Player Matchup

Osiris
Osiris
 
Osiris
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
jonjonas
Ravana
Level 113
God Stats
3W - 0L
1,822 SR
Queue Stats
78W - 72L
1,475 Elo+
Party 1
Raijin
Raijin
moferno01
Raijin
Level 136
God Stats
8W - 5L
1,356 SR
Queue Stats
82W - 80L
1,427 Elo+
Party 1
Freya
Freya
sanshisgod
Freya
Level 32
God Stats
5W - 5L
1,460 SR
Queue Stats
21W - 21L
1,438 Elo+
Party 1
Team Averages
Level 119
1,528 SR
1,468 Elo+

VS

Team Averages
Level 99
1,532 SR
1,532 Elo+
Hercules
Hercules
 
Hercules
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
APUKI123
Anubis
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
317W - 305L
1,498 Elo+
Party 2
Artio
Artio
SR1E0N
Artio
Level 45
God Stats
6W - 7L
1,674 SR
Queue Stats
77W - 77L
1,560 Elo+
Party 3
Hel
Hel
XKAYDASX
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 55L
1,538 Elo+
Party 3
Thor
Thor
melexan
Thor
Level 118
God Stats
2W - 5L
1,488 SR
Queue Stats
55W - 59L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
5 / 0 / 1
9,865
759
8,152
12,404
9,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
 
Khepri
11
1 / 3 / 2
6,954
535
4,751
10,773
7,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
jonjonas
Ravana
12
3 / 2 / 1
7,236
557
4,008
5,304
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
moferno01
Raijin
12
1 / 1 / 2
7,004
539
4,127
5,581
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Freya
13
1 / 0 / 1
7,721
594
4,727
3,707
1,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
1 / 3 / 0
5,459
420
2,717
7,363
2,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
APUKI123
Anubis
13
3 / 2 / 2
7,031
541
8,612
9,773
4,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
SR1E0N
Artio
6
0 / 1 / 2
5,138
395
1,493
6,185
3,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 0
5,762
443
2,232
7,638
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Thor
melexan
Thor
12
2 / 1 / 2
6,159
474
5,349
9,907
3,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
6
6
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
1
5.5
W
Khepri
 
Khepri
1
3
2
0.67
L
Hercules
 
Hercules
1
3
0
0.33
L
Anubis
APUKI123
Anubis
3
2
2
2
L
Artio
SR1E0N
Artio
0
1
2
1
L
0
4
0
0
W
Ravana
jonjonas
Ravana
3
2
1
1.75
L
Thor
melexan
Thor
2
1
2
3
W
Raijin
moferno01
Raijin
1
1
2
2
W
Freya
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,765
Damage
20,403
37,769
Taken
40,866
21,469
Mitigated
17,403
15,089
Healing
15,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,152
2,598
0
8,369
12,404
9,346
972
3,868
8,536
191
82,024
W
Khepri
 
Khepri
4,751
876
0
1,811
10,773
7,063
0
4,020
6,753
20,247
1,983
L
Hercules
 
Hercules
2,717
1,431
0
2,634
7,363
2,825
0
2,062
4,941
0
26,549
L
Anubis
APUKI123
Anubis
8,612
862
0
5,060
9,773
4,969
0
4,117
5,656
60,277
1,189
L
Artio
SR1E0N
Artio
1,493
499
220
1,676
6,185
3,166
0
3,945
1,856
6,914
0
L
2,232
170
134
2,868
7,638
2,661
0
0
7,638
36,160
0
W
Ravana
jonjonas
Ravana
4,008
1,003
0
1,041
5,304
2,077
0
1,579
3,725
0
56,697
L
Thor
melexan
Thor
5,349
2,037
0
2,822
9,907
3,782
0
2,360
7,467
0
42,048
W
Raijin
moferno01
Raijin
4,127
249
0
1,190
5,581
1,401
0
2,504
3,077
43,884
0
W
Freya
4,727
1,567
0
2,678
3,707
1,582
472
731
2,976
50,672
1,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,780
Gold Earned
29,549
414
Minions Killed
302
0
Camps Cleared
0
1,228,939
Distance Traveled
994,434
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,865
759
138
11
0
237,337
2
W
Khepri
6,954
535
23
2
0
258,048
0
L
Hercules
5,459
420
50
4
0
149,486
0
L
Anubis
7,031
541
96
7
0
227,273
0
L
Artio
5,138
395
15
1
0
190,850
4
L
Hel
5,762
443
75
6
0
172,624
0
W
Ravana
7,236
557
93
7
0
278,375
2
L
Thor
6,159
474
66
5
0
254,201
0
W
Raijin
7,004
539
63
5
0
217,813
2
W
Freya
7,721
594
97
7
0
237,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role