Player Matchup

Freya
Freya
DaddyHusbando-
Freya
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 24L
1,695 Elo+
Party 2
Neith
Neith
MommyWaifu-
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,707 Elo+
Party 2
Nemesis
Nemesis
ROXASDUDE6
Nemesis
Level 144
God Stats
10W - 4L
1,699 SR
Queue Stats
366W - 351L
1,546 Elo+
Party 2
Baron Samedi
Baron Samedi
Tintanfaller
Baron Samedi
Level 88
God Stats
2W - 0L
1,778 SR
Queue Stats
34W - 48L
1,593 Elo+
Solo
Horus
Horus
Underpaid_Gamer
Horus
Level 229
God Stats
1W - 0L
1,444 SR
Queue Stats
29W - 23L
1,638 Elo+
Party 2
Team Averages
Level 107
1,584 SR
1,636 Elo+

VS

Team Averages
Level 114
1,481 SR
1,511 Elo+
Nu Wa
Nu Wa
Chefchelle24
Nu Wa
Level 107
God Stats
392W - 388L
1,566 SR
Queue Stats
398W - 402L
1,519 Elo+
Party 3
Mulan
Mulan
CondemnedLoki6
Mulan
Level 115
God Stats
1W - 2L
1,285 SR
Queue Stats
64W - 57L
1,537 Elo+
Party 1
Shiva
Shiva
HepHopAnonymous
Shiva
Level 109
God Stats
382W - 383L
1,563 SR
Queue Stats
387W - 388L
1,519 Elo+
Party 3
The Morrigan
The Morrigan
SammyHotSoxx
The Morrigan
Level 104
God Stats
2W - 4L
1,467 SR
Queue Stats
474W - 512L
1,506 Elo+
Party 3
Horus
Horus
SimC666
Horus
Level 134
God Stats
43W - 36L
1,525 SR
Queue Stats
348W - 328L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 3
9,628
602
10,569
9,738
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
7 / 0 / 4
9,626
602
15,889
11,592
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nemesis
ROXASDUDE6
Nemesis
14
4 / 2 / 10
8,462
529
8,502
16,394
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Tintanfaller
Baron Samedi
14
3 / 2 / 4
8,071
504
8,144
11,592
10,468
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 8
8,018
501
3,934
11,094
11,390
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,087
505
6,577
8,753
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 0
7,210
451
5,586
11,404
6,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 2
8,437
527
11,414
19,400
14,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Morrigan
SammyHotSoxx
The Morrigan
15
3 / 5 / 1
8,471
529
7,905
14,178
6,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
SimC666
Horus
12
0 / 2 / 1
7,744
484
5,698
13,025
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
9
22
Kills
5
5
Deaths
22
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
1
5
0
0.2
W
6
0
3
7.5
L
1
6
2
0.33
W
7
0
4
9
W
Nemesis
ROXASDUDE6
Nemesis
4
2
10
4.5
L
The Morrigan
SammyHotSoxx
The Morrigan
3
5
1
0.7
L
Horus
SimC666
Horus
0
2
1
0.25
W
Baron Samedi
Tintanfaller
Baron Samedi
3
2
4
2.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,038
Damage
37,180
60,410
Taken
66,760
37,675
Mitigated
40,396
27,529
Healing
17,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,577
1,743
0
2,047
8,753
2,482
1,167
649
8,104
62,927
0
L
5,586
796
0
2,285
11,404
6,467
0
5,118
5,714
0
59,297
W
10,569
2,865
0
4,476
9,738
4,188
0
1,311
8,376
73,162
1,050
L
11,414
1,392
0
4,224
19,400
14,179
274
6,933
12,461
0
59,888
W
15,889
4,717
0
6,230
11,592
5,328
0
4,784
6,718
0
100,060
W
Nemesis
ROXASDUDE6
Nemesis
8,502
4,274
0
6,479
16,394
6,301
0
3,289
12,947
0
74,936
L
The Morrigan
SammyHotSoxx
The Morrigan
7,905
1,484
0
4,263
14,178
6,190
256
2,746
11,342
54,383
11,259
L
Horus
SimC666
Horus
5,698
2,601
298
4,390
13,025
11,078
0
2,236
10,426
0
26,886
W
Baron Samedi
Tintanfaller
Baron Samedi
8,144
717
0
4,780
11,592
10,468
0
2,620
8,258
46,664
0
W
3,934
1,623
1,491
4,073
11,094
11,390
13
2,539
8,555
0
15,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,805
Gold Earned
39,949
497
Minions Killed
423
0
Camps Cleared
0
1,648,055
Distance Traveled
1,519,225
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,087
505
98
6
0
312,563
4
L
Mulan
7,210
451
99
6
0
307,883
0
W
Freya
9,628
602
140
9
0
341,743
2
L
Shiva
8,437
527
91
6
0
305,643
4
W
Neith
9,626
602
152
10
0
308,884
0
W
Nemesis
8,462
529
99
6
0
369,208
0
L
The Morrigan
8,471
529
103
6
0
266,247
0
L
Horus
7,744
484
32
2
0
326,889
2
W
Baron Samedi
8,071
504
76
5
0
268,512
1
W
Horus
8,018
501
30
2
0
359,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role