Player Matchup

Anubis
Anubis
Dügan16
Anubis
Level 179
God Stats
4W - 4L
1,139 SR
Queue Stats
272W - 225L
1,601 Elo+
Solo
Lancelot
Lancelot
KingTreveus
Lancelot
Level 132
God Stats
29W - 22L
1,577 SR
Queue Stats
244W - 257L
1,522 Elo+
Solo
Nut
Nut
StevenSpyder
Nut
Level 210
God Stats
10W - 9L
1,545 SR
Queue Stats
202W - 165L
1,619 Elo+
Party 2
Arachne
Arachne
Teamjunior
Arachne
Level 227
God Stats
5W - 4L
1,586 SR
Queue Stats
93W - 93L
1,558 Elo+
Solo
Ymir
Ymir
WeebBoiUchiha
Ymir
Level 159
God Stats
2W - 2L
1,577 SR
Queue Stats
110W - 88L
1,585 Elo+
Party 2
Team Averages
Level 181
1,485 SR
1,577 Elo+

VS

Team Averages
Level 180
1,560 SR
1,525 Elo+
Sun Wukong
Sun Wukong
Dr Tacos Zv
Sun Wukong
Level 162
God Stats
8W - 18L
1,481 SR
Queue Stats
91W - 137L
1,401 Elo+
Party 1
Hun Batz
Hun Batz
Eyasae Flia
Hun Batz
Level 214
God Stats
0W - 1L
1,280 SR
Queue Stats
280W - 276L
1,516 Elo+
Party 1
Zhong Kui
Zhong Kui
Knifepalm
Zhong Kui
Level 164
God Stats
2W - 2L
1,542 SR
Queue Stats
184W - 116L
1,663 Elo+
Solo
Yemoja
Yemoja
RankMaximus30
Yemoja
Level 123
God Stats
2W - 2L
1,633 SR
Queue Stats
158W - 141L
1,493 Elo+
Party 1
Medusa
Medusa
Schnooderhooven
Medusa
Level 235
God Stats
6W - 2L
1,865 SR
Queue Stats
307W - 267L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dügan16
Anubis
15
2 / 1 / 1
8,601
662
5,998
9,473
4,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Lancelot
KingTreveus
Lancelot
13
5 / 2 / 3
7,660
589
7,013
9,577
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
5 / 4 / 3
7,597
584
13,025
10,231
4,006
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Teamjunior
Arachne
14
3 / 1 / 1
8,945
688
9,403
12,551
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 0 / 6
8,063
620
7,932
10,466
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dr Tacos Zv
Sun Wukong
12
1 / 3 / 0
6,844
526
7,331
13,548
8,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
Eyasae Flia
Hun Batz
13
2 / 4 / 4
7,122
548
6,985
12,622
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Knifepalm
Zhong Kui
14
2 / 2 / 1
7,451
573
7,852
9,239
6,701
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 4 / 1
6,355
489
4,141
13,201
8,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 5 / 2
7,020
540
8,990
13,262
5,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
18
Kills
8
8
Deaths
18
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Dr Tacos Zv
Sun Wukong
1
3
0
0.33
W
Anubis
Dügan16
Anubis
2
1
1
2.5
L
Hun Batz
Eyasae Flia
Hun Batz
2
4
4
1
W
Lancelot
KingTreveus
Lancelot
5
2
3
3.25
L
Zhong Kui
Knifepalm
Zhong Kui
2
2
1
1.25
L
1
4
1
0.38
L
2
5
2
0.6
W
5
4
3
1.63
W
Arachne
Teamjunior
Arachne
3
1
1
3.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,371
Damage
35,299
52,298
Taken
61,872
28,116
Mitigated
34,199
23,257
Healing
16,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Dr Tacos Zv
Sun Wukong
7,331
1,109
0
2,136
13,548
8,968
0
0
13,548
0
59,174
W
Anubis
Dügan16
Anubis
5,998
232
0
4,627
9,473
4,910
0
6,184
3,289
87,302
836
L
Hun Batz
Eyasae Flia
Hun Batz
6,985
1,711
0
4,837
12,622
4,728
0
774
11,848
0
60,374
W
Lancelot
KingTreveus
Lancelot
7,013
842
0
3,590
9,577
4,515
0
953
8,624
0
50,924
L
Zhong Kui
Knifepalm
Zhong Kui
7,852
1,090
0
3,270
9,239
6,701
0
4,175
5,064
65,389
1,603
L
4,141
567
1,761
2,006
13,201
8,756
0
4,889
8,015
19,118
1,161
L
8,990
3,750
0
2,215
13,262
5,046
0
3,368
9,662
0
61,382
W
13,025
8,196
0
3,369
10,231
4,006
763
1,687
8,544
0
58,698
W
Arachne
Teamjunior
Arachne
9,403
6,476
0
8,846
12,551
5,445
493
0
12,551
0
67,756
W
7,932
2,161
0
2,825
10,466
9,240
0
2,774
7,692
27,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,866
Gold Earned
34,792
474
Minions Killed
435
0
Camps Cleared
0
1,303,710
Distance Traveled
1,308,983
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,844
526
98
8
0
254,260
2
W
Anubis
8,601
662
148
11
0
251,925
4
L
Hun Batz
7,122
548
90
7
0
317,558
2
W
Lancelot
7,660
589
84
6
0
319,162
0
L
Zhong Kui
7,451
573
122
9
0
267,606
0
L
Yemoja
6,355
489
32
2
0
236,031
2
L
Medusa
7,020
540
93
7
0
233,528
1
W
Nut
7,597
584
87
7
0
227,262
0
W
Arachne
8,945
688
134
10
0
236,438
0
W
Ymir
8,063
620
21
2
0
268,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role