Player Matchup

Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charon
Charon
Gold I
FirsTKaWaii
Charon
Gold I
Level 184
God Stats
6W - 4L
1,428 SR
Queue Stats
68W - 52L
1,670 MMR
Solo
Medusa
Medusa
Platinum III
GxxG
Medusa
Platinum III
Level 181
God Stats
6W - 6L
1,468 SR
Queue Stats
359W - 358L
1,760 MMR
Solo
Cliodhna
Cliodhna
Diamond II
KillerRen
Cliodhna
Diamond II
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
248W - 216L
2,335 MMR
Party 2
Susano
Susano
Platinum IV
TrickZProject
Susano
Platinum IV
Level 158
God Stats
10W - 11L
1,371 SR
Queue Stats
266W - 256L
1,649 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,453 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 141
1,472 SR
1,795 MMR
Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Platinum IV
 
Hachiman
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
Fіve
Fenrir
Masters
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 164L
2,615 MMR
Solo
Ullr
Ullr
Platinum II
KneelB3foreMe
Ullr
Platinum II
Level 268
God Stats
12W - 19L
1,547 SR
Queue Stats
327W - 310L
1,863 MMR
Solo
Maui
Maui
Bronze III
gabe318
Maui
Bronze III
Level 64
God Stats
0W - 2L
1,312 SR
Queue Stats
1W - 2L
1,498 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 0 / 1
6,152
615
5,249
3,766
1,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
9
0 / 0 / 1
5,276
528
3,680
4,145
2,123
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
GxxG
Medusa
11
0 / 0 / 2
5,697
570
6,199
5,090
1,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
KillerRen
Cliodhna
11
0 / 1 / 0
5,842
584
3,260
8,474
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
3 / 1 / 1
5,490
549
2,563
8,725
3,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
OsirisThanatosThorErlang Shen

VS

Bans
AresAthenaBake KujiraLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 0 / 1
5,637
564
4,848
5,071
5,004
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hachiman
 
Hachiman
9
0 / 1 / 0
4,802
480
2,956
6,326
2,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Fіve
Fenrir
10
2 / 1 / 0
5,526
553
3,453
9,632
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 1
5,534
553
1,822
7,077
2,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
gabe318
Maui
7
0 / 1 / 0
4,338
434
1,402
6,824
3,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
1
1.5
L
Cthulhu
 
Cthulhu
0
0
1
0.5
L
Hachiman
 
Hachiman
0
1
0
0
W
Charon
0
0
1
0.5
L
Fenrir
Fіve
Fenrir
2
1
0
2
W
Medusa
GxxG
Medusa
0
0
2
1
W
Cliodhna
KillerRen
Cliodhna
0
1
0
0
L
0
1
1
0.5
W
3
1
1
3.5
L
Maui
gabe318
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,951
Damage
14,481
30,200
Taken
34,930
11,462
Mitigated
16,974
10,467
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,249
978
0
1,000
3,766
1,193
63
0
3,766
48,497
643
L
Cthulhu
 
Cthulhu
4,848
710
81
1,663
5,071
5,004
0
0
5,071
42,653
0
L
Hachiman
 
Hachiman
2,956
1,475
0
2,460
6,326
2,164
0
1,365
4,961
0
33,790
W
Charon
3,680
1,062
0
1,597
4,145
2,123
0
364
3,781
14,241
337
L
Fenrir
Fіve
Fenrir
3,453
867
0
4,645
9,632
3,592
0
1,598
7,884
0
42,756
W
Medusa
GxxG
Medusa
6,199
2,878
0
740
5,090
1,942
160
965
4,125
0
57,066
W
Cliodhna
KillerRen
Cliodhna
3,260
244
0
2,902
8,474
3,067
0
4,390
4,084
0
44,286
L
1,822
475
0
1,377
7,077
2,318
0
3,792
2,917
0
44,007
W
2,563
659
0
4,228
8,725
3,137
0
531
8,194
0
35,470
L
Maui
gabe318
Maui
1,402
736
0
1,835
6,824
3,896
0
1,528
5,296
9,313
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,457
Gold Earned
25,837
368
Minions Killed
286
0
Camps Cleared
0
1,061,411
Distance Traveled
980,710
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,152
615
105
11
0
211,243
0
L
Cthulhu
5,637
564
67
7
0
217,364
0
L
Hachiman
4,802
480
58
6
0
167,328
2
W
Charon
5,276
528
19
2
0
199,995
3
L
Fenrir
5,526
553
67
7
0
221,856
1
W
Medusa
5,697
570
102
10
0
176,244
1
W
Cliodhna
5,842
584
84
8
0
234,500
1
L
Ullr
5,534
553
76
8
0
198,289
0
W
Susano
5,490
549
58
6
0
239,429
0
L
Maui
4,338
434
18
2
0
175,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role