Player Matchup

Izanami
Izanami
Aaronn88
Izanami
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 11L
1,260 Elo+
Party 2
Ymir
Ymir
Air Diors
Ymir
Level 60
God Stats
0W - 3L
1,177 SR
Queue Stats
6W - 20L
1,106 Elo+
Party 2
Charon
Charon
JaretTBE
Charon
Level 60
God Stats
3W - 7L
1,471 SR
Queue Stats
33W - 51L
1,304 Elo+
Party 2
Bastet
Bastet
Jounaldo
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 141L
1,408 Elo+
Solo
Bellona
Bellona
l Dippy l
Bellona
Level 61
God Stats
5W - 4L
1,743 SR
Queue Stats
57W - 66L
1,474 Elo+
Party 2
Team Averages
Level 50
1,478 SR
1,310 Elo+

VS

Team Averages
Level 67
1,449 SR
1,409 Elo+
Athena
Athena
Leiday_23
Athena
Level 64
God Stats
2W - 2L
1,305 SR
Queue Stats
28W - 45L
1,332 Elo+
Party 3
Pele
Pele
Runninrat14
Pele
Level 38
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 29L
1,317 Elo+
Party 3
Hou Yi
Hou Yi
Sintax error960
Hou Yi
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 155L
1,460 Elo+
Party 1
Kukulkan
Kukulkan
TsunamicScroll4
Kukulkan
Level 45
God Stats
4W - 0L
1,500 SR
Queue Stats
173W - 187L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
rollingsmke
Jormungandr
Level 124
God Stats
6W - 4L
1,439 SR
Queue Stats
823W - 832L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aaronn88
Izanami
11
1 / 9 / 1
7,328
386
5,127
15,345
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
11
0 / 6 / 4
7,170
377
6,062
17,100
14,905
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
JaretTBE
Charon
15
4 / 1 / 2
8,918
469
8,240
14,036
7,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Jounaldo
Bastet
13
1 / 4 / 1
8,202
432
8,466
18,749
8,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
l Dippy l
Bellona
15
2 / 5 / 0
9,020
475
8,765
20,381
17,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Leiday_23
Athena
14
1 / 1 / 17
8,378
441
7,689
12,353
14,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
7 / 1 / 6
9,747
513
10,289
14,010
9,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 3 / 7
8,630
454
10,504
11,189
4,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kukulkan
16
4 / 3 / 4
10,046
529
13,671
11,904
5,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
rollingsmke
Jormungandr
18
11 / 1 / 7
11,354
598
23,959
20,666
20,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
66
8
Kills
25
25
Deaths
9
8
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aaronn88
Izanami
1
9
1
0.17
L
Ymir
0
6
4
0.33
L
Charon
JaretTBE
Charon
4
1
2
5
L
Bastet
Jounaldo
Bastet
1
4
1
0.38
W
Athena
Leiday_23
Athena
1
1
17
9.5
W
7
1
6
10
W
2
3
7
1.83
W
Kukulkan
4
3
4
2
L
Bellona
l Dippy l
Bellona
2
5
0
0.4
W
Jormungandr
rollingsmke
Jormungandr
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,660
Damage
66,112
85,611
Taken
70,122
53,697
Mitigated
54,656
9,069
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aaronn88
Izanami
5,127
3,762
0
370
15,345
5,827
510
6,362
8,806
0
37,689
L
Ymir
6,062
948
0
615
17,100
14,905
0
7,816
9,015
23,719
1,905
L
Charon
JaretTBE
Charon
8,240
1,526
0
1,470
14,036
7,590
0
8,598
5,387
42,689
3,231
L
Bastet
Jounaldo
Bastet
8,466
3,073
0
3,354
18,749
8,222
0
7,227
11,392
0
65,307
W
Athena
Leiday_23
Athena
7,689
1,017
296
1,522
12,353
14,828
801
3,337
8,878
23,423
0
W
10,289
3,742
0
3,752
14,010
9,058
1,844
1,038
12,880
0
73,187
W
10,504
4,405
0
1,139
11,189
4,931
3,108
2,876
8,255
0
76,377
W
Kukulkan
13,671
3,649
0
1,652
11,904
5,112
1,639
3,265
8,223
71,005
1,335
L
Bellona
l Dippy l
Bellona
8,765
3,895
0
3,260
20,381
17,153
0
14,097
6,093
0
56,329
W
Jormungandr
rollingsmke
Jormungandr
23,959
4,767
0
8,615
20,666
20,727
281
2,229
18,343
96,570
4,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,638
Gold Earned
48,155
367
Minions Killed
442
0
Camps Cleared
0
1,609,179
Distance Traveled
1,664,442
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,328
386
74
4
0
294,881
0
L
Ymir
7,170
377
41
2
0
318,625
0
L
Charon
8,918
469
86
5
0
295,772
0
L
Bastet
8,202
432
97
5
0
392,953
2
W
Athena
8,378
441
28
1
0
344,010
1
W
Pele
9,747
513
96
5
0
380,027
3
W
Hou Yi
8,630
454
80
4
0
299,144
0
W
Kukulkan
10,046
529
121
6
0
318,842
0
L
Bellona
9,020
475
69
4
0
306,948
1
W
Jormungandr
11,354
598
117
6
0
322,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role