210
0
92,363
W
6,776
5,573
103
2,224
6,714
2,557
1,168
1,780
4,934
0
63,722
L
3,267
1,878
0
1,204
7,019
2,148
8
1,503
5,516
0
30,875
W
King Arthur
Fredex2471
King Arthur
8,172
831
0
681
11,966
9,339
45
2,520
9,446
0
45,612
W
3,260
737
2,877
5,628
14,194
11,328
0
5,221
8,973
20,965
0
W
7,940
416
1,003
2,690
6,650
3,248
0
1,065
5,585
82,289
2,214
L
Bellona
Toqjn
Bellona
6,248
1,584
0
2,959
14,428
10,183
0
3,462
10,802
0
41,288
L
Jormungandr
cguerrero0823
Jormungandr
7,176
2,014
181
3,024
10,385
8,800
247
1,244
9,141
54,618
2,557
L
Scylla
jossicK
Scylla
4,746
412
0
250
6,971
2,391
0
3,407
3,466
43,830
0
L
3,953
853
0
3,022
10,444
3,771
0
1,223
9,221
0
41,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
43,841
330
Minions Killed
473
0
Camps Cleared
0
1,327,614
Distance Traveled
1,455,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,269
618
119
8
0
351,013
0
W
Rama
8,491
566
88
6
0
273,000
0
L
Hachiman
5,710
381
42
3
0
242,407
0
W
King Arthur
8,250
550
83
6
0
248,713
0
W
Terra
7,985
532
31
2
0
282,340
0
W
Ra
9,846
656
152
10
0
300,649
0
L
Bellona
7,647
510
60
4
0
284,546
0
L
Jormungandr
7,051
470
92
6
0
254,103
0
L
Scylla
6,625
442
71
5
0
274,938
0
L
Loki
6,461
431
65
4
0
271,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role