Player Matchup

Achilles
Achilles
DerIgel
Achilles
Level 94
God Stats
12W - 9L
1,682 SR
Queue Stats
270W - 229L
1,574 Elo+
Party 2
Agni
Agni
MemphisBoogie
Agni
Level 125
God Stats
3W - 2L
1,771 SR
Queue Stats
152W - 140L
1,588 Elo+
Solo
Bastet
Bastet
MeowMixSupreme
Bastet
Level 65
God Stats
35W - 24L
1,534 SR
Queue Stats
230W - 215L
1,485 Elo+
Party 2
Martichoras
Martichoras
Pedrando
Martichoras
Level 128
God Stats
6W - 5L
1,492 SR
Queue Stats
490W - 469L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
TheJinux
Kuzenbo
Level 92
God Stats
2W - 0L
1,106 SR
Queue Stats
58W - 47L
1,539 Elo+
Solo
Team Averages
Level 101
1,517 SR
1,548 Elo+

VS

Team Averages
Level 92
1,421 SR
1,555 Elo+
Cupid
Cupid
CFEyeCare
Cupid
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
25W - 22L
1,607 Elo+
Solo
Bakasura
Bakasura
GRTIronMan609
Bakasura
Level 109
God Stats
7W - 12L
1,472 SR
Queue Stats
132W - 147L
1,605 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Star1288
Morgan Le Fay
Level 122
God Stats
3W - 7L
1,446 SR
Queue Stats
23W - 31L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
Tsukuyomiape
Kumbhakarna
Level 62
God Stats
4W - 9L
1,218 SR
Queue Stats
243W - 238L
1,551 Elo+
Party 1
Hercules
Hercules
spookyblunts
Hercules
Level 68
God Stats
55W - 59L
1,468 SR
Queue Stats
396W - 399L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerIgel
Achilles
16
2 / 1 / 7
9,528
1,059
9,284
10,492
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 1 / 3
10,003
1,111
9,666
4,637
1,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
2 / 0 / 7
9,954
1,106
8,018
5,954
2,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Martichoras
Pedrando
Martichoras
15
0 / 0 / 10
9,370
1,041
10,176
3,296
1,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
TheJinux
Kuzenbo
16
3 / 2 / 6
10,120
1,124
9,805
10,734
7,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

283

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CFEyeCare
Cupid
14
0 / 1 / 3
8,990
999
8,136
10,142
4,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
GRTIronMan609
Bakasura
15
2 / 3 / 2
9,619
1,069
4,932
13,285
7,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Star1288
Morgan Le Fay
14
0 / 5 / 3
8,999
1,000
12,934
11,765
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Tsukuyomiape
Kumbhakarna
14
0 / 0 / 1
8,307
923
321
1,034
553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
spookyblunts
Hercules
15
2 / 2 / 1
9,331
1,037
4,037
15,520
20,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
11
Kills
4
4
Deaths
11
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
CFEyeCare
Cupid
0
1
3
1.5
W
Achilles
DerIgel
Achilles
2
1
7
5.5
L
Bakasura
GRTIronMan609
Bakasura
2
3
2
1
W
4
1
3
5.5
W
2
0
7
5.5
W
Martichoras
Pedrando
Martichoras
0
0
10
5
L
Morgan Le Fay
Star1288
Morgan Le Fay
0
5
3
0.3
W
Kuzenbo
TheJinux
Kuzenbo
3
2
6
3
L
Kumbhakarna
Tsukuyomiape
Kumbhakarna
0
0
1
0.5
L
Hercules
spookyblunts
Hercules
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,949
Damage
30,360
35,113
Taken
51,746
24,409
Mitigated
37,847
3,211
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
CFEyeCare
Cupid
8,136
3,949
128
887
10,142
4,332
0
3,839
5,855
0
31,106
W
Achilles
DerIgel
Achilles
9,284
538
0
1,296
10,492
11,274
0
3,442
6,159
0
16,876
L
Bakasura
GRTIronMan609
Bakasura
4,932
3,335
0
1,781
13,285
7,277
0
5,607
7,279
0
13,933
W
9,666
558
0
750
4,637
1,730
0
1,930
2,413
35,736
357
W
8,018
1,685
0
904
5,954
2,612
0
1,264
4,398
0
24,767
W
Martichoras
Pedrando
Martichoras
10,176
1,520
0
261
3,296
1,376
0
1,457
1,566
0
31,595
L
Morgan Le Fay
Star1288
Morgan Le Fay
12,934
1,131
0
459
11,765
5,111
0
3,965
7,340
40,760
0
W
Kuzenbo
TheJinux
Kuzenbo
9,805
2,873
0
0
10,734
7,417
0
4,048
5,885
21,555
65
L
Kumbhakarna
Tsukuyomiape
Kumbhakarna
321
0
0
276
1,034
553
0
147
851
1,854
0
L
Hercules
spookyblunts
Hercules
4,037
467
0
4,234
15,520
20,574
0
4,841
9,896
0
12,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,975
Gold Earned
45,246
220
Minions Killed
236
9
Camps Cleared
5
985,658
Distance Traveled
808,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,990
999
71
8
0
170,531
0
W
Achilles
9,528
1,059
22
2
1
202,429
0
L
Bakasura
9,619
1,069
56
6
4
213,145
0
W
Agni
10,003
1,111
73
8
2
176,465
0
W
Bastet
9,954
1,106
47
5
2
217,336
0
W
Martichoras
9,370
1,041
53
6
1
188,652
0
L
Morgan Le Fay
8,999
1,000
82
9
1
183,333
0
W
Kuzenbo
10,120
1,124
25
3
3
200,776
0
L
Kumbhakarna
8,307
923
5
1
0
46,105
0
L
Hercules
9,331
1,037
22
2
0
195,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role