Player Matchup

Nut
Nut
AlexForAll
Nut
Level 104
God Stats
1W - 1L
1,543 SR
Queue Stats
57W - 60L
1,471 Elo+
Party 3
Tyr
Tyr
SurgicalZeus
Tyr
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
11W - 18L
1,316 Elo+
Party 2
Yemoja
Yemoja
Ventyisa
Yemoja
Level 98
God Stats
1W - 1L
1,702 SR
Queue Stats
26W - 41L
1,376 Elo+
Party 3
Charybdis
Charybdis
Wältz
Charybdis
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,361 Elo+
Party 2
Bacchus
Bacchus
khaoz666Penance
Bacchus
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 68L
1,458 Elo+
Party 3
Team Averages
Level 80
1,503 SR
1,397 Elo+

VS

Team Averages
Level 88
1,455 SR
1,495 Elo+
Martichoras
Martichoras
 
Martichoras
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
GamerNotFound404
Tiamat
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 43L
1,482 Elo+
Party 4
Charybdis
Charybdis
MagicDuck33
Charybdis
Level 64
God Stats
2W - 2L
1,547 SR
Queue Stats
167W - 161L
1,465 Elo+
Party 1
Vamana
Vamana
bellazazu
Vamana
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,566 Elo+
Party 4
Yemoja
Yemoja
xxRumpleMintxx
Yemoja
Level 126
God Stats
1W - 1L
1,230 SR
Queue Stats
95W - 79L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
4,596
766
0
0
0
13
4 / 4 / 3
6,539
1,090
4,704
7,970
9,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Ventyisa
Yemoja
5
0 / 0 / 0
4,596
766
0
0
0
Charybdis
Wältz
Charybdis
13
2 / 5 / 6
5,927
988
7,947
7,796
3,232
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

1
0 / 0 / 0
1,596
266
0
135
55

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
11
1 / 2 / 5
6,737
1,123
3,011
6,298
2,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 3 / 3
6,950
1,158
3,791
4,350
2,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
MagicDuck33
Charybdis
13
3 / 3 / 3
7,457
1,243
2,831
6,146
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Vamana
bellazazu
Vamana
12
2 / 2 / 3
7,073
1,179
2,409
7,196
4,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 0 / 8
7,639
1,273
2,179
5,642
3,092
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
6
Kills
9
9
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
1
2
5
1.75
L
0
0
0
0
W
2
3
3
1.17
W
Charybdis
MagicDuck33
Charybdis
3
3
3
1.5
L
4
4
3
1.38
L
Yemoja
Ventyisa
Yemoja
0
0
0
0
L
Charybdis
Wältz
Charybdis
2
5
6
1
W
Vamana
bellazazu
Vamana
2
2
3
1.75
L
0
0
0
0
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,651
Damage
14,221
15,901
Taken
29,632
12,692
Mitigated
15,933
884
Healing
9,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
3,011
1,330
365
863
6,298
2,939
2,206
0
6,298
0
14,036
L
0
0
0
0
0
0
0
0
0
0
0
W
3,791
432
0
396
4,350
2,128
270
0
4,350
10,298
988
W
Charybdis
MagicDuck33
Charybdis
2,831
1,633
105
415
6,146
2,899
3,091
0
6,146
0
8,810
L
4,704
252
55
452
7,970
9,405
0
2,558
4,908
0
7,525
L
Yemoja
Ventyisa
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Wältz
Charybdis
7,947
4,528
141
236
7,796
3,232
0
2,657
4,878
0
13,441
W
Vamana
bellazazu
Vamana
2,409
1,135
838
1,811
7,196
4,875
942
0
6,788
0
8,016
L
0
0
0
0
135
55
0
117
0
0
0
W
2,179
677
3,503
1,473
5,642
3,092
742
0
5,642
7,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,254
Gold Earned
35,856
19
Minions Killed
69
0
Camps Cleared
0
178,032
Distance Traveled
527,674
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
6,737
1,123
16
3
0
100,698
0
L
Nut
4,596
766
0
0
0
0
0
W
Tiamat
6,950
1,158
19
3
0
107,428
0
W
Charybdis
7,457
1,243
10
2
0
95,997
0
L
Tyr
6,539
1,090
1
0
0
112,537
0
L
Yemoja
4,596
766
0
0
0
0
0
L
Charybdis
5,927
988
18
3
0
65,495
0
W
Vamana
7,073
1,179
13
2
0
112,319
0
L
Bacchus
1,596
266
0
0
0
0
0
W
Yemoja
7,639
1,273
11
2
0
111,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role