Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
GABYYYY-_-2016
Surtr
Level 106
God Stats
2W - 2L
1,412 SR
Queue Stats
80W - 80L
1,427 Elo+
Party 1
Geb
Geb
Shisui_UchihaMS-
Geb
Level 129
God Stats
2W - 1L
1,616 SR
Queue Stats
34W - 44L
1,407 Elo+
Party 1
Chiron
Chiron
u-Smokyy
Chiron
Level 128
God Stats
0W - 3L
1,101 SR
Queue Stats
38W - 53L
1,385 Elo+
Party 1
Team Averages
Level 127
1,426 SR
1,444 Elo+

VS

Team Averages
Level 87
1,571 SR
1,488 Elo+
Ares
Ares
KingyoloJimBob
Ares
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Serqet
Serqet
Memelut
Serqet
Level 93
God Stats
9W - 7L
1,533 SR
Queue Stats
89W - 97L
1,455 Elo+
Party 2
Neith
Neith
Mixxr69
Neith
Level 65
God Stats
1W - 2L
1,692 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Valenlolop
Baron Samedi
Level 65
God Stats
1W - 0L
1,234 SR
Queue Stats
118W - 119L
1,507 Elo+
Party 2
Osiris
Osiris
echoingscreams
Osiris
Level 129
God Stats
9W - 1L
1,896 SR
Queue Stats
130W - 117L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
3 / 2 / 0
6,435
585
5,172
6,878
2,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
 
Artemis
10
0 / 3 / 0
5,230
475
1,807
10,614
3,828
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 4 / 0
5,816
529
7,235
11,965
8,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
2 / 2 / 4
6,085
553
4,544
8,984
5,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chiron
u-Smokyy
Chiron
10
5 / 2 / 0
6,082
553
7,043
6,550
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,280
480
2,229
8,976
5,623
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Serqet
Memelut
Serqet
10
5 / 2 / 2
5,932
539
4,660
7,872
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Mixxr69
Neith
8
1 / 3 / 1
4,950
450
3,952
6,454
2,168
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Valenlolop
Baron Samedi
11
1 / 3 / 1
6,332
576
3,954
6,406
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 1 / 0
6,844
622
8,931
14,918
9,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
11
Kills
12
13
Deaths
12
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
3
2
0
1.5
L
Artemis
 
Artemis
0
3
0
0
L
1
4
0
0.25
W
1
3
1
0.5
W
Serqet
Memelut
Serqet
5
2
2
3
W
Neith
Mixxr69
Neith
1
3
1
0.5
L
2
2
4
2
W
Baron Samedi
Valenlolop
Baron Samedi
1
3
1
0.5
W
4
1
0
4
L
Chiron
u-Smokyy
Chiron
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,801
Damage
23,726
44,991
Taken
44,626
22,674
Mitigated
23,158
9,583
Healing
15,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,172
268
0
1,711
6,878
2,751
0
3,769
3,109
40,244
636
L
Artemis
 
Artemis
1,807
612
0
2,329
10,614
3,828
0
98
10,516
0
38,736
L
7,235
3,243
0
2,208
11,965
8,071
0
0
11,965
488
37,859
W
2,229
765
0
1,035
8,976
5,623
0
2,317
6,659
13,405
0
W
Serqet
Memelut
Serqet
4,660
1,318
0
1,330
7,872
3,356
0
1,510
6,282
0
29,610
W
Neith
Mixxr69
Neith
3,952
2,288
0
1,440
6,454
2,168
0
1,376
5,078
0
22,729
L
4,544
657
0
1,323
8,984
5,975
0
1,915
6,847
15,885
0
W
Baron Samedi
Valenlolop
Baron Samedi
3,954
274
57
1,765
6,406
2,983
0
3,890
1,980
41,647
1,915
W
8,931
5,381
0
10,044
14,918
9,028
0
154
14,051
0
52,783
L
Chiron
u-Smokyy
Chiron
7,043
2,046
413
1,599
6,550
2,049
0
314
6,236
0
40,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,648
Gold Earned
29,338
285
Minions Killed
280
0
Camps Cleared
0
995,241
Distance Traveled
1,037,791
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,435
585
74
7
0
231,801
0
L
Artemis
5,230
475
60
5
0
182,831
0
L
Surtr
5,816
529
66
6
0
204,948
0
W
Ares
5,280
480
20
2
0
205,134
0
W
Serqet
5,932
539
46
4
0
236,754
0
W
Neith
4,950
450
25
2
0
192,474
0
L
Geb
6,085
553
15
1
0
190,315
0
W
Baron Samedi
6,332
576
78
7
0
192,911
0
W
Osiris
6,844
622
111
10
0
210,518
0
L
Chiron
6,082
553
70
6
0
185,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role