Player Matchup

Hachiman
Hachiman
Masters
 
Hachiman
Masters
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
BabyChefD
Janus
Masters
Level 113
God Stats
4W - 5L
1,617 SR
Queue Stats
128W - 87L
2,680 MMR
Party 2
Achilles
Achilles
Masters
Dashboarřd
Achilles
Masters
Level 324
God Stats
0W - 2L
1,345 SR
Queue Stats
1,005W - 977L
2,516 MMR
Solo
Sobek
Sobek
Masters
Kisamage
Sobek
Masters
Level 159
God Stats
4W - 3L
1,760 SR
Queue Stats
80W - 44L
2,739 MMR
Solo
Ratatoskr
Ratatoskr
Diamond I
Wаsheddd
Ratatoskr
Diamond I
Level 68
God Stats
8W - 6L
1,813 SR
Queue Stats
69W - 35L
2,472 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 154
1,607 SR
2,381 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 177
1,716 SR
2,278 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 244
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Masters
 
Horus
Masters
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Masters
Grave
He Bo
Masters
Level 185
God Stats
12W - 2L
2,044 SR
Queue Stats
263W - 200L
2,895 MMR
Solo
Hercules
Hercules
Masters
Solaіr
Hercules
Masters
Level 194
God Stats
9W - 6L
1,724 SR
Queue Stats
190W - 159L
2,772 MMR
Solo
Chronos
Chronos
Masters
Wásheddd
Chronos
Masters
Level 87
God Stats
13W - 6L
1,811 SR
Queue Stats
76W - 41L
2,723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
7
0 / 3 / 0
4,326
481
3,698
6,856
1,895
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
BabyChefD
Janus
10
1 / 1 / 3
5,388
599
5,392
4,813
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dashboarřd
Achilles
9
1 / 2 / 0
5,032
559
4,254
8,734
4,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Kisamage
Sobek
9
1 / 1 / 4
5,469
608
5,290
8,297
5,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
Wаsheddd
Ratatoskr
9
3 / 2 / 2
5,323
591
2,421
7,162
2,155
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
TsukuyomiMulanZhong Kui

VS

Bans
SkadiLancelotSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 0 / 2
5,960
662
4,346
5,137
1,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
 
Horus
8
0 / 2 / 4
5,035
559
3,538
7,241
4,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
Grave
He Bo
10
5 / 2 / 0
5,740
638
6,095
5,964
1,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Solaіr
Hercules
11
1 / 1 / 1
6,564
729
5,597
10,822
9,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Chronos
Wásheddd
Chronos
11
1 / 1 / 4
6,181
687
3,717
6,046
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
6
Kills
9
9
Deaths
6
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
3
0
0
W
Medusa
 
Medusa
2
0
2
3
W
Horus
 
Horus
0
2
4
1
L
Janus
BabyChefD
Janus
1
1
3
2.5
L
Achilles
Dashboarřd
Achilles
1
2
0
0.5
W
He Bo
Grave
He Bo
5
2
0
2.5
L
Sobek
Kisamage
Sobek
1
1
4
3
W
Hercules
Solaіr
Hercules
1
1
1
1.5
W
Chronos
Wásheddd
Chronos
1
1
4
3
L
Ratatoskr
Wаsheddd
Ratatoskr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
23,293
35,862
Taken
35,210
15,959
Mitigated
19,434
11,621
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
3,698
2,312
0
2,123
6,856
1,895
0
1,889
4,967
0
30,071
W
Medusa
 
Medusa
4,346
1,242
0
1,675
5,137
1,934
0
1,724
3,373
0
48,432
W
Horus
 
Horus
3,538
1,321
280
2,556
7,241
4,457
0
3,436
3,593
0
10,024
L
Janus
BabyChefD
Janus
5,392
416
0
840
4,813
1,529
0
998
3,815
39,485
689
L
Achilles
Dashboarřd
Achilles
4,254
1,447
0
3,648
8,734
4,426
0
637
8,097
0
28,896
W
He Bo
Grave
He Bo
6,095
471
0
2,536
5,964
1,851
0
1,198
4,670
39,016
0
L
Sobek
Kisamage
Sobek
5,290
830
0
2,712
8,297
5,954
0
3,026
5,271
10,276
705
W
Hercules
Solaіr
Hercules
5,597
2,114
0
5,629
10,822
9,126
0
1,637
8,648
0
50,630
W
Chronos
Wásheddd
Chronos
3,717
1,245
0
2,208
6,046
2,066
448
1,435
4,569
48,487
3,160
L
Ratatoskr
Wаsheddd
Ratatoskr
2,421
545
0
2,298
7,162
2,155
0
2,845
4,317
0
25,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,538
Gold Earned
29,480
249
Minions Killed
334
0
Camps Cleared
0
982,856
Distance Traveled
1,027,351
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,326
481
51
6
0
150,700
0
W
Medusa
5,960
662
73
8
0
201,723
0
W
Horus
5,035
559
14
2
0
226,329
0
L
Janus
5,388
599
93
10
0
218,964
0
L
Achilles
5,032
559
41
5
0
160,556
0
W
He Bo
5,740
638
73
8
0
199,845
0
L
Sobek
5,469
608
13
1
0
217,987
0
W
Hercules
6,564
729
79
9
0
192,158
2
W
Chronos
6,181
687
95
11
0
207,296
0
L
Ratatoskr
5,323
591
51
6
0
234,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role