Player Matchup

Cthulhu
Cthulhu
MephistonFU
Cthulhu
Level 143
God Stats
1W - 0L
1,160 SR
Queue Stats
65W - 67L
1,438 Elo+
Party 1
Chiron
Chiron
WHEATYZ
Chiron
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 89L
1,408 Elo+
Party 1
Kukulkan
Kukulkan
doggo909
Kukulkan
Level 88
God Stats
17W - 10L
1,734 SR
Queue Stats
23W - 24L
1,328 Elo+
Party 1
Team Averages
Level 115
1,465 SR
1,391 Elo+

VS

Team Averages
Level 96
1,552 SR
1,603 Elo+
Nut
Nut
RaulAriel10
Nut
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,760 Elo+
Party 2
Nu Wa
Nu Wa
Xx_JamieNTori092
Nu Wa
Level 96
God Stats
511W - 550L
1,557 SR
Queue Stats
568W - 662L
1,471 Elo+
Solo
Hercules
Hercules
ZNJ leo18
Hercules
Level 84
God Stats
9W - 3L
1,599 SR
Queue Stats
21W - 8L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MephistonFU
Cthulhu
15
3 / 2 / 8
8,877
740
11,814
11,530
8,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
WHEATYZ
Chiron
15
4 / 1 / 6
9,280
773
10,641
9,332
3,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
doggo909
Kukulkan
15
4 / 1 / 5
8,999
750
9,052
5,779
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
8,134
678
6,104
12,248
5,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
7,325
610
7,925
8,373
4,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
ZNJ leo18
Hercules
13
1 / 2 / 3
8,012
668
7,657
17,351
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
11
Kills
3
4
Deaths
11
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
MephistonFU
Cthulhu
3
2
8
3.5
L
2
5
1
0.5
W
Chiron
WHEATYZ
Chiron
4
1
6
7
L
0
4
1
0.13
L
Hercules
ZNJ leo18
Hercules
1
2
3
1.25
W
Kukulkan
doggo909
Kukulkan
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,507
Damage
21,686
26,641
Taken
37,972
14,481
Mitigated
22,969
7,594
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
MephistonFU
Cthulhu
11,814
481
140
2,868
11,530
8,953
88
2,665
8,464
37,960
0
L
6,104
2,996
0
2,880
12,248
5,541
0
5,448
6,607
0
34,787
W
Chiron
WHEATYZ
Chiron
10,641
3,234
849
2,016
9,332
3,471
696
2,024
7,058
0
35,262
L
7,925
4,139
80
559
8,373
4,577
0
6,044
1,958
20,820
711
L
Hercules
ZNJ leo18
Hercules
7,657
1,874
0
5,804
17,351
12,851
0
8,427
8,377
0
29,169
W
Kukulkan
doggo909
Kukulkan
9,052
495
543
1,178
5,779
2,057
260
2,968
2,700
36,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,156
Gold Earned
23,471
177
Minions Killed
125
0
Camps Cleared
0
688,039
Distance Traveled
588,836
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,877
740
45
4
0
233,463
0
L
Nut
8,134
678
69
6
0
183,251
0
W
Chiron
9,280
773
69
6
0
229,240
5
L
Nu Wa
7,325
610
24
2
0
183,192
0
L
Hercules
8,012
668
32
3
0
222,393
0
W
Kukulkan
8,999
750
63
5
0
225,336
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role