Player Matchup

Hel
Hel
ChagoTj
Hel
Level 125
God Stats
2W - 0L
1,802 SR
Queue Stats
15W - 10L
1,532 Elo+
Party 2
Anhur
Anhur
NoRespect100
Anhur
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 101L
1,570 Elo+
Party 1
Tiamat
Tiamat
Pony2205
Tiamat
Level 89
God Stats
2W - 0L
1,578 SR
Queue Stats
15W - 6L
1,575 Elo+
Party 2
Fenrir
Fenrir
Rubberband Tuff
Fenrir
Level 197
God Stats
8W - 6L
1,602 SR
Queue Stats
132W - 116L
1,584 Elo+
Party 1
Thor
Thor
VainJester310
Thor
Level 182
God Stats
6W - 3L
1,626 SR
Queue Stats
119W - 113L
1,570 Elo+
Party 1
Team Averages
Level 153
1,622 SR
1,566 Elo+

VS

Team Averages
Level 134
1,550 SR
1,451 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
AngyAngron
Cthulhu
Level 139
God Stats
7W - 5L
1,806 SR
Queue Stats
56W - 88L
1,491 Elo+
Party 3
Thor
Thor
DamageArthur
Thor
Level 180
God Stats
0W - 3L
1,224 SR
Queue Stats
131W - 189L
1,454 Elo+
Party 3
Sobek
Sobek
HenryisJogging
Sobek
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
174W - 226L
1,435 Elo+
Party 3
Cernunnos
Cernunnos
TallSubwayCup
Cernunnos
Level 142
God Stats
0W - 1L
1,720 SR
Queue Stats
1W - 4L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
7
1 / 0 / 2
4,599
657
1,786
5,700
1,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

8
1 / 0 / 0
4,484
641
2,144
3,888
1,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
Pony2205
Tiamat
8
0 / 1 / 2
4,261
609
2,798
4,926
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 1
4,331
619
2,184
6,010
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 0 / 1
4,704
672
2,574
5,739
2,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 2 / 1
4,007
572
3,633
4,264
1,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
AngyAngron
Cthulhu
8
1 / 2 / 0
4,350
621
5,142
4,341
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

7
0 / 0 / 0
3,818
545
1,752
5,395
1,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 0
3,860
551
1,280
3,862
2,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
TallSubwayCup
Cernunnos
3
0 / 2 / 0
3,085
441
1,785
2,688
554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
1
0.25
L
Cthulhu
AngyAngron
Cthulhu
1
2
0
0.5
W
Hel
1
0
2
2
L
0
0
0
0
L
0
0
0
0
W
1
0
0
1
W
Tiamat
Pony2205
Tiamat
0
1
2
1
W
2
0
1
2.5
L
Cernunnos
TallSubwayCup
Cernunnos
0
2
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,486
Damage
13,592
26,263
Taken
20,550
10,013
Mitigated
7,884
14,295
Healing
6,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,633
784
0
583
4,264
1,305
0
2,128
2,136
21,389
89
L
Cthulhu
AngyAngron
Cthulhu
5,142
582
61
1,045
4,341
1,707
0
323
3,624
23,269
2,603
W
Hel
1,786
334
3,101
3,622
5,700
1,611
0
1,912
3,686
11,704
0
L
1,752
485
0
2,813
5,395
1,786
0
1,090
4,305
0
18,303
L
1,280
157
0
1,498
3,862
2,532
0
506
3,356
9,144
1,606
W
2,144
1,722
0
2,053
3,888
1,138
0
741
3,147
0
30,410
W
Tiamat
Pony2205
Tiamat
2,798
189
0
1,512
4,926
2,385
0
2,371
2,488
25,362
712
W
2,184
556
0
1,831
6,010
2,464
0
1,467
4,468
0
24,811
L
Cernunnos
TallSubwayCup
Cernunnos
1,785
1,258
0
705
2,688
554
0
470
2,218
0
8,766
W
2,574
531
0
2,176
5,739
2,415
0
2,486
2,849
0
27,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,379
Gold Earned
19,120
209
Minions Killed
146
0
Camps Cleared
0
719,835
Distance Traveled
645,873
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,007
572
41
6
0
121,495
0
L
Cthulhu
4,350
621
38
5
0
127,120
0
W
Hel
4,599
657
17
2
0
156,818
0
L
Thor
3,818
545
40
6
0
162,857
0
L
Sobek
3,860
551
10
1
0
150,596
0
W
Anhur
4,484
641
51
7
0
119,371
2
W
Tiamat
4,261
609
52
7
0
132,398
0
W
Fenrir
4,331
619
38
5
0
172,931
0
L
Cernunnos
3,085
441
17
2
0
83,805
0
W
Thor
4,704
672
51
7
0
138,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role