Player Matchup

Rama
Rama
Abbbi
Rama
Level 84
God Stats
0W - 1L
1,527 SR
Queue Stats
51W - 59L
1,469 Elo+
Party 3
Loki
Loki
Fergalvaaan
Loki
Level 91
God Stats
2W - 8L
1,269 SR
Queue Stats
212W - 181L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
Ramanathapuram
Jormungandr
Level 133
God Stats
18W - 16L
1,442 SR
Queue Stats
229W - 229L
1,433 Elo+
Party 1
Sol
Sol
XvX JoKeR VxV
Sol
Level 109
God Stats
47W - 44L
1,469 SR
Queue Stats
53W - 48L
1,475 Elo+
Solo
Hades
Hades
XxPUTIFINOxX_PR
Hades
Level 119
God Stats
34W - 37L
1,527 SR
Queue Stats
267W - 260L
1,433 Elo+
Party 1
Team Averages
Level 107
1,447 SR
1,462 Elo+

VS

Team Averages
Level 128
1,476 SR
1,482 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
HendrixGuns
Chang'e
Level 147
God Stats
154W - 129L
1,618 SR
Queue Stats
243W - 216L
1,564 Elo+
Solo
Chronos
Chronos
MobilizedEagle4
Chronos
Level 158
God Stats
3W - 0L
1,431 SR
Queue Stats
191W - 167L
1,475 Elo+
Solo
Xbalanque
Xbalanque
Wi1dAnu5
Xbalanque
Level 84
God Stats
51W - 38L
1,552 SR
Queue Stats
182W - 176L
1,434 Elo+
Party 2
Thanatos
Thanatos
darkcrittercub
Thanatos
Level 163
God Stats
12W - 18L
1,278 SR
Queue Stats
533W - 508L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Abbbi
Rama
10
0 / 2 / 3
5,968
459
4,397
7,041
2,102
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 0
6,588
507
4,421
10,455
3,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Ramanathapuram
Jormungandr
9
0 / 4 / 2
5,201
400
4,399
13,025
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 1 / 0
6,949
535
6,225
7,977
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
1 / 2 / 1
6,434
495
3,382
9,171
5,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 3 / 2
6,698
515
4,261
11,505
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
HendrixGuns
Chang'e
12
4 / 1 / 3
7,415
570
10,787
8,732
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 2
7,478
575
4,250
8,828
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Wi1dAnu5
Xbalanque
10
0 / 0 / 2
5,832
449
4,726
3,751
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
13
3 / 0 / 4
7,368
567
6,335
8,906
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
10
10
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
2
0.67
L
Rama
Abbbi
Rama
0
2
3
0.75
L
3
1
0
3
W
Chang'e
HendrixGuns
Chang'e
4
1
3
5.5
W
2
0
2
3
L
Jormungandr
Ramanathapuram
Jormungandr
0
4
2
0.25
W
Xbalanque
Wi1dAnu5
Xbalanque
0
0
2
1
L
0
1
0
0
L
1
2
1
0.75
W
Thanatos
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,824
Damage
30,359
47,669
Taken
41,722
19,056
Mitigated
18,062
13,602
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,261
439
73
2,521
11,505
6,267
315
2,962
8,543
30,400
0
L
Rama
Abbbi
Rama
4,397
3,461
0
1,215
7,041
2,102
733
2,972
4,069
0
35,362
L
4,421
449
0
1,249
10,455
3,867
0
3,248
7,207
0
58,742
W
Chang'e
HendrixGuns
Chang'e
10,787
906
832
3,670
8,732
3,241
0
4,510
4,222
47,072
2,098
W
4,250
1,627
0
5,012
8,828
3,318
1,342
3,982
4,846
50,280
3,226
L
Jormungandr
Ramanathapuram
Jormungandr
4,399
2,135
62
2,831
13,025
5,653
0
3,985
9,040
30,452
1,548
W
Xbalanque
Wi1dAnu5
Xbalanque
4,726
2,589
264
1,108
3,751
1,263
1,486
925
2,826
0
37,964
L
6,225
2,491
0
5,223
7,977
2,260
764
3,369
4,608
51,954
5,016
L
3,382
456
0
3,022
9,171
5,174
0
5,567
3,604
34,951
1,188
W
Thanatos
6,335
713
0
8,751
8,906
3,973
582
1,858
7,048
0
61,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,140
Gold Earned
34,791
350
Minions Killed
356
0
Camps Cleared
0
1,327,492
Distance Traveled
1,332,297
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,698
515
43
3
0
249,903
2
L
Rama
5,968
459
62
5
0
250,509
0
L
Loki
6,588
507
82
6
0
329,835
1
W
Chang'e
7,415
570
66
5
0
276,059
0
W
Chronos
7,478
575
103
8
0
264,630
1
L
Jormungandr
5,201
400
45
3
0
253,611
4
W
Xbalanque
5,832
449
46
4
0
244,871
2
L
Sol
6,949
535
105
8
0
229,446
6
L
Hades
6,434
495
56
4
0
264,091
0
W
Thanatos
7,368
567
98
8
0
296,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role