Player Matchup

Hera
Hera
 
Hera
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
Cataĉlysm
Loki
Level 170
God Stats
10W - 6L
1,671 SR
Queue Stats
464W - 422L
1,541 Elo+
Party 3
Cthulhu
Cthulhu
SlyNovaHD
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 33L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xmanelite39
Morgan Le Fay
Level 143
God Stats
3W - 4L
1,446 SR
Queue Stats
159W - 159L
1,520 Elo+
Solo
Hercules
Hercules
hasiantheazn1dr
Hercules
Level 127
God Stats
2W - 1L
1,285 SR
Queue Stats
188W - 169L
1,537 Elo+
Party 1
Team Averages
Level 157
1,480 SR
1,543 Elo+

VS

Team Averages
Level 147
1,497 SR
1,526 Elo+
Xing Tian
Xing Tian
BangustheDwarf
Xing Tian
Level 128
God Stats
2W - 2L
1,550 SR
Queue Stats
220W - 210L
1,555 Elo+
Solo
Tsukuyomi
Tsukuyomi
BarnaclеBoi
Tsukuyomi
Level 152
God Stats
19W - 7L
1,917 SR
Queue Stats
415W - 408L
1,484 Elo+
Party 2
Ishtar
Ishtar
Onaboat67
Ishtar
Level 157
God Stats
6W - 10L
1,450 SR
Queue Stats
417W - 451L
1,529 Elo+
Solo
Thoth
Thoth
PapaWulff
Thoth
Level 140
God Stats
6W - 4L
1,478 SR
Queue Stats
408W - 423L
1,509 Elo+
Party 2
Chernobog
Chernobog
Shiviana
Chernobog
Level 159
God Stats
0W - 4L
1,091 SR
Queue Stats
97W - 82L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 3 / 15
10,100
777
15,757
7,235
3,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 15
10,669
821
16,583
9,759
5,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SlyNovaHD
Cthulhu
17
5 / 1 / 15
11,143
857
14,610
13,782
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Xmanelite39
Morgan Le Fay
16
2 / 2 / 11
9,772
752
11,536
10,083
5,307
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
17
8 / 3 / 10
10,788
830
12,225
20,077
34,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BangustheDwarf
Xing Tian
15
3 / 4 / 3
9,806
754
9,667
23,116
30,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
BarnaclеBoi
Tsukuyomi
16
4 / 5 / 2
9,495
730
11,309
15,886
12,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ishtar
Onaboat67
Ishtar
12
0 / 6 / 2
7,913
609
3,981
11,898
5,884
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
PapaWulff
Thoth
15
4 / 4 / 3
9,269
713
9,784
10,558
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
Shiviana
Chernobog
15
0 / 4 / 3
8,452
650
7,815
13,063
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
24
23
Kills
11
12
Deaths
23
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
3
3
15
3.5
L
Xing Tian
BangustheDwarf
Xing Tian
3
4
3
1.13
L
Tsukuyomi
BarnaclеBoi
Tsukuyomi
4
5
2
1
W
5
3
15
4.17
L
Ishtar
Onaboat67
Ishtar
0
6
2
0.17
L
Thoth
PapaWulff
Thoth
4
4
3
1.38
L
Chernobog
Shiviana
Chernobog
0
4
3
0.38
W
Cthulhu
SlyNovaHD
Cthulhu
5
1
15
12.5
W
Morgan Le Fay
Xmanelite39
Morgan Le Fay
2
2
11
3.75
W
Hercules
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,711
Damage
42,556
60,936
Taken
74,521
63,502
Mitigated
61,307
21,914
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
15,757
2,636
781
370
7,235
3,563
2,058
2,961
4,274
28,513
52
L
Xing Tian
BangustheDwarf
Xing Tian
9,667
617
278
5,319
23,116
30,292
0
13,317
9,240
17,285
0
L
Tsukuyomi
BarnaclеBoi
Tsukuyomi
11,309
1,558
3,204
2,743
15,886
12,949
0
8,798
6,843
0
25,414
W
16,583
4,230
0
250
9,759
5,028
1,846
3,053
6,706
0
33,541
L
Ishtar
Onaboat67
Ishtar
3,981
1,910
1,002
475
11,898
5,884
0
5,869
5,837
0
11,067
L
Thoth
PapaWulff
Thoth
9,784
55
1,366
1,343
10,558
5,445
0
4,477
5,971
23,321
431
L
Chernobog
Shiviana
Chernobog
7,815
3,919
1,220
2,238
13,063
6,737
0
6,738
6,171
0
27,082
W
Cthulhu
SlyNovaHD
Cthulhu
14,610
251
2,642
3,366
13,782
15,106
644
2,687
11,095
32,341
1,886
W
Morgan Le Fay
Xmanelite39
Morgan Le Fay
11,536
632
2,072
1,731
10,083
5,307
2,173
3,873
6,210
26,895
0
W
Hercules
12,225
2,812
1,684
9,018
20,077
34,498
0
6,644
13,433
0
14,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,472
Gold Earned
44,935
131
Minions Killed
133
0
Camps Cleared
0
1,341,025
Distance Traveled
1,183,933
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,100
777
31
2
0
265,573
0
L
Xing Tian
9,806
754
3
0
0
263,217
0
L
Tsukuyomi
9,495
730
22
2
0
250,752
0
W
Loki
10,669
821
32
2
0
246,576
0
L
Ishtar
7,913
609
24
2
0
202,324
0
L
Thoth
9,269
713
28
2
0
247,304
0
L
Chernobog
8,452
650
56
4
0
220,336
0
W
Cthulhu
11,143
857
40
3
0
279,499
0
W
Morgan Le Fay
9,772
752
20
2
0
280,027
0
W
Hercules
10,788
830
8
1
0
269,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role