Player Matchup

Ishtar
Ishtar
N3FTH1S
Ishtar
Level 65
God Stats
10W - 10L
1,540 SR
Queue Stats
273W - 261L
1,489 Elo+
Solo
Cerberus
Cerberus
On A DailyBasis
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 2
Loki
Loki
Prizm Rug
Loki
Level 108
God Stats
26W - 19L
1,584 SR
Queue Stats
134W - 146L
1,453 Elo+
Party 2
King Arthur
King Arthur
StoicScrub1
King Arthur
Level 127
God Stats
0W - 2L
1,299 SR
Queue Stats
55W - 70L
1,435 Elo+
Party 2
Ix Chel
Ix Chel
StoicSin
Ix Chel
Level 58
God Stats
1W - 1L
1,376 SR
Queue Stats
8W - 10L
1,475 Elo+
Party 2
Team Averages
Level 92
1,460 SR
1,456 Elo+

VS

Team Averages
Level 120
1,539 SR
1,479 Elo+
Achilles
Achilles
 
Achilles
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Memelut
Serqet
Level 93
God Stats
9W - 7L
1,496 SR
Queue Stats
91W - 98L
1,444 Elo+
Party 3
Medusa
Medusa
Shelimpala265
Medusa
Level 96
God Stats
28W - 15L
1,613 SR
Queue Stats
96W - 106L
1,465 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Valenlolop
Morgan Le Fay
Level 65
God Stats
2W - 2L
1,490 SR
Queue Stats
120W - 120L
1,498 Elo+
Party 3
Geb
Geb
killerking9530
Geb
Level 164
God Stats
16W - 10L
1,596 SR
Queue Stats
155W - 145L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
N3FTH1S
Ishtar
11
0 / 5 / 0
6,128
409
4,800
11,208
3,951
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
11
1 / 2 / 0
6,635
442
6,667
12,750
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
14
5 / 1 / 1
7,626
508
4,105
11,354
4,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
StoicScrub1
King Arthur
14
1 / 3 / 0
7,575
505
7,425
14,823
9,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
StoicSin
Ix Chel
13
1 / 3 / 3
6,747
450
6,122
9,135
3,597
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
2 / 1 / 1
8,656
577
9,368
13,580
11,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Memelut
Serqet
13
5 / 2 / 4
7,835
522
5,623
11,284
5,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 2
7,762
517
8,621
6,652
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Valenlolop
Morgan Le Fay
14
3 / 4 / 1
8,124
542
7,129
9,621
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 6
6,927
462
9,252
11,049
9,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
8
Kills
14
14
Deaths
8
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
1
2.5
W
Serqet
Memelut
Serqet
5
2
4
3.5
L
Ishtar
N3FTH1S
Ishtar
0
5
0
0
L
Cerberus
1
2
0
0.5
L
Loki
5
1
1
5.5
W
3
0
2
4
L
King Arthur
StoicScrub1
King Arthur
1
3
0
0.33
L
Ix Chel
StoicSin
Ix Chel
1
3
3
0.83
W
Morgan Le Fay
Valenlolop
Morgan Le Fay
3
4
1
0.88
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,119
Damage
39,993
59,270
Taken
52,186
31,028
Mitigated
32,846
17,314
Healing
14,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,368
2,793
0
4,761
13,580
11,469
0
0
13,580
0
73,550
W
Serqet
Memelut
Serqet
5,623
1,231
0
2,267
11,284
5,180
0
1,705
9,579
0
58,161
L
Ishtar
N3FTH1S
Ishtar
4,800
2,803
0
3,959
11,208
3,951
0
3,620
7,588
0
47,160
L
Cerberus
6,667
228
0
3,775
12,750
9,355
0
3,861
8,758
22,510
2,830
L
Loki
4,105
710
47
2,269
11,354
4,731
0
2,419
8,485
0
55,060
W
8,621
3,201
0
3,507
6,652
2,486
956
2,454
4,198
0
62,673
L
King Arthur
StoicScrub1
King Arthur
7,425
1,629
0
5,802
14,823
9,394
0
0
14,706
0
64,632
L
Ix Chel
StoicSin
Ix Chel
6,122
488
224
1,238
9,135
3,597
0
5,016
3,529
43,266
0
W
Morgan Le Fay
Valenlolop
Morgan Le Fay
7,129
245
0
687
9,621
3,730
0
5,825
3,796
48,878
2,644
W
9,252
859
161
3,070
11,049
9,981
64
2,426
8,623
35,069
699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,711
Gold Earned
39,304
368
Minions Killed
419
0
Camps Cleared
0
1,428,844
Distance Traveled
1,486,872
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,656
577
109
7
0
277,451
0
W
Serqet
7,835
522
84
6
0
340,610
0
L
Ishtar
6,128
409
75
5
0
232,003
3
L
Cerberus
6,635
442
46
3
0
291,559
0
L
Loki
7,626
508
83
6
0
348,318
0
W
Medusa
7,762
517
103
7
0
290,380
3
L
King Arthur
7,575
505
104
7
0
271,262
4
L
Ix Chel
6,747
450
60
4
0
285,702
0
W
Morgan Le Fay
8,124
542
89
6
0
269,636
1
W
Geb
6,927
462
34
2
0
308,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role