Player Matchup

Nut
Nut
 
Nut
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
 
Janus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Ex90Trouble
King Arthur
Level 123
God Stats
194W - 150L
1,635 SR
Queue Stats
330W - 274L
1,591 Elo+
Solo
Sobek
Sobek
JMoeee
Sobek
Level 106
God Stats
1W - 0L
1,517 SR
Queue Stats
50W - 48L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
lifenavy5
Ne Zha
Level 126
God Stats
3W - 4L
1,624 SR
Queue Stats
73W - 63L
1,532 Elo+
Party 1
Team Averages
Level 134
1,555 SR
1,527 Elo+

VS

Team Averages
Level 151
1,526 SR
1,531 Elo+
Horus
Horus
Backfire256
Horus
Level 159
God Stats
2W - 6L
1,248 SR
Queue Stats
276W - 256L
1,530 Elo+
Solo
Camazotz
Camazotz
UncleRico
Camazotz
Level 195
God Stats
6W - 4L
1,751 SR
Queue Stats
320W - 291L
1,561 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WhiteFire01
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 66L
1,529 Elo+
Party 3
Danzaburou
Danzaburou
aGLIMMER_OF_HOPE
Danzaburou
Level 156
God Stats
9W - 9L
1,703 SR
Queue Stats
144W - 141L
1,513 Elo+
Solo
Ares
Ares
bigppzues
Ares
Level 127
God Stats
0W - 2L
1,429 SR
Queue Stats
157W - 152L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
7
1 / 0 / 1
3,751
750
1,609
2,877
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
 
Janus
6
0 / 1 / 0
3,623
725
1,295
2,535
669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Ex90Trouble
King Arthur
8
1 / 0 / 0
4,304
861
3,413
4,279
2,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
JMoeee
Sobek
7
1 / 0 / 1
4,106
821
981
3,021
1,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
lifenavy5
Ne Zha
6
0 / 1 / 0
3,489
698
598
4,764
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
3,771
754
1,528
5,809
4,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
UncleRico
Camazotz
6
1 / 0 / 1
3,782
756
3,000
4,517
1,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morgan Le Fay
WhiteFire01
Morgan Le Fay
7
1 / 0 / 1
3,957
791
1,631
1,667
573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
aGLIMMER_OF_HOPE
Danzaburou
2
0 / 1 / 0
2,735
547
1,170
1,984
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
5
0 / 1 / 0
3,293
659
1,062
2,927
1,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
3
Kills
2
2
Deaths
3
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
0
1
1.5
W
Janus
 
Janus
0
1
0
0
L
0
1
1
0.5
W
King Arthur
Ex90Trouble
King Arthur
1
0
0
1
W
Sobek
JMoeee
Sobek
1
0
1
1.5
L
Camazotz
UncleRico
Camazotz
1
0
1
1.5
L
Morgan Le Fay
WhiteFire01
Morgan Le Fay
1
0
1
1.5
L
Danzaburou
aGLIMMER_OF_HOPE
Danzaburou
0
1
0
0
L
Ares
0
1
0
0
W
Ne Zha
lifenavy5
Ne Zha
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,896
Damage
8,391
17,476
Taken
16,904
7,181
Mitigated
8,040
6,191
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
1,609
1,230
0
2,348
2,877
839
0
417
2,460
0
23,460
W
Janus
 
Janus
1,295
262
0
272
2,535
669
0
699
1,836
19,638
0
L
1,528
636
44
3,147
5,809
4,039
0
0
5,809
0
21,394
W
King Arthur
Ex90Trouble
King Arthur
3,413
401
0
750
4,279
2,319
0
168
3,771
0
25,525
W
Sobek
JMoeee
Sobek
981
151
0
1,966
3,021
1,728
0
645
2,376
10,902
0
L
Camazotz
UncleRico
Camazotz
3,000
1,070
0
1,829
4,517
1,514
0
713
3,804
0
21,789
L
Morgan Le Fay
WhiteFire01
Morgan Le Fay
1,631
146
0
250
1,667
573
0
582
1,085
17,806
0
L
Danzaburou
aGLIMMER_OF_HOPE
Danzaburou
1,170
562
0
936
1,984
514
0
510
1,474
0
6,167
L
Ares
1,062
61
0
357
2,927
1,400
0
471
2,456
11,067
0
W
Ne Zha
lifenavy5
Ne Zha
598
356
0
855
4,764
1,626
0
764
3,961
0
18,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,273
Gold Earned
17,538
170
Minions Killed
150
0
Camps Cleared
0
603,658
Distance Traveled
528,021
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
3,751
750
33
7
0
105,345
0
W
Janus
3,623
725
36
7
0
123,074
0
L
Horus
3,771
754
43
9
0
106,454
0
W
King Arthur
4,304
861
44
9
0
113,859
0
W
Sobek
4,106
821
19
4
0
111,521
0
L
Camazotz
3,782
756
40
8
0
136,195
1
L
Morgan Le Fay
3,957
791
40
8
0
124,347
3
L
Danzaburou
2,735
547
6
1
0
43,671
0
L
Ares
3,293
659
21
4
0
117,354
1
W
Ne Zha
3,489
698
38
8
0
149,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role