Player Matchup

Atlas
Atlas
AFL Ornat
Atlas
Level 159
God Stats
2W - 1L
1,661 SR
Queue Stats
86W - 73L
1,577 Elo+
Party 1
Janus
Janus
Corny4King
Janus
Level 149
God Stats
0W - 2L
1,248 SR
Queue Stats
14W - 11L
1,606 Elo+
Party 1
Erlang Shen
Erlang Shen
Japopus
Erlang Shen
Level 141
God Stats
8W - 7L
1,572 SR
Queue Stats
75W - 48L
1,606 Elo+
Solo
Ao Kuang
Ao Kuang
Just Christophr
Ao Kuang
Level 184
God Stats
8W - 3L
1,689 SR
Queue Stats
109W - 94L
1,582 Elo+
Party 1
Medusa
Medusa
Thånks
Medusa
Level 156
God Stats
4W - 2L
1,818 SR
Queue Stats
111W - 95L
1,582 Elo+
Party 1
Team Averages
Level 158
1,598 SR
1,591 Elo+

VS

Team Averages
Level 132
1,630 SR
1,517 Elo+
King Arthur
King Arthur
DessyrB3ll0m
King Arthur
Level 108
God Stats
18W - 13L
1,616 SR
Queue Stats
94W - 71L
1,587 Elo+
Party 2
Medusa
Medusa
Loki-Blacksteel
Medusa
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 169L
1,475 Elo+
Party 2
Xing Tian
Xing Tian
Matte120233
Xing Tian
Level 114
God Stats
2W - 1L
1,476 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Mulan
Mulan
MaybeOmni
Mulan
Level 147
God Stats
11W - 4L
1,820 SR
Queue Stats
55W - 51L
1,502 Elo+
Party 2
Discordia
Discordia
eunhae
Discordia
Level 135
God Stats
11W - 5L
1,737 SR
Queue Stats
34W - 40L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AFL Ornat
Atlas
12
3 / 1 / 5
6,801
486
10,196
12,187
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
11
1 / 3 / 1
6,809
486
3,288
7,860
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Japopus
Erlang Shen
13
0 / 4 / 0
7,145
510
3,404
15,367
9,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
13
4 / 4 / 1
7,343
525
11,207
14,779
6,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Thånks
Medusa
14
1 / 4 / 1
8,007
572
8,148
13,224
5,144
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DessyrB3ll0m
King Arthur
16
4 / 0 / 2
9,563
683
9,372
9,515
8,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 1
8,562
612
9,140
11,440
4,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
Matte120233
Xing Tian
12
2 / 3 / 7
7,748
553
6,162
13,249
8,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
MaybeOmni
Mulan
15
3 / 2 / 6
8,066
576
10,782
16,993
8,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
eunhae
Discordia
14
4 / 1 / 3
8,467
605
8,152
6,310
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
9
Kills
16
16
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Atlas
AFL Ornat
Atlas
3
1
5
5.5
L
Janus
1
3
1
0.5
W
King Arthur
DessyrB3ll0m
King Arthur
4
0
2
5
L
Erlang Shen
Japopus
Erlang Shen
0
4
0
0
L
Ao Kuang
4
4
1
1.13
W
3
3
1
1.17
W
Xing Tian
Matte120233
Xing Tian
2
3
7
1.83
W
Mulan
MaybeOmni
Mulan
3
2
6
3
L
Medusa
Thånks
Medusa
1
4
1
0.38
W
Discordia
eunhae
Discordia
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,243
Damage
43,608
63,417
Taken
57,507
34,587
Mitigated
32,184
16,707
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AFL Ornat
Atlas
10,196
3,167
0
2,494
12,187
10,659
0
5,401
6,786
29,776
1,968
L
Janus
3,288
242
0
500
7,860
2,697
0
4,111
3,749
49,992
0
W
King Arthur
DessyrB3ll0m
King Arthur
9,372
1,796
0
1,798
9,515
8,112
0
1,925
7,548
666
76,115
L
Erlang Shen
Japopus
Erlang Shen
3,404
1,629
0
7,703
15,367
9,481
0
739
14,628
0
62,087
L
Ao Kuang
11,207
2,237
0
2,324
14,779
6,606
0
2,888
11,891
52,093
1,823
W
9,140
2,771
0
922
11,440
4,531
596
1,990
9,183
0
73,839
W
Xing Tian
Matte120233
Xing Tian
6,162
560
0
1,692
13,249
8,576
87
6,745
6,108
21,917
0
W
Mulan
MaybeOmni
Mulan
10,782
2,280
0
10,109
16,993
8,656
0
8,742
8,120
0
67,841
L
Medusa
Thånks
Medusa
8,148
4,107
0
3,686
13,224
5,144
657
1,276
11,948
0
71,429
W
Discordia
eunhae
Discordia
8,152
842
0
1,258
6,310
2,309
0
3,629
2,266
65,258
796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
42,406
425
Minions Killed
499
0
Camps Cleared
0
1,431,407
Distance Traveled
1,514,890
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,801
486
42
3
0
275,572
0
L
Janus
6,809
486
95
7
0
300,432
0
W
King Arthur
9,563
683
133
10
0
293,400
5
L
Erlang Shen
7,145
510
99
7
0
263,719
0
L
Ao Kuang
7,343
525
76
5
0
308,211
0
W
Medusa
8,562
612
137
10
0
306,238
2
W
Xing Tian
7,748
553
31
2
0
327,104
5
W
Mulan
8,066
576
89
6
0
325,082
5
L
Medusa
8,007
572
113
8
0
283,473
2
W
Discordia
8,467
605
109
8
0
263,066
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role