Player Matchup

Chernobog
Chernobog
Gold V
Broski16
Chernobog
Gold V
Level 76
God Stats
11W - 7L
1,547 SR
Queue Stats
73W - 80L
1,358 MMR
Party 1
Tyr
Tyr
Silver I
IOnlyTyr
Tyr
Silver I
Level 145
God Stats
182W - 174L
1,519 SR
Queue Stats
214W - 215L
1,180 MMR
Solo
Osiris
Osiris
Silver I
MBL BigRob88
Osiris
Silver I
Level 148
God Stats
1W - 0L
1,281 SR
Queue Stats
159W - 172L
1,145 MMR
Solo
Ra
Ra
Gold V
Warblin
Ra
Gold V
Level 145
God Stats
3W - 1L
1,631 SR
Queue Stats
155W - 157L
1,204 MMR
Solo
Charon
Charon
Silver III
ZachEats1
Charon
Silver III
Level 81
God Stats
1W - 0L
1,296 SR
Queue Stats
49W - 59L
981 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,455 SR
1,174 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 130
1,676 SR
1,172 MMR
Chaac
Chaac
Gold V
FiercePotato11
Chaac
Gold V
Level 128
God Stats
1W - 3L
1,699 SR
Queue Stats
82W - 91L
1,333 MMR
Party 2
Bacchus
Bacchus
Silver II
NICETRYWRNGGUY
Bacchus
Silver II
Level 118
God Stats
1W - 3L
1,702 SR
Queue Stats
189W - 212L
1,128 MMR
Solo
Agni
Agni
Silver III
NUKEM-DOWN
Agni
Silver III
Level 127
God Stats
3W - 3L
1,676 SR
Queue Stats
20W - 33L
1,027 MMR
Party 2
Danzaburou
Danzaburou
Silver I
NovaAD3
Danzaburou
Silver I
Level 156
God Stats
4W - 5L
1,586 SR
Queue Stats
217W - 235L
1,224 MMR
Solo
Pele
Pele
Silver II
TinaCarlysle
Pele
Silver II
Level 122
God Stats
1W - 2L
1,718 SR
Queue Stats
116W - 132L
1,146 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Broski16
Chernobog
13
1 / 0 / 3
7,236
557
5,426
6,268
2,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
5 / 1 / 2
7,276
560
7,643
12,576
6,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
12
1 / 2 / 3
7,907
608
7,135
15,099
10,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 0 / 3
7,806
600
6,800
4,666
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon
ZachEats1
Charon
13
2 / 1 / 4
7,748
596
5,089
9,314
7,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosJanusBellonaBake Kujira

VS

Bans
MedusaArachneAresAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,194
553
8,469
12,163
8,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 2 / 1
5,317
409
3,784
10,270
9,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
5,884
453
4,003
7,437
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
NovaAD3
Danzaburou
12
1 / 0 / 0
6,786
522
4,979
6,351
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 4 / 0
5,563
428
2,997
12,798
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
12
Kills
4
4
Deaths
12
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Broski16
Chernobog
1
0
3
2.5
L
2
2
0
1
W
5
1
2
6
W
Osiris
1
2
3
1.25
L
0
2
1
0.25
L
1
4
0
0.25
L
Danzaburou
NovaAD3
Danzaburou
1
0
0
1
L
0
4
0
0
W
3
0
3
4.5
W
Charon
ZachEats1
Charon
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,093
Damage
24,232
47,923
Taken
49,019
29,088
Mitigated
27,783
20,285
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Broski16
Chernobog
5,426
3,717
0
3,394
6,268
2,903
458
710
5,558
0
71,530
L
8,469
1,129
0
4,125
12,163
8,555
0
225
11,938
0
52,088
W
7,643
1,018
0
4,395
12,576
6,481
0
2,686
9,890
0
56,958
W
Osiris
7,135
4,019
0
7,590
15,099
10,401
0
128
14,971
0
58,207
L
3,784
282
0
1,909
10,270
9,341
0
4,633
5,438
12,407
0
L
4,003
162
0
662
7,437
2,450
0
2,892
4,143
37,054
0
L
Danzaburou
NovaAD3
Danzaburou
4,979
2,569
0
2,073
6,351
2,269
0
703
5,648
0
51,052
L
2,997
731
0
1,475
12,798
5,168
0
2,249
10,285
0
45,249
W
6,800
817
1,137
1,501
4,666
2,037
0
1,530
3,136
56,457
2,297
W
Charon
ZachEats1
Charon
5,089
1,739
0
2,268
9,314
7,266
0
2,733
6,581
22,457
1,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,973
Gold Earned
30,744
467
Minions Killed
329
0
Camps Cleared
0
1,294,261
Distance Traveled
1,241,711
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
7,236
557
120
9
0
247,680
2
L
Chaac
7,194
553
98
8
0
247,507
2
W
Tyr
7,276
560
89
7
0
286,383
0
W
Osiris
7,907
608
102
8
0
230,007
0
L
Bacchus
5,317
409
14
1
0
234,926
4
L
Agni
5,884
453
70
5
0
241,792
1
L
Danzaburou
6,786
522
76
6
0
231,091
5
L
Pele
5,563
428
71
5
0
286,395
3
W
Ra
7,806
600
116
9
0
294,872
2
W
Charon
7,748
596
40
3
0
235,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role