Player Matchup

Danzaburou
Danzaburou
Ace_Wolff
Danzaburou
Level 143
God Stats
6W - 5L
1,492 SR
Queue Stats
355W - 347L
1,520 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HangoTango
Tsukuyomi
Level 126
God Stats
23W - 5L
1,807 SR
Queue Stats
107W - 87L
1,603 Elo+
Party 3
Maui
Maui
Wooley1298
Maui
Level 128
God Stats
79W - 59L
1,660 SR
Queue Stats
156W - 147L
1,525 Elo+
Party 2
Bastet
Bastet
superjjj89
Bastet
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 17L
1,547 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
thezfactor55
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,295 SR
Queue Stats
247W - 227L
1,591 Elo+
Solo
Team Averages
Level 133
1,551 SR
1,557 Elo+

VS

Team Averages
Level 138
1,459 SR
1,474 Elo+
Tiamat
Tiamat
 
Tiamat
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
C0rrupt10n
Vamana
Level 146
God Stats
1W - 3L
1,408 SR
Queue Stats
77W - 65L
1,591 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TrublesumTurtle
Kumbhakarna
Level 114
God Stats
21W - 21L
1,331 SR
Queue Stats
75W - 62L
1,232 Elo+
Solo
Charybdis
Charybdis
UltimateCuban
Charybdis
Level 128
God Stats
1W - 2L
1,554 SR
Queue Stats
261W - 263L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ace_Wolff
Danzaburou
16
1 / 1 / 1
9,497
633
6,172
8,605
4,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
HangoTango
Tsukuyomi
17
2 / 0 / 3
9,765
651
15,981
16,271
13,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 2 / 3
7,772
518
2,965
13,052
11,925
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
superjjj89
Bastet
12
2 / 1 / 3
7,028
469
4,919
9,317
3,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morgan Le Fay
thezfactor55
Morgan Le Fay
14
2 / 1 / 0
7,469
498
9,659
8,765
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 3 / 2
7,581
505
6,073
8,291
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bastet
 
Bastet
12
1 / 2 / 2
6,877
458
8,949
12,354
4,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
C0rrupt10n
Vamana
13
1 / 1 / 0
7,618
508
6,750
15,869
18,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
TrublesumTurtle
Kumbhakarna
11
2 / 1 / 3
7,436
496
3,846
13,118
11,611
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
UltimateCuban
Charybdis
14
1 / 2 / 1
8,045
536
8,118
9,673
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
5
5
Deaths
9
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
L
Bastet
 
Bastet
1
2
2
1
W
Danzaburou
Ace_Wolff
Danzaburou
1
1
1
1.5
L
Vamana
C0rrupt10n
Vamana
1
1
0
1
W
Tsukuyomi
HangoTango
Tsukuyomi
2
0
3
3.5
L
Kumbhakarna
TrublesumTurtle
Kumbhakarna
2
1
3
3.5
L
Charybdis
UltimateCuban
Charybdis
1
2
1
0.75
W
1
2
3
1.25
W
Bastet
superjjj89
Bastet
2
1
3
3.5
W
Morgan Le Fay
thezfactor55
Morgan Le Fay
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,696
Damage
33,736
56,010
Taken
59,305
37,072
Mitigated
43,701
22,355
Healing
13,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,073
442
0
1,468
8,291
5,763
363
3,191
4,741
61,529
1,032
L
Bastet
 
Bastet
8,949
1,527
0
2,010
12,354
4,371
335
2,273
9,919
0
51,144
W
Danzaburou
Ace_Wolff
Danzaburou
6,172
2,085
0
4,246
8,605
4,260
1,024
929
7,676
0
88,500
L
Vamana
C0rrupt10n
Vamana
6,750
2,126
0
4,142
15,869
18,137
0
738
15,108
0
55,709
W
Tsukuyomi
HangoTango
Tsukuyomi
15,981
3,738
0
8,691
16,271
13,236
0
1,441
13,872
0
90,950
L
Kumbhakarna
TrublesumTurtle
Kumbhakarna
3,846
554
0
1,818
13,118
11,611
0
4,839
7,697
21,209
0
L
Charybdis
UltimateCuban
Charybdis
8,118
4,565
0
4,158
9,673
3,819
779
391
9,282
0
72,064
W
2,965
718
0
2,968
13,052
11,925
0
2,996
10,056
34,626
754
W
Bastet
superjjj89
Bastet
4,919
1,507
0
4,342
9,317
3,539
0
1,844
7,473
0
37,138
W
Morgan Le Fay
thezfactor55
Morgan Le Fay
9,659
717
0
2,108
8,765
4,112
0
2,509
6,256
60,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,531
Gold Earned
37,557
522
Minions Killed
443
0
Camps Cleared
0
1,548,039
Distance Traveled
1,444,406
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,581
505
113
8
0
277,655
0
L
Bastet
6,877
458
76
5
0
351,576
0
W
Danzaburou
9,497
633
150
10
0
284,108
2
L
Vamana
7,618
508
92
6
0
274,323
0
W
Tsukuyomi
9,765
651
158
11
0
331,794
0
L
Kumbhakarna
7,436
496
19
1
0
290,701
2
L
Charybdis
8,045
536
143
10
0
250,151
2
W
Maui
7,772
518
53
4
0
282,507
1
W
Bastet
7,028
469
57
4
0
365,193
4
W
Morgan Le Fay
7,469
498
104
7
0
284,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role