Player Matchup

Sobek
Sobek
 
Sobek
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Jtdavidson8222
Achilles
Level 111
God Stats
13W - 15L
1,526 SR
Queue Stats
111W - 125L
1,472 Elo+
Party 1
Surtr
Surtr
LePhrug
Surtr
Level 69
God Stats
18W - 15L
1,529 SR
Queue Stats
169W - 164L
1,504 Elo+
Party 1
Yemoja
Yemoja
R3gin4_G0r3
Yemoja
Level 75
God Stats
131W - 96L
1,508 SR
Queue Stats
153W - 137L
1,389 Elo+
Solo
Team Averages
Level 106
1,513 SR
1,473 Elo+

VS

Team Averages
Level 118
1,483 SR
1,467 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
MFSHEA
Neith
Level 75
God Stats
2W - 4L
1,437 SR
Queue Stats
445W - 393L
1,444 Elo+
Solo
Martichoras
Martichoras
MikeFOOL
Martichoras
Level 157
God Stats
18W - 12L
1,484 SR
Queue Stats
292W - 284L
1,450 Elo+
Solo
Surtr
Surtr
elbernasjuega
Surtr
Level 74
God Stats
3W - 4L
1,374 SR
Queue Stats
18W - 21L
1,433 Elo+
Party 2
Hel
Hel
mugue26333
Hel
Level 127
God Stats
10W - 8L
1,620 SR
Queue Stats
189W - 182L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 0 / 0
4,453
636
1,085
4,428
3,842
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sol
 
Sol
2
0 / 1 / 0
3,020
431
659
984
183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
9
3 / 1 / 0
4,662
666
2,692
4,981
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Surtr
LePhrug
Surtr
7
1 / 2 / 3
4,342
620
3,425
5,577
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yemoja
7
1 / 1 / 0
3,667
524
1,624
4,124
2,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
1 / 1 / 1
4,292
613
669
5,403
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
MFSHEA
Neith
7
1 / 0 / 3
4,623
660
2,771
2,790
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Martichoras
MikeFOOL
Martichoras
8
0 / 0 / 0
4,567
652
2,316
2,713
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
2 / 1 / 1
4,550
650
1,994
4,589
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
1 / 3 / 2
4,173
596
1,655
5,788
1,478
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
5
Kills
5
5
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
0
0
0
L
Sol
 
Sol
0
1
0
0
W
Pele
 
Pele
1
1
1
1.5
L
Achilles
3
1
0
3
L
Surtr
LePhrug
Surtr
1
2
3
1.25
W
Neith
MFSHEA
Neith
1
0
3
2.5
W
Martichoras
MikeFOOL
Martichoras
0
0
0
0
L
Yemoja
1
1
0
1
W
2
1
1
2.5
W
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,485
Damage
9,405
20,094
Taken
21,283
13,102
Mitigated
6,771
6,030
Healing
7,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,085
120
0
2,365
4,428
3,842
0
0
4,428
20,446
1,860
L
Sol
 
Sol
659
429
0
122
984
183
0
0
984
3,518
303
W
Pele
 
Pele
669
171
0
3,005
5,403
1,597
0
29
5,335
0
24,404
L
Achilles
2,692
752
0
2,080
4,981
2,586
0
150
4,831
0
23,993
L
Surtr
LePhrug
Surtr
3,425
1,303
0
1,359
5,577
4,192
28
1,505
4,072
227
21,704
W
Neith
MFSHEA
Neith
2,771
1,198
0
938
2,790
875
351
1,084
1,665
0
27,556
W
Martichoras
MikeFOOL
Martichoras
2,316
977
0
743
2,713
919
0
824
1,661
0
27,830
L
Yemoja
1,624
0
52
52
4,124
2,299
0
0
4,124
12,773
0
W
1,994
831
0
1,068
4,589
1,902
78
1,235
3,354
29
14,215
W
1,655
337
50
2,058
5,788
1,478
0
62
5,517
20,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,144
Gold Earned
22,205
145
Minions Killed
185
0
Camps Cleared
0
589,430
Distance Traveled
637,615
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,453
636
39
6
0
138,108
0
L
Sol
3,020
431
8
1
0
23,778
0
W
Pele
4,292
613
46
7
0
138,860
0
L
Achilles
4,662
666
51
7
0
142,208
0
L
Surtr
4,342
620
36
5
0
141,391
0
W
Neith
4,623
660
44
6
0
119,327
0
W
Martichoras
4,567
652
45
6
0
113,679
0
L
Yemoja
3,667
524
11
2
0
143,945
4
W
Surtr
4,550
650
13
2
0
138,836
0
W
Hel
4,173
596
37
5
0
126,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role