Player Matchup

Janus
Janus
 
Janus
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
ArMiyazaki
Neith
Level 68
God Stats
35W - 31L
1,495 SR
Queue Stats
139W - 188L
1,418 Elo+
Party 1
Anhur
Anhur
BMM003
Anhur
Level 32
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 9L
1,607 Elo+
Party 2
Cliodhna
Cliodhna
Ofrecida
Cliodhna
Level 39
God Stats
2W - 4L
1,290 SR
Queue Stats
28W - 23L
1,518 Elo+
Party 2
Ganesha
Ganesha
tiagoesgay183
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,527 Elo+
Party 2
Team Averages
Level 59
1,457 SR
1,514 Elo+

VS

Team Averages
Level 82
1,578 SR
1,479 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DementerJunior
Ra
Level 63
God Stats
4W - 0L
1,683 SR
Queue Stats
54W - 53L
1,447 Elo+
Party 3
Neith
Neith
XMiNaToSX
Neith
Level 87
God Stats
7W - 9L
1,614 SR
Queue Stats
144W - 140L
1,481 Elo+
Solo
Sylvanus
Sylvanus
mateishon
Sylvanus
Level 72
God Stats
4W - 5L
1,441 SR
Queue Stats
25W - 22L
1,543 Elo+
Party 3
Serqet
Serqet
pajian
Serqet
Level 29
God Stats
3W - 3L
1,650 SR
Queue Stats
32W - 37L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
0 / 2 / 0
4,885
489
2,392
4,053
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Neith
9
0 / 4 / 1
5,136
514
2,891
7,159
2,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
BMM003
Anhur
9
0 / 1 / 0
4,717
472
3,143
7,047
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Ofrecida
Cliodhna
9
1 / 3 / 0
5,080
508
4,144
8,732
2,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
9
0 / 1 / 0
5,182
518
2,027
7,380
4,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 0 / 1
5,143
514
4,791
3,559
1,099
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 3
6,206
621
4,594
4,641
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
XMiNaToSX
Neith
11
4 / 1 / 1
6,969
697
5,432
6,320
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
mateishon
Sylvanus
10
1 / 0 / 2
5,224
522
4,413
6,604
3,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Serqet
pajian
Serqet
12
5 / 0 / 3
6,380
638
3,417
9,050
3,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
11
11
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
0
0
W
Ishtar
 
Ishtar
0
0
1
0.5
L
Neith
0
4
1
0.13
L
Anhur
BMM003
Anhur
0
1
0
0
W
1
0
3
2.5
L
Cliodhna
Ofrecida
Cliodhna
1
3
0
0.33
W
Neith
XMiNaToSX
Neith
4
1
1
4.5
W
Sylvanus
mateishon
Sylvanus
1
0
2
2
W
Serqet
pajian
Serqet
5
0
3
6.5
L
Ganesha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
22,647
34,371
Taken
30,174
13,893
Mitigated
11,352
10,564
Healing
12,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,392
43
0
860
4,053
1,422
0
2,322
1,627
26,447
0
W
Ishtar
 
Ishtar
4,791
3,047
0
992
3,559
1,099
0
575
2,984
0
34,315
L
Neith
2,891
460
0
887
7,159
2,777
0
0
7,159
0
27,790
L
Anhur
BMM003
Anhur
3,143
1,364
0
3,328
7,047
2,229
0
1,454
5,593
0
32,464
W
4,594
276
242
1,502
4,641
1,512
0
1,529
2,824
36,841
598
L
Cliodhna
Ofrecida
Cliodhna
4,144
784
0
2,986
8,732
2,964
0
1,606
6,595
0
32,184
W
Neith
XMiNaToSX
Neith
5,432
2,622
0
2,614
6,320
2,099
648
0
6,320
0
45,416
W
Sylvanus
mateishon
Sylvanus
4,413
1,737
792
2,199
6,604
3,444
0
1,209
5,317
21,332
11,287
W
Serqet
pajian
Serqet
3,417
741
0
3,917
9,050
3,198
0
660
8,310
0
37,750
L
Ganesha
2,027
139
0
2,503
7,380
4,501
0
2,720
4,627
18,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,000
Gold Earned
29,922
238
Minions Killed
337
0
Camps Cleared
0
981,344
Distance Traveled
991,082
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
4,885
489
52
5
0
193,884
0
W
Ishtar
5,143
514
54
5
0
177,187
0
L
Neith
5,136
514
45
5
0
175,796
0
L
Anhur
4,717
472
79
8
0
182,742
3
W
Ra
6,206
621
88
9
0
219,277
1
L
Cliodhna
5,080
508
53
5
0
217,467
0
W
Neith
6,969
697
83
8
0
178,578
1
W
Sylvanus
5,224
522
45
5
0
175,701
1
W
Serqet
6,380
638
67
7
0
240,339
0
L
Ganesha
5,182
518
9
1
0
211,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role