Player Matchup

Sun Wukong
Sun Wukong
LAXUSJEAGER1
Sun Wukong
Level 67
God Stats
3W - 3L
1,301 SR
Queue Stats
139W - 155L
1,400 Elo+
Solo
Vulcan
Vulcan
followrafiki23
Vulcan
Level 42
God Stats
50W - 55L
1,389 SR
Queue Stats
146W - 213L
1,290 Elo+
Party 2
Izanami
Izanami
jigglepuff92
Izanami
Level 35
God Stats
7W - 20L
1,241 SR
Queue Stats
63W - 136L
1,076 Elo+
Party 2
Team Averages
Level 48
1,310 SR
1,255 Elo+

VS

Team Averages
Level 96
1,414 SR
1,561 Elo+
Raijin
Raijin
Allensalvador
Raijin
Level 153
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 153L
1,615 Elo+
Party 1
Heimdallr
Heimdallr
KookyKoolAidMan
Heimdallr
Level 27
God Stats
26W - 27L
1,567 SR
Queue Stats
26W - 27L
1,524 Elo+
Party 1
The Morrigan
The Morrigan
Therightman72
The Morrigan
Level 109
God Stats
1W - 3L
1,174 SR
Queue Stats
162W - 155L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LAXUSJEAGER1
Sun Wukong
9
1 / 7 / 2
6,307
631
3,761
10,000
8,327
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
1 / 2 / 2
6,688
669
7,482
5,983
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
jigglepuff92
Izanami
10
1 / 4 / 0
6,333
633
2,738
8,386
3,467
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 6
8,694
869
7,233
9,024
3,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
KookyKoolAidMan
Heimdallr
12
2 / 0 / 10
7,463
746
7,359
5,730
2,390
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
Therightman72
The Morrigan
14
4 / 0 / 9
8,428
843
6,609
4,767
3,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
38
3
Kills
13
13
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
3
6
3.33
W
Heimdallr
KookyKoolAidMan
Heimdallr
2
0
10
7
L
Sun Wukong
LAXUSJEAGER1
Sun Wukong
1
7
2
0.29
W
The Morrigan
Therightman72
The Morrigan
4
0
9
8.5
L
1
2
2
1
L
Izanami
jigglepuff92
Izanami
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,981
Damage
21,201
24,369
Taken
19,521
14,705
Mitigated
9,495
1,982
Healing
1,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,233
819
70
1,240
9,024
3,302
237
3,029
5,970
34,357
282
W
Heimdallr
KookyKoolAidMan
Heimdallr
7,359
3,180
0
215
5,730
2,390
736
3,050
2,630
0
26,842
L
Sun Wukong
LAXUSJEAGER1
Sun Wukong
3,761
605
0
102
10,000
8,327
0
5,562
4,416
965
11,604
W
The Morrigan
Therightman72
The Morrigan
6,609
1,809
0
419
4,767
3,803
311
2,125
2,642
22,796
0
L
7,482
275
162
1,648
5,983
2,911
66
3,620
2,355
28,219
0
L
Izanami
jigglepuff92
Izanami
2,738
1,311
0
70
8,386
3,467
0
4,757
3,629
0
16,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,328
Gold Earned
24,585
98
Minions Killed
131
0
Camps Cleared
0
619,445
Distance Traveled
523,036
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,694
869
51
5
0
157,931
0
W
Heimdallr
7,463
746
45
5
0
184,983
0
L
Sun Wukong
6,307
631
17
2
0
208,133
0
W
The Morrigan
8,428
843
35
4
0
180,122
0
L
Vulcan
6,688
669
43
4
0
187,381
0
L
Izanami
6,333
633
38
4
0
223,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role